// 002-2 mobs 002-2.gat,38,38,9,9 monster Red Slime 1008,1,0,0,Mob002-2::On1008 002-2.gat,82,92,9,9 monster Black Scorpion 1009,1,0,0,Mob002-2::On1009 002-2.gat,0,0,0 script Mob002-2 -1,{ On1008: set @mobID, 1008; callfunc "MobPoints"; break; On1009: set @mobID, 1009; callfunc "MobPoints"; break; end; }