From 7b6b655601312c12b75b3213ee13e1612cf38b91 Mon Sep 17 00:00:00 2001 From: Jessica Tölke Date: Fri, 10 Jun 2011 14:47:58 +0200 Subject: fixed some warps, changed some dialogue, changed position of hasan and kaan, hasan offers to bring to bazaar after saving him --- npc/042-2/sorfina.txt | 11 ++++++----- 1 file changed, 6 insertions(+), 5 deletions(-) (limited to 'npc/042-2/sorfina.txt') diff --git a/npc/042-2/sorfina.txt b/npc/042-2/sorfina.txt index f157a908..90f06cb9 100644 --- a/npc/042-2/sorfina.txt +++ b/npc/042-2/sorfina.txt @@ -9,10 +9,11 @@ L_Start: mes "You open your eyes."; mes ""; mes "[Old Woman]"; - mes "\"Ah, you woke up. It seems you collapsed after you left the boat that brought you to Tulimshar.\""; + mes "\"Ah, you woke up. It seems you collapsed after you left the boat that brought you to Tulimshar."; + mes "A group of ragtags immediatly took advantage of that and stole all your stuff!\""; next; - mes "\"My little granddaughter Tanisha found you lying next to the road, with all your clothes gone."; - mes "It seems you were robbed!\""; + mes "\"My little granddaughter Tanisha saw that, but couldn't do anything to stop them."; + mes "She hurried to get someone to help. It was too late to catch the thieves, but at least the helpers brought you here to recover.\""; next; mes "\"This area of the town is full of shady people, so I don't think there's a chance to get back your stuff.\""; mes "She has a sad look on her face, but then she shakes her head and smiles."; @@ -52,7 +53,7 @@ L_Shirt: mes "\"Very good! I'm glad you're recovering."; mes "Now you should get dressed again. I gave you an old shirt from my son.\""; next; - mes "\"Press F3 or click at the button for your equipment in the bar at the upper right corner to open your inventory.\""; + mes "\"You can open your inventory with pressing F3 or clicking at the button 'Equipment' in the bar at the upper right corner.\""; next; mes "\"After we finished talking click on the shirt and press the equip button.\""; set sorfina, 2; @@ -130,7 +131,7 @@ L_Talk: L_Items: mes "[Sorfina]"; mes "\"There are three types of items."; - mes "They can be Consumables, Equipment, or Miscellaneous.\""; + mes "They can be Consumables, Equipment or Miscellaneous.\""; next; mes "\"Consumable items such as Potions, can be used only once."; mes "After use, they will disappear from your inventory."; -- cgit v1.2.3-70-g09d2