// Map: 011-3 // This is the Hermit's Cave -- level 1. // 011-3.gat,0,0,0,0 monster Bat 1017,10,0,0,Mob4::OnBat 011-3.gat,0,0,0,0 monster SilkWorm 1035,3,60000,30000,Mob4::OnSilkWorm 011-3.gat,0,0,0 script Mob4 -1,{ OnBat: set @mobID, 1017; callfunc "MobPoints"; break; OnSilkWorm: set @mobID, 1035; callfunc "MobPoints"; break; end; }