// 002-4.gat,32,94,6 script Sema 109,{ if (TMW_Quest >= 40) goto L_Sema_Done; if (TMW_Quest == 39) goto L_Sema_Happy; if (TMW_Quest == 38) goto L_Sema_GCM; mes "[Sema the Miner]"; mes "\"This place is odd. There is a chest somewhere in this palace, but I don't know where. I think the archants have eaten all the spare keys for the chest, too.\""; close; L_Sema_GCM: mes "[Sema the Miner]"; mes "\"I saw a giant cave maggot eat one of the other miners and it might eat me! Can you kill it?\""; menu "Yes.", L_Sema_Yes, "No.", L_Sema_No; close; L_Sema_No: mes "[Sema the Miner]"; mes "\"Ahh! I am very scared now!\""; close; L_Sema_Yes: set TMW_Quest, 39; monster "002-4.gat", 70, 90, "", 1059, 1; mes "[Sema the Miner]"; mes "\"Good luck. To prove you killed it, please bring the Iten it swallowed when it ate the miner. Be careful, there could be more than one.\""; close; L_Sema_Happy: if (countitem ("Iten") < 1) goto L_Sema_Not_Happy; getinventorylist; if (@inventorylist_count - (countitem ("Iten") == 1) > 99) goto L_Sema_TooMany; delitem "Iten", 1; getitem "DesertShirt", 1; set TMW_Quest, 40; mes "[Sema the Miner]"; mes "\"You killed it! What a relief! Please accept this Desert Shirt as reward.\""; close; L_Sema_TooMany: mes "[Sema the Miner]"; mes "\"You have too many items for me to give you a reward. Please drop or sell something so I can give it to you.\""; close; L_Sema_Not_Happy: set TMW_Quest, 38; itemheal -Hp, 0; mes "A stone falls on your head."; close; L_Sema_Done: mes "[Sema the Miner]"; mes "\"Thank you for all your help.\""; close; }