From 9bf115afded2f22a06c99e22a1f864b5c97d83ed Mon Sep 17 00:00:00 2001 From: Vreality Date: Mon, 5 May 2014 06:49:13 -0500 Subject: Dialogue changes to NPCs Improved the dialogue of the bookshelf containing "zukminbirf." Added "croupier" name tag to the Roulette NPC's dialog Improved grammar and wording Replaced ". " with ". " Replaced " -- " with an en dash (" – "). MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- world/map/npc/doc/magic | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'world/map/npc/doc/magic') diff --git a/world/map/npc/doc/magic b/world/map/npc/doc/magic index 3e5863e0..82fa7629 100644 --- a/world/map/npc/doc/magic +++ b/world/map/npc/doc/magic @@ -15,7 +15,7 @@ Nibble use: The various magic scripts pack their status into these variables. Locally, they use `@Q_status' to maintain the state, and use a function -`S_update_var' to update it. This is all re-using the same code, setting +`S_update_var' to update it. This is all re-using the same code, setting the `@Q_MASK' and `@Q_SHIFT' variables appropriately. There are a few exceptions (such as the Kadiya quest) wherein -- cgit v1.2.3-60-g2f50