// 010-2.gat,34,38,0 script Dimond 165,{ mes "[Dimond]"; mes "\"Welcome to Dimond's Cove!\""; mes ""; mes "\"Talk to the waitress to get some Food.\""; mes ""; mes "\"We also have shops on the 2nd Floor,"; mes "and an inn on the 3rd Floor.\""; close; } 010-2.gat,40,34,0 script Phill 157,{ mes "[Phil]"; mes "\"We're having problems with our equipment!\""; next; mes "[Phil]"; mes "\"I don't know if we can play any songs!\""; close; } 010-2.gat,40,37,0 script Jerry 160,{ mes "[Jerry]"; mes "\"I don't know what's wrong.\""; next; mes "[Jerry]"; mes "\"We should be able to play you music in the future!\""; close; } 010-2.gat,42,36,0 script Robert 162,{ mes "[Robert]"; mes "\"I hope we can figure something out!\""; next; mes "[Robert]"; mes "\"We are kinda useless if we can't play music.\""; close; } 010-2.gat,27,30,0 script Bar Rules 127,{ mes "Dimonds Cove Bar Rules"; next; mes "No excessive drinking!"; mes "If your sprite starts to stagger we will ask you to leave."; next; mes "No offensive chat."; mes "This is a nice establishment."; mes "Crude and offensive behavior will be reported to TMW GM's."; next; mes "Please be respectful of others."; mes "Not everyone has the same experience and should all be treated"; mes "with equal respect."; next; mes "Thank You,"; mes "Dimonds Cove Management"; close; } 010-2.gat,71,38,0 script Store Policy 127,{ mes "All sales are final."; mes "Returns are subject to a 50% re-stocking fee."; close; } 010-2.gat,77,38,0 script Store Policy 127,{ mes "All sales are final."; mes "Returns are subject to a 50% re-stocking fee."; close; } 010-2.gat,36,30,0 script Directions 127,{ mes "This way to the Dimonds Cove Inn."; mes "Five star accommodation for the weary traveler!"; close; } 010-2.gat,80,32,0 script Dimonds Cove 1 127,{ mes "The Story of Dimonds Cove"; next; mes "One day Dimond D. Stone dreamed of her own restaurant."; mes "Dimond sold her food alone in this spot for some time,"; mes "longing for the day she would have a building."; mes "She met an adventurer named Merlin outside of the"; mes "desert mines one day."; next; mes "They became friends and Dimond told Merlin about her idea."; mes "Merlin was a accomplished carpenter and wanted to make a new"; mes "place in the world. He told Dimond that he would make her"; mes "restaurant for her. He gathered the tools and after much"; mes "hard work, Dimonds Cove was built."; next; mes "(See Dimonds Cove 2)"; close; } 010-2.gat,85,32,0 script Dimonds Cove 2 127,{ mes "List of Events at Dimonds Cove"; mes "January 2008 - Construction of Dimonds Cove."; close; } 010-2.gat,71,30,0 script Inn 127,{ mes "Welcome to the Dimonds Cove Inn"; mes "Rooms are 200 gp a night."; mes "Plese check in with Basil."; close; } 010-2.gat,24,27,0 shop Bartender 112,539:175,567:500,568:500 010-2.gat,32,34,0 shop Waitress 139,519:100,533:150,534:90,562:500,676:200 010-2.gat,85,41,0 shop Blacksmith 146,545:20000,529:5,625:20000,626:50000,603:-1 010-2.gat,65,41,0 shop General Store 137,586:1000,524:1600,544:10000,632:10000,528:1000,735:-1 010-2.gat,75,68,0 script Basil 107,{ set @npcName$, "[Basil the Inn Keeper]"; set @cost, 200; callfunc "Inn"; } 010-2.gat,33,25,0 script Chef 148,{ mes "[Chef]"; mes "I'm too busy right now to talk."; close; }