From ae6c50252f0c0c336408bc862ded5498db6569e6 Mon Sep 17 00:00:00 2001 From: Ben Longbons Date: Fri, 4 Mar 2011 19:16:31 -0800 Subject: Use mapannounce instead of ncptalk, and include the player count, like the players outside get. --- npc/029-3_Fight_Cave/parua.txt | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/npc/029-3_Fight_Cave/parua.txt b/npc/029-3_Fight_Cave/parua.txt index bec4a055..ef99b3b3 100644 --- a/npc/029-3_Fight_Cave/parua.txt +++ b/npc/029-3_Fight_Cave/parua.txt @@ -84,7 +84,7 @@ L_NextRound: if ($@FIGHT_CAVE_LAST + 30 < $@FIGHT_CAVE_LEVEL) goto L_Announce; L_Return_2: - npctalk "The next round (level " + $@FIGHT_CAVE_LEVEL + ") is starting."; + mapannounce "029-3.gat", "Parua: The next round (level " + $@FIGHT_CAVE_LEVEL + ") is starting with " + $@FIGHT_CAVE_PLAYER_COUNT + " player(s) left alive." , 0; set $@MOB_1_SUMMON, 0; set $@MOB_2_SUMMON, 0; -- cgit v1.2.3-60-g2f50