From 364f6111306eb4fcdd8edc98dae1ae0727dba712 Mon Sep 17 00:00:00 2001 From: Nick Ashley Date: Sun, 12 Apr 2015 09:22:38 -0400 Subject: Various dialog fixes in Tulim viz., the Kylian quest, the tombstones, and various other NPCs --- world/map/npc/002-2/casino.txt | 64 ++++++++++++++++++++---------------------- 1 file changed, 31 insertions(+), 33 deletions(-) (limited to 'world/map/npc/002-2/casino.txt') diff --git a/world/map/npc/002-2/casino.txt b/world/map/npc/002-2/casino.txt index 14ac5226..b99f6911 100644 --- a/world/map/npc/002-2/casino.txt +++ b/world/map/npc/002-2/casino.txt @@ -7,7 +7,7 @@ set @kylian, ((QUEST_NorthTulimshar & NIBBLE_5_MASK) >> NIBBLE_5_SHIFT); if (@kylian != 6) goto L_End; - message strcharinfo(0), "You wonder if Kylian would like to visit the casino in the evening."; + message strcharinfo(0), "You wonder if Kylian would be interested in visiting the Casino."; goto L_End; L_End: @@ -18,7 +18,7 @@ L_End: 002-2,86,29,0|script|Valdo|117 { mes "[Valdo the Worker]"; - mes "\"Please let me work. I'm really in a hurry!\""; + mes "\"Please let me work. I've got a lot to do and not enough time to do it!\""; close; } @@ -49,8 +49,8 @@ L_End: mes "You will need 15 casino coins.\""; next; menu - "Yes", L_Begin, - "No", L_Close; + "Sure.", L_Begin, + "Not now.", L_Close; L_Begin: if(countitem("CasinoCoins") < 15) goto L_NoCoin; @@ -58,13 +58,12 @@ L_Begin: set @croupier, rand(0, 4); set @croupier, @croupier + 17; set @player, rand(4, 21); - mes "\"You got " + @player + " with your cards."; + mes "Your cards are worth " + @player + " points."; if(@player == 21) goto L_End; mes "Do you want another card?\""; - next; menu - "Yes", L_Another, - "No", L_End; + "Yes.", L_Another, + "No.", L_End; L_Another: set @tempace, rand(2, 11); @@ -72,29 +71,29 @@ L_Another: set @player, @player + @tempace; if (@player > 21) goto L_Lost; if (@player == 21) goto L_End; - mes "\"You got " + @player + " with your cards."; + mes "Your cards are worth " + @player + " points."; mes "Do you want another card?\""; - next; menu - "Yes", L_Another, - "No", L_End; + "Yes.", L_Another, + "No.", L_End; L_End: if (@player <= @croupier) goto L_Lost; - mes "\"Congratulations, you won!"; - mes "I had " + @croupier + "."; - mes "You get 45 casino coins.\""; + mes "Your cards are worth " + @player + " points."; + mes "\"I have " + @croupier + " points."; + mes "Congratulations! You won!"; + mes "You get 45 casino coins!\""; getitem "CasinoCoins", 45; goto L_Close; L_NoCoin: - mes "\"You need at least 15 coins.\""; + mes "\"Sorry, but you need at least 15 coins to play.\""; goto L_Close; L_Lost: - mes "\"I'm sorry but you lost."; - mes "You got " + @player + " with your cards."; - mes "I had " + @croupier + ".\""; + mes "\"I'm sorry, but you lost."; + mes "Your cards are worth " + @player + " points."; + mes "I have " + @croupier + " points.\""; goto L_Close; L_Ace: @@ -102,15 +101,14 @@ L_Ace: if (@player > 21) set @player, @player - 10; if (@player > 21) goto L_Lost; if (@player == 21) goto L_End; - mes "You got " + @player + " with your cards."; - mes "Do you want another card?"; - next; + mes "Your cards are worth " + @player + " points."; + mes "Do you want to take another card?"; menu "Yes", L_Another, "No", L_End; L_Close: - mes "\"As you wish.\""; + mes "\"Be sure to come back again.\""; set @croupier, 0; set @player, 0; set @tempace, 0; @@ -129,7 +127,7 @@ L_Close: "10 coins", L_b10, "50 coins", L_b50, "100 coins", L_b100, - "Maybe I'll play later", L_Close; + "Maybe I'll play later.", L_Close; L_b1: set @bet, 1; @@ -154,13 +152,13 @@ L_b100: L_Check: if(countitem("CasinoCoins") < @bet) goto L_NoCoin; menu - "Choose a color", L_PickColor, - "Choose a number", L_Number; + "Choose a color...", L_PickColor, + "Choose a number...", L_Number; L_PickColor: menu - "Black", L_Color, - "Red", L_Color; + "Black.", L_Color, + "Red.", L_Color; L_Color: delitem "CasinoCoins", @bet; @@ -184,23 +182,23 @@ L_Menuitems: if (@menu >= 3) set @number, @menu - 2; set @roulette, rand(38); - if (@roulette == 37) mes "The ball stopped on 00"; - if (@roulette < 37) mes "The ball stopped on " + @roulette; + if (@roulette == 37) mes "The ball stopped on 00."; + if (@roulette < 37) mes "The ball stopped on " + @roulette + "."; if (@number != @roulette) goto L_Lost; mes "\"You won!\""; getitem "CasinoCoins", @bet * 10; goto L_Close; L_NoCoin: - mes "\"You don't have enough coins.\""; + mes "\"You don't have enough coins to play.\""; goto L_Close; L_Lost: - mes "\"I'm sorry, you lost.\""; + mes "\"I'm sorry, but you lost.\""; goto L_Close; L_Close: - mes "Come again."; + mes "Come again!"; set @number, 0; set @roulette, 0; set @color, 0; -- cgit v1.2.3-60-g2f50