// Map: new_2-1 // This is the cave below Tulimshar entrance -- lv1 // // ALWAYS keep a backup file before edit (experience :) // The last param is the Event on Mobdeath // new_2-1.gat,0,0,0,0 monster RedSlime 1008,30,2500,0,ConquestMob2::OnRedSlime new_2-1.gat,0,0,0,0 monster ScorpionB 1009,15,2500,0,ConquestMob2::OnScorpB new_2-1.gat,0,0,0 script ConquestMob2 -1,{ // id 1008 = Red Slime OnRedSlime: if (MPQUEST == 1) set Mobpt,Mobpt+18; break; // id 1009 == Black Scorpion OnScorpB: if (MPQUEST == 1) set Mobpt,Mobpt+45; break; end; }