// 001-1.gat,135,42,0 script Vincent 113,{ if(Bugleg == 2) goto L_Done; if(Bugleg == 1) goto L_Progress; set @TEMP, rand(4); if(@TEMP == 0) goto L_Opening1; if(@TEMP == 1) goto L_Opening2; if(@TEMP == 2) goto L_Opening3; if(@TEMP == 3) goto L_Opening4; L_Opening1: mes "[Vincent]"; mes "\"I just need 30 more [Bug Legs] to finish my action figure!\""; next; goto L_Ask; L_Opening2: mes "[Vincent]"; mes "\"This maggot action figure is awesome! I just need to attach [30 Part A{Bug Leg}]\""; next; goto L_Ask; L_Opening3: mes "[Vincent]"; mes "\"This is a great action figure! A must have! All I need is a few parts...\""; goto L_Ask; L_Opening4: mes "[Vincent]"; mes "\"Can you get me 30 [Bug Legs]? I need them to replace the action figure parts.\""; next; goto L_Ask; L_Ask: mes "[Vincent]"; mes "\"Will you help me find 30 [Bug Legs]?\""; next; menu "Yes", L_Sure, "No", -; close; L_Sure: set Bugleg, 1; set @TEMP,rand(4); if(@TEMP == 0) goto L_Req1; if(@TEMP == 1) goto L_Req2; if(@TEMP == 2) goto L_Req3; if(@TEMP == 3) goto L_Req4; L_Req1: mes "[Vincent]"; mes "\"Thank you!\""; next; goto L_Wait; L_Req2: mes "[Vincent]"; mes "\"I don't know how to thank you enough!\""; next; goto L_Wait; L_Req3: mes "[Vincent]"; mes "\"I will thank you when I get them!\""; next; goto L_Wait; L_Req4: mes "[Vincent]"; mes "\"I'm sure I will give a small reward. :D\""; next; goto L_Wait; L_Wait: mes "[Vincent]"; mes "\"Now please go get me 30 [Bug Legs]\""; close; L_Progress: if(countitem(518) >= 30) goto L_Have; mes "[Vincent]"; mes "\"Please help me collect 30 [Bug Legs]!\""; close; L_Have: delitem 518, 30; mes "[Vincent]"; mes "\"Excellent! Finally I can complete the model!!\""; next; mes "[Vincent]"; mes "\"Here you go, a little of my appreciation!\""; next; set zeny, zeny + 1000; set Bugleg, 2; close; L_Done: mes "[Vincent]"; mes "\"Thanks for your help!\""; close; }