// Map: 007-1 // This is South-East Woodland. // 007-1.gat,0,0,0,0 monster Fluffy 1020,50,20,15,Mob16::OnFluffy 007-1.gat,0,0,0,0 monster Flower 1014,40,30,10,Mob16::OnFlower 007-1.gat,0,0,0,0 monster Gamboge 1031,1,2700000,1800000,Mob16::OnGamboge 007-1.gat,0,0,0,0 monster Mauve 1029,4,270000,180000,Mob16::OnMauve 007-1.gat,0,0,0,0 monster SilkWorm 1035,2,60000,30000,Mob16::OnSilkWorm 007-1.gat,0,0,0,0 monster Squirrel 1038,30,20,10,Mob16::OnSquirrel 007-1.gat,0,0,0 script Mob16 -1,{ OnFluffy: set @mobID, 1020; callfunc "MobPoints"; break; OnFlower: set @mobID, 1014; callfunc "MobPoints"; break; OnMauve: set @mobID, 1029; callfunc "MobPoints"; break; OnGamboge: set @mobID, 1031; callfunc "MobPoints"; break; OnSilkWorm: set @mobID, 1035; callfunc "MobPoints"; break; OnSquirrel: set @mobID, 1038; callfunc "MobPoints"; break; end; }