// Old woman 009-1.gat,29,43,0 script Old Woman 154,{ mes "[Old Woman]"; mes "\"Hello deary.\""; next; if ((Inspector >= 1 && Inspector <= 7) || Inspector == 9) goto L_NohMask; close; L_NohMask: if (Inspector == 7) goto L_NohMask_Alibi; callfunc "ProcessEquip"; if (@torsoC == cDarkBlue && @legsC == cDarkBlue) goto L_NohMask_Fake; if (Inspector >= 3 && Inspector <= 6) close; menu "Have you seen anything strange lately?", L_NohMask_FirstAsk, "Do you know anything about the recent robberies?", L_NohMask_FirstAsk, "Hello", -; close; L_NohMask_FirstAsk: mes "[Old Woman]"; mes "\"Yes, but I'm only talking to the inspector himself!\""; if (Inspector == 1) set Inspector, 2; close; L_NohMask_Alibi: menu "Was your husband with you at home all night the last night that the troupe was in town?", -; mes "[Old Woman]"; mes "\"Yes, we were both at home all night.\""; set Inspector, 8; close; L_NohMask_Fake: if (Inspector == 9) goto L_NohMask_Fake_Satchel; if (Inspector >= 3 && Inspector <= 6) goto L_NohMask_Filler; mes "[Old Woman]"; mes "\"I saw someone sneaking around town wearing a theater mask. It looked like one of the masks used by the troupe that was in town recently.\""; set Inspector, 3; close; L_NohMask_Filler: mes "[Old Woman]"; mes "\"I hope you castch that naughty person!\""; close; L_NohMask_Fake_Satchel: mes "[Old Woman]"; mes "\"I've remembered something else. The night the troupe left, I saw someone with a theater mask take a large satchel out of town. He was heading north.\""; set Inspector, 10; close; }