From a8dcdb343624c94485f7ea4c9ac07648a489a706 Mon Sep 17 00:00:00 2001 From: Jared Adams Date: Mon, 18 May 2009 08:11:07 -0600 Subject: NPCs that talk need to be known as NPCs for now Older clients have problems with NPC interraction when there isn't an NPC object for them. --- npc/001-1_Tulimshar/rules.txt | 3 ++- npc/013-3_Cave/barrier.txt | 3 ++- 2 files changed, 4 insertions(+), 2 deletions(-) diff --git a/npc/001-1_Tulimshar/rules.txt b/npc/001-1_Tulimshar/rules.txt index bc82a994..1b58c12f 100644 --- a/npc/001-1_Tulimshar/rules.txt +++ b/npc/001-1_Tulimshar/rules.txt @@ -1,6 +1,7 @@ // -001-1.gat,29,28,0 script #Rules 0,1,1,{ +//001-1.gat,29,28,0 script #Rules 0,1,1,{ +001-1.gat,29,28,0 script #Rules 127,1,1,{ if (TUT_var & 1 == 1) close; callfunc "GameRules"; mes "Ian, the trainer, can help you get to know the game."; diff --git a/npc/013-3_Cave/barrier.txt b/npc/013-3_Cave/barrier.txt index 4831e66d..b597541f 100644 --- a/npc/013-3_Cave/barrier.txt +++ b/npc/013-3_Cave/barrier.txt @@ -1,6 +1,7 @@ // -013-3.gat,71,21,0 script #DemonMineBarrier1 0,1,1,{ +//013-3.gat,71,21,0 script #DemonMineBarrier1 0,1,1,{ +013-3.gat,71,21,0 script #DemonMineBarrier1 127,1,1,{ if (QUEST_demon_mines >= 2) close; if (QUEST_demon_mines == 1 && countitem(1198) >= 1) goto L_Has_Jack_O_Soul; -- cgit v1.2.3-70-g09d2