// 012-1 Woodland Hills mobs 012-1.gat,0,0,0,0 monster Clover 1037,2,0,1000,Mob012-1::On1037 012-1.gat,0,0,0 script Mob012-1 -1,{ On1037: set @mobID, 1037; callfunc "MobPoints"; break; end; }