From 0e1a7f000ccdcf6f84ec66192b025f261772cdb3 Mon Sep 17 00:00:00 2001 From: gumi Date: Sun, 11 Nov 2018 17:18:14 -0500 Subject: give unique ids to magic spell effects --- world/map/npc/magic/level2-make-tanktop.txt | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'world/map/npc/magic/level2-make-tanktop.txt') diff --git a/world/map/npc/magic/level2-make-tanktop.txt b/world/map/npc/magic/level2-make-tanktop.txt index 678cf650..b8f40932 100644 --- a/world/map/npc/magic/level2-make-tanktop.txt +++ b/world/map/npc/magic/level2-make-tanktop.txt @@ -1,6 +1,6 @@ -|script|make-tanktop|32767 { - if(call("magic_checks")) end; + if(call("magic_checks")) end; if (Sp < 25) end; if (getskilllv(.school) < .level) end; if (countitem("CottonCloth") >= 4) delitem "CottonCloth", 4; else end; @@ -8,7 +8,7 @@ addtimer 5000, "Magic Timer::OnClear"; // set the new debuff callfunc "adjust_spellpower"; set Sp, Sp - 25; - misceffect FX_MAGIC_RED, strcharinfo(0); + misceffect FX_MAGIC_SHIRT_CAST, strcharinfo(0); setarray @create_params[0], 1, 350; setarray @create_items$[0], "TankTop", "CottonCloth"; callfunc "magic_create_item"; -- cgit v1.2.3-60-g2f50