// This file is generated automatically. All manually changes will be removed when running the Converter. // Tulimshar mobs 021-1.gat,126,86,3,2 monster Maggot 1002,2,100000,30000,Mob021-1::On1002 021-1.gat,90,65,3,2 monster Maggot 1002,2,100000,30000,Mob021-1::On1002 021-1.gat,95,124,3,2 monster Maggot 1002,2,100000,30000,Mob021-1::On1002 021-1.gat,103,53,6,2 monster Maggot 1002,5,100000,30000,Mob021-1::On1002 021-1.gat,98,24,2,2 monster Sea Slime 1033,1,150000,100000,Mob021-1::On1033 021-1.gat,0,0,0 script Mob021-1 -1,{ On1002: set @mobID, 1002; callfunc "MobPoints"; break; On1033: set @mobID, 1033; callfunc "MobPoints"; break; end; }