// This file is generated automatically. All manually changes will be removed when running the Converter. // Ice cave mobs 020-3.gat,40,36,29,4 monster Bat 1017,1,100000,30000,Mob020-3::On1017 020-3.gat,40,49,34,7 monster Violet 1018,1,100000,30000,Mob020-3::On1018 020-3.gat,0,0,0 script Mob020-3 -1,{ On1017: set @mobID, 1017; callfunc "MobPoints"; break; On1018: set @mobID, 1018; callfunc "MobPoints"; break; end; }