// 011-1 Woodland mobs 011-1.gat,0,0,0,0 monster Clover 1037,2,0,1000,Mob011-1::On1037 011-1.gat,0,0,0 script Mob011-1 -1,{ On1037: set @mobID, 1037; callfunc "MobPoints"; break; end; }