// Map: 015-1 // This is South-West Woodland. // 015-1.gat,0,0,0,0 monster LogHead 1025,40,0,0,Mob31::OnLogHead 015-1.gat,0,0,0,0 monster SpikyMushroom 1019,20,0,0,Mob31::OnSpikyMushroom 015-1.gat,0,0,0,0 monster PinkFlower 1014,20,0,0,Mob31::OnPinkFlower 015-1.gat,0,0,0,0 monster Gamboge 1031,5,0,0,Mob31::OnGamboge 015-1.gat,0,0,0,0 monster Alizarin 1032,5,0,0,Mob31::OnAlizarin 015-1.gat,0,0,0,0 monster Mauve 1029,4,270000,180000,Mob31::OnMauve 015-1.gat,0,0,0,0 monster SilkWorm 1035,7,15000,7000,Mob31::onSilkWorm 015-1.gat,0,0,0,0 monster Squirrel 1038,30,20,10,Mob31::OnSquirrel 015-1.gat,0,0,0 script Mob31 -1,{ OnLogHead: set @mobID, 1025; callfunc "MobPoints"; break; OnSpikyMushroom: set @mobID, 1019; callfunc "MobPoints"; break; OnPinkFlower: set @mobID, 1014; callfunc "MobPoints"; break; OnMauve: set @mobID, 1029; callfunc "MobPoints"; break; OnGamboge: set @mobID, 1031; callfunc "MobPoints"; break; OnAlizarin: set @mobID, 1032; callfunc "MobPoints"; break; OnSilkWorm: set @mobID, 1035; callfunc "MobPoints"; break; OnSquirrel: set @mobID, 1038; callfunc "MobPoints"; break; end; }