From e9d3978123f400ebd89f283cfb75973abd53c3d4 Mon Sep 17 00:00:00 2001 From: Jessica Tölke Date: Sat, 21 Apr 2012 23:17:27 +0200 Subject: Fixing some dialogue issues in the Graveyard Inn scripts. --- world/map/npc/027-2/evil_guard.txt | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'world/map/npc/027-2/evil_guard.txt') diff --git a/world/map/npc/027-2/evil_guard.txt b/world/map/npc/027-2/evil_guard.txt index 4ba3265d..276cc3c1 100644 --- a/world/map/npc/027-2/evil_guard.txt +++ b/world/map/npc/027-2/evil_guard.txt @@ -21,6 +21,6 @@ mes "There is an awkward pause, and the guard bursts out laughing."; mes ""; mes "[Evil Guard]"; - mes "\"Just kidding! Can you imagine Golbanez' reaction if we had such puny offspring?\""; + mes "\"Just kidding! Can you imagine Golbenez' reaction if we had such puny offspring?\""; close; } -- cgit v1.2.3-70-g09d2