// Map: new_2-1 // This is the Desert mines south of Tulimshar -- level 1. // 002-3.gat,0,0,0,0 monster RedSlime 1008,30,2500,0,Mob2::OnRedSlime 002-3.gat,0,0,0,0 monster BlackScorpion 1009,15,2500,0,Mob2::OnBlackScorpion 002-3.gat,0,0,0 script Mob2 -1,{ OnRedSlime: set @mobID, 1008; callfunc "MobPoints"; break; OnBlackScorpion: set @mobID, 1009; callfunc "MobPoints"; break; end; }