// 001-1.gat,95,29,0 script Aisha 108,{ set @TEMP,rand(9); if(@TEMP == 0) goto L_1; if(@TEMP == 1) goto L_1; if(@TEMP == 2) goto L_2; if(@TEMP == 3) goto L_3; if(@TEMP == 4) goto L_4; if(@TEMP == 5) goto L_5; if(@TEMP == 6) goto L_6; if(@TEMP == 7) goto L_7; if(@TEMP == 8) goto L_8; L_1: mes "[Aisha]"; mes "\"Maggots are soo slimey!\""; close; L_2: mes "[Aisha]"; mes "\"Want to play ball with me?\""; close; L_3: mes "[Aisha]"; mes "\"There are so many monsters; I hate scorpions!\""; close; L_4: mes "[Aisha]"; mes "\"When I grow up, I want to be strong enough to kill a scorpion!\""; close; L_5: mes "[Aisha]"; mes "\"Mommy told me that you can drop the things that monsters sell.\""; close; L_6: mes "[Aisha]"; mes "\"Have you tried to eat a roasted maggot? They are sooo yummy! And you feel much healthier afterwards, too!\""; close; L_7: mes "[Aisha]"; mes "\"I want to be a Doctor when i grow up!\""; close; L_8: mes "[Aisha]"; mes "\"That volcano was sooo scary! The earth was shaking and everything was breaking down... but now they have rebuilt everything.\""; close; } 001-1.gat,39,67,0 script Nina 103,{ mes "[Nina]"; set @TEMP,rand(10); if(@TEMP == 0) goto L_1; if(@TEMP == 1) goto L_1; if(@TEMP == 2) goto L_2; if(@TEMP == 3) goto L_3; if(@TEMP == 4) goto L_4; if(@TEMP == 5) goto L_5; if(@TEMP == 6) goto L_6; if(@TEMP == 7) goto L_7; if(@TEMP == 8) goto L_8; goto L_9; L_1: mes "\"If I learned anything from school, Grenxen founded Tulimshar.\""; close; L_2: mes "\"When I was picking rocks from the field, I saw a red scorpion.\""; close; L_3: mes "\"Its polite to state your name before talking to anyone.\""; close; L_4: mes "\"I have a Scorpion Doll!\""; close; L_5: mes "\"I always take some spare Cactus Juices with me on the field. They are heavy, though.\""; close; L_6: mes "\"When you are feeling bad, eating something can usually help you heal faster.\""; close; L_7: mes "\"Grenxen is the Demon that founded Tulimshar.\""; close; L_8: mes "\"That volcano eruption was scary; much of Tulimshar was destroyed. But the mayor had everything rebuilt quickly.\""; close; L_9: mes "\"I know a very bad word. But I must not say it, because monsters will come and get me if I do!\""; next; menu "A bad word?", L_tell, "Oh, you better keep it for yourself then.", -; close; L_tell: mes "[Nina]"; mes "\"Yes, I heard my mother say it once. And she made me promise her to never say it. Never.\""; next; menu "If I promise to never tell anyone, can you tell me the word?", L_keepword, "I understand, you do not need to tell...", L_giveword, "Goodbye!", -; close; L_keepword: mes "[Nina]"; mes "\"No.\""; close; L_giveword: mes "[Nina]"; mes "Nina looks around as she hushes you to silence. After a few seconds she whispers to you."; mes "\"I like you! So I will tell you the bad word. But you can't tell anyone else about it! The bad word is '" + getspellinvocation("aggravate") + "'.\""; next; mes "[Nina]"; mes "Terrified, she looks around once more."; mes "\"But you mustn't tell anyone!\""; close; }