From ab2a210e755470ce0db1b25d59ce234119aad9fc Mon Sep 17 00:00:00 2001 From: Bjørn Lindeijer Date: Mon, 5 Jan 2009 22:11:57 +0100 Subject: Some client news fixes Empty lines should have a single space on them because the browser box will hide them otherwise. Also some rewrapping. --- news.txt | 28 ++++++++++++++-------------- 1 file changed, 14 insertions(+), 14 deletions(-) diff --git a/news.txt b/news.txt index 798fc3f0..f7dd2f13 100644 --- a/news.txt +++ b/news.txt @@ -1,6 +1,6 @@ ##3 Open Testing on Official Test Server ##3 2009-01-04 through 2009-01-11 - + ##0 A testing period on enigma (our official test ##0 server) has started. Experience and drop rates ##0 are 10 times higher than normal during this @@ -10,31 +10,31 @@ ##0 currently supported clients are welcome. Please ##0 direct all feedback to the appropriate thread on ##0 the forums. - + ##0 To participate in this testing, set your server ##0 to enigma.dy.fi. Enigma shouldn't be used between ##0 open test periods, as the content may be in an ##0 unusable state. Characters and accounts may be ##0 wiped at any time between testing periods. - + ##3 Monster Mutations and Experience Point Changes ##3 2008-12-10 - + ##0 We have rebalanced monster experience points -##0 and added two new mechanisms to make the game -##0 more challenging: monster mutations, by which -##0 monster attributes (and experience points) are -##0 slightly modified for each individual monster, -##0 and increased boni for shared kills: killing a -##0 monster with a group of fighters now yields -##0 significantly more experience points than -##0 killing it alone. To adjust for the latter +##0 and added two new mechanisms to make the +##0 game more challenging: monster mutations, by +##0 which monster attributes (and experience points) +##0 are slightly modified for each individual +##0 monster, and increased boni for shared kills: +##0 killing a monster with a group of fighters now +##0 yields significantly more experience points than +##0 killing it alone. To adjust for the latter ##0 increase, we have reduced base experience points ##0 for low and medium-level monsters, though we ##0 expect levelling to be easier overall. - + ##2 The TMW development team - + ##3 Mines and weddings! ##3 2008-10-11 -- cgit v1.2.3-60-g2f50