From 0e1a7f000ccdcf6f84ec66192b025f261772cdb3 Mon Sep 17 00:00:00 2001 From: gumi Date: Sun, 11 Nov 2018 17:18:14 -0500 Subject: give unique ids to magic spell effects --- world/map/npc/magic/level2-lightning-strike.txt | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'world/map/npc/magic/level2-lightning-strike.txt') diff --git a/world/map/npc/magic/level2-lightning-strike.txt b/world/map/npc/magic/level2-lightning-strike.txt index 7271d081..05d358e3 100644 --- a/world/map/npc/magic/level2-lightning-strike.txt +++ b/world/map/npc/magic/level2-lightning-strike.txt @@ -11,7 +11,7 @@ addtimer 1000, "Magic Timer::OnClear"; // set the new debuff callfunc "adjust_spellpower"; set Sp, Sp - 20; - misceffect FX_MAGIC_BLACK, strcharinfo(0); + misceffect FX_MAGIC_BOLT_CAST, strcharinfo(0); setarray @ingravspell[0], @spellpower, Luk, @@ -44,7 +44,7 @@ L_FreeRecast: OnDischarge: if (@ingravspell[2] < 1) end; set @ingravspell[2], 0; - misceffect FX_FIRE_BURST, strcharinfo(0); + misceffect FX_MAGIC_DISCHARGE, strcharinfo(0); overrideattack; end; -- cgit v1.2.3-60-g2f50