// 001-2.gat,134,23,0 script Valdo 117,{ mes "[Valdo the Worker]"; mes "\"Please let me work, I'm really in a hurry!\""; close; } 001-2.gat,37,65,0 script Slot1 127,{ callfunc "SlotMachine"; } 001-2.gat,39,65,0 script Slot2 127,{ callfunc "SlotMachine"; } 001-2.gat,41,65,0 script Slot3 127,{ callfunc "SlotMachine"; } 001-2.gat,32,67,0 shop MoneyChanger 124,503:10 001-2.gat,28,63,0 script BlackJack 107,{ mes "[Croupier]"; mes "\"Would you like to play Black Jack?"; mes "You will need 15 casino coins.\""; next; menu "Yes", L_Begin, "No", -; mes "\"As you wish.\""; close; L_Begin: if(countitem(503) < 15) goto L_NoCoin; delitem 503, 15; set @croupier, rand(0, 4); set @croupier, @croupier + 17; set @player, rand(4, 21); mes "\"You got " + @player + " with your cards."; if(@player == 21) goto L_End; mes "Do you want another card?\""; next; menu "Yes", L_Another, "No", L_End; L_Another: set @tempace, rand(2, 11); if (@tempace == 11) goto L_Ace; set @player, @player + @tempace; if (@player > 21) goto L_Lost; if (@player == 21) goto L_End; mes "\"You got " + @player + " with your cards."; mes "Do you want another card?\""; next; menu "Yes", L_Another, "No", L_End; L_End: if (@player <= @croupier) goto L_Lost; mes "\"Congratulations, you won!"; mes "I had " + @croupier + "."; mes "You get 45 casino coins.\""; getitem 503, 45; close; L_NoCoin: mes "\"You need at least 15 coins.\""; close; L_Lost: mes "\"I'm sorry but you lost."; mes "You got " + @player + " with your cards."; mes "I had " + @croupier + ".\""; close; L_Ace: set @player, @player + 11; if (@player > 21) set @player, @player - 10; if (@player > 21) goto L_Lost; if (@player == 21) goto L_End; mes "You got " + @player + " with your cards."; mes "Do you want another card?"; next; menu "Yes", L_Another, "No", L_End; } 001-2.gat,22,69,0 script Roulette 107,{ mes "\"Good evening monsieur..."; mes "How much would you like to bet?\""; next; menu "1 coin", L_b1, "5 coins", L_b5, "10 coins", L_b10, "50 coins", L_b50, "100 coins", L_b100, "Maybe I'll play later", L_Later; mes "\"Rien ne va plus...\""; close; L_b1: set @bet, 1; goto L_Check; L_b5: set @bet, 5; goto L_Check; L_b10: set @bet, 10; goto L_Check; L_b50: set @bet, 50; goto L_Check; L_b100: set @bet, 100; goto L_Check; L_Check: if(countitem(503) < @bet) goto L_NoCoin; delitem 503, @bet; menu "Choose a color", -, "Choose a number", L_Number; menu "Black", -, "Red", -; set @color,rand(2); if(@color == 1) goto L_Lost; mes "You won!"; getitem 503, @bet * 2; close; L_Number: menu "0", -, "00", -, "1", -, "2", -, "3", -, "4", -, "5", -, "6", -, "7", -, "8", -, "9", -, "10", -, "11", -, "12", -, "13", -, "14", -, "15", -, "16", -, "17", -, "18", -, "19", -, "20", -, "21", -, "22", -, "23", -, "24", -, "25", -, "26", -, "27", -, "28", -, "29", -, "30", -, "31", -, "32", -, "33", -, "34", -, "35", -, "36", -; if (@menu == 1) set @number, 0; if (@menu == 2) set @number, 37; if (@menu >= 3) set @number, @menu - 2; set @roulette, rand(38); if (@roulette == 37) mes "The ball stopped on 00"; if (@roulette < 37) mes "The ball stopped on " + @roulette; if (@number != @roulette) goto L_Lost; mes "\"You won!\""; getitem 503, @bet * 10; close; L_NoCoin: mes "\"You don't have enough coins.\""; close; L_Lost: mes "\"I'm sorry, you lost.\""; close; }