new_24-1.gat,39,27,0 script Mika 114,{ mes "[Mika]"; mes "My father told me about a man living in this desert who makes clothes out of snake skin."; next; mes "[Mika]"; mes "Maybe you can find him, but be careful you don't get lost in the tunnels!"; close; } new_24-1.gat,23,100,0 script Pachua 143,{ mes "[Chief Pachua]"; mes "How!"; next; mes "[Chief Pachua]"; mes "For generations my tribe has been crafting special clothes out of different items."; next; if((countitem(610)>0 && countitem(641)>9) && (countitem(524)>0 && countitem(641)>1)) goto L_Super_store; if(countitem(610)>0 && countitem(641)>9) goto L_Chaps_store; if(countitem(524)>0 && countitem(641)>1) goto L_Cowboy_store; goto L_Mysterious; L_Mysterious: mes "[Chief Pachua]"; mes "Maybe if you bring me the right materials I can make something for you?"; close; L_CheckStuff: mes "[Chief Pachua]"; mes "Let me see what you have there."; next; return; L_Super_store: callsub L_CheckStuff; mes "[Chief Pachua]"; mes "Ahh you have lots of good items to work with."; mes ""; mes "With them I can make you either"; mes "a Cowboy hat or Snake Skin Chaps"; next; menu "Cowboy hat, please.",L_Cowboy_store2,"Snake Skin Chaps sound good.",L_Chaps_store2,"Not now, maybe later.",L_NoDeal; L_Cowboy_store: callsub L_CheckStuff; goto L_Cowboy_store2; L_Chaps_store: callsub L_CheckStuff; goto L_Chaps_store2; L_Cowboy_store2: mes "[Chief Pachua]"; mes "To make you a Cowboy hat I will need:"; mes "1 Fancy hat"; mes "2 Snake skins"; mes "5.000 GP"; mes ""; mes "Do we have a deal?"; next; menu "Yes, that's fine.",L_BuyCowboy,"On second thoughts, maybe later.",L_NoDeal; L_Chaps_store2: mes "[Chief Pachua]"; mes "To make you a pair of Snake Skin Chaps I will need:"; mes "1 Jeans Shorts"; mes "10 Snake skins"; mes "10.000 GP"; mes ""; mes "Do we have a deal?"; next; menu "Yes, that's fine.",L_BuyChaps,"On second thoughts, maybe later.",L_NoDeal; L_BuyChaps: if (zeny<10000) goto L_NoMoney; if (countitem(610)<1) goto L_NoJeans; if (countitem(641)<10) goto L_NoSkin; set zeny, zeny-10000; delitem 641,10; delitem 610,1; getitem 642,1; goto L_DealDone; L_BuyCowboy: if (zeny<5000) goto L_NoMoney; if (countitem(524)<1) goto L_NoFancy; if (countitem(641)<2) goto L_NoSkin; set zeny, zeny-5000; delitem 641,2; delitem 524,1; set @temp,rand(2); if(@temp == 0) goto L_Cowboy_white; goto L_Cowboy_black; L_Cowboy_white: getitem 643,1; goto L_DealDone; L_Cowboy_black: getitem 644,1; goto L_DealDone; L_DealDone: mes "[Chief Pachua]"; mes "Here you are!"; mes ""; mes "Come back any time."; close; L_NoDeal: mes "[Chief Pachua]"; mes "Alright, but you wont get a better deal anywhere else!"; close; L_NoMoney: mes "[Chief Pachua]"; mes "Oh dear, it seems you don't have enough money."; close; L_NoJeans: mes "[Chief Pachua]"; mes "Oh dear, it seems you don't have enough jeans shorts."; close; L_NoFancy: mes "[Chief Pachua]"; mes "Oh dear, it seems you don't have enough fancy hats."; close; L_NoSkins: mes "[Chief Pachua]"; mes "Oh dear, it seems you don't have enough snake skins."; close; }