From e1afeefdb8bd8c68217f8aabc6c1365a3826569b Mon Sep 17 00:00:00 2001 From: Fate Date: Mon, 1 Dec 2008 14:05:44 -0700 Subject: Added initial mutation assignments to mobs --- db/item_db.txt | 16 +++++++------- db/mob_db.txt | 70 +++++++++++++++++++++++++++++----------------------------- 2 files changed, 43 insertions(+), 43 deletions(-) diff --git a/db/item_db.txt b/db/item_db.txt index 2ad59b1a..97bd6046 100644 --- a/db/item_db.txt +++ b/db/item_db.txt @@ -199,14 +199,14 @@ 707, MonsterOilPotion, Monster Oil Potion, 3, 10000, 2000, 50, , , , , , , , , , , , {}, {} 708, LeatherPatch, Leather Patch, 3, 300, 150, 18, , , , , , , , , , , , {}, {} 709, BlackScorpionStinger, Black Scorpion Stinger, 3, 250, 100, 1, , , , , , , , , , , , {}, {} -710, SnakeTongue, Snake Tongue, 3, 120, 60, 1, , , , , , , , , , , , {}, {} -711, MountainSnakeTongue, Mountain Snake Tongue, 3, 160, 80, 1, , , , , , , , , , , , {}, {} -712, GrassSnakeTongue, Grass Snake Tongue, 3, 240, 120, 1, , , , , , , , , , , , {}, {} -713, CaveSnakeTongue, Cave Snake Tongue, 3, 240, 120, 1, , , , , , , , , , , , {}, {} -714, SnakeEgg, Snake Egg, 0, 100, 50, 4, , , , , , 10477567, 2, , , 0, , { itemheal 30,5; }, {} -715, MountainSnakeEgg, Mountain Snake Egg, 0, 150, 75, 4, , , , , , 10477567, 2, , , 0, , { itemheal 40,5; }, {} -716, GrassSnakeEgg, Grass Snake Egg, 0, 200, 100, 4, , , , , , 10477567, 2, , , 0, , { itemheal 50,5; }, {} -717, CaveSnakeEgg, Cave Snake Egg, 0, 50, 25, 4, , , , , , 10477567, 2, , , 0, , { itemheal 20,5; }, {} +710, SnakeTongue, Snake Tongue, 3, 60, 30, 1, , , , , , , , , , , , {}, {} +711, MountainSnakeTongue, Mountain Snake Tongue, 3, 80, 40, 1, , , , , , , , , , , , {}, {} +712, GrassSnakeTongue, Grass Snake Tongue, 3, 160, 80, 1, , , , , , , , , , , , {}, {} +713, CaveSnakeTongue, Cave Snake Tongue, 3, 120, 60, 1, , , , , , , , , , , , {}, {} +714, SnakeEgg, Snake Egg, 0, 50, 25, 4, , , , , , 10477567, 2, , , 0, , { itemheal 30,5; }, {} +715, MountainSnakeEgg, Mountain Snake Egg, 0, 80, 40, 4, , , , , , 10477567, 2, , , 0, , { itemheal 40,5; }, {} +716, GrassSnakeEgg, Grass Snake Egg, 0, 100, 50, 4, , , , , , 10477567, 2, , , 0, , { itemheal 50,5; }, {} +717, CaveSnakeEgg, Cave Snake Egg, 0, 60, 30, 4, , , , , , 10477567, 2, , , 0, , { itemheal 20,5; }, {} 718, SilkCocoon, Silk Cocoon, 3, 200, 3, 1, , , , , , , , , , , , {}, {} // RESERVED 720, SilkRobe, Silk Robe, 5, 8000, 4000, 5, , 5, , 0, 0, 10477567, 2, 512, , 0, 0, {}, {} diff --git a/db/mob_db.txt b/db/mob_db.txt index 44b22f17..560de66d 100644 --- a/db/mob_db.txt +++ b/db/mob_db.txt @@ -1,39 +1,39 @@ -# ID, Name, JName, LV, HP, SP, EXP, JEXP, Range1, ATK1, ATK2, DEF, MDEF, STR, AGI, VIT, INT, DEX, LUK, Range2, Range3, Scale, Race, Element, Mode, Speed, ADelay, AMotion, DMotion, Drop1id, Drop1per, Drop2id, Drop2per, Drop3id, Drop3per, Drop4id, Drop4per, Drop5id, Drop5per, Drop6id, Drop6per, Drop7id, Drop7per, Drop8id, Drop8per, Item1, Item2, MEXP, ExpPer, MVP1id, MVP1per, MVP2id, MVP2per, MVP3id, MVP3per -1002, Maggot, Maggot, 5, 50, 0, 10, 2, 1, 5, 10, 0, 5, 1, 1, 1, 0, 6, 30, 1, 1, 1, 3, 21, 129, 800, 1872, 672, 480, 505, 800, 501, 150, 518, 400, 533, 150, 502, 70, 522, 10, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , -1003, Scorpion, Scorpion, 10, 100, 0, 25, 4, 1, 10, 15, 0, 5, 1, 1, 1, 0, 15, 30, 1, 1, 1, 3, 20, 129, 2000, 1872, 672, 480, 507, 700, 510, 100, 509, 50, 518, 700, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , -1004, RedScorpion, Red Scorpion, 90, 550, 0, 200, 145, 1, 50, 55, 4, 6, 8, 8, 10, 10, 30, 10, 1, 1, 1, 0, 20, 129, 1000, 1872, 672, 480, 517, 2000, 509, 100, 518, 500, 1200, 10, 1199, 760, 1201, 540, 524, 25, 0, 0, 0, 0, 0, 0, , , , , , -1005, GreenSlime, Green Slime, 40, 300, 0, 80, 8, 1, 25, 30, 2, 7, 1, 25, 1, 0, 30, 30, 1, 1, 1, 0, 21, 131, 1500, 1872, 672, 480, 502, 200, 513, 100, 501, 100, 521, 100, 522, 190, 526, 10, 503, 500, 535, 750, 0, 0, 0, 0, , , , , , -1006, GiantMaggot, Giant Maggot, 80, 500, 0, 180, 16, 2, 45, 50, 2, 7, 8, 6, 2, 1, 22, 1, 2, 2, 1, 0, 41, 129, 2000, 1872, 672, 480, 1199, 900, 519, 100, 518, 750, 501, 5000, 502, 3000, 503, 11, 526, 20, 0, 0, 0, 0, 0, 0, , , , , , -1007, YellowSlime, Yellow Slime, 60, 400, 0, 140, 2, 1, 35, 40, 2, 7, 9, 6, 2, 1, 34, 1, 1, 1, 1, 0, 21, 131, 1400, 1800, 672, 480, 534, 200, 519, 100, 501, 350, 502, 250, 522, 10, 640, 150, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , -1008, RedSlime, Red Slime, 70, 450, 0, 160, 56, 1, 40, 45, 2, 7, 12, 8, 2, 1, 25, 1, 1, 1, 1, 0, 21, 135, 1300, 1500, 672, 480, 1201, 300, 509, 110, 521, 200, 523, 80, 525, 80, 535, 750, 528, 250, 531, 150, 0, 0, 0, 0, , , , , , -1009, BlackScorpion, Black Scorpion, 100, 600, 0, 270, 70, 1, 60, 65, 4, 6, 16, 10, 10, 10, 35, 10, 1, 1, 1, 0, 20, 133, 1000, 1500, 672, 480, 523, 150, 509, 100, 518, 800, 709, 800, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , -1010, Snake, Snake, 115, 850, 0, 400, 100, 1, 75, 90, 4, 6, 20, 11, 10, 10, 35, 10, 1, 1, 1, 0, 20, 133, 1000, 1500, 672, 480, 524, 300, 638, 20, 714, 400, 714, 400, 710, 500, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , +# ID, Name, JName, LV, HP, SP, EXP, JEXP, Range1, ATK1, ATK2, DEF, MDEF, STR, AGI, VIT, INT, DEX, LUK, Range2, Range3, Scale, Race, Element, Mode, Speed, ADelay, AMotion, DMotion, Drop1id, Drop1per, Drop2id, Drop2per, Drop3id, Drop3per, Drop4id, Drop4per, Drop5id, Drop5per, Drop6id, Drop6per, Drop7id, Drop7per, Drop8id, Drop8per, Item1, Item2, MEXP, ExpPer, MVP1id, MVP1per, MVP2id, MVP2per, MVP3id, MVP3per, mut_nr, mut_str% +1002, Maggot, Maggot, 5, 50, 0, 10, 2, 1, 5, 10, 0, 5, 1, 1, 1, 0, 6, 30, 1, 1, 1, 3, 21, 129, 800, 1872, 672, 480, 505, 800, 501, 150, 518, 400, 533, 150, 502, 70, 522, 10, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 0, 0 +1003, Scorpion, Scorpion, 10, 100, 0, 25, 4, 1, 10, 15, 0, 5, 1, 1, 1, 0, 15, 30, 1, 1, 1, 3, 20, 129, 2000, 1872, 672, 480, 507, 700, 510, 100, 509, 50, 518, 700, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 0, 0 +1004, RedScorpion, Red Scorpion, 90, 550, 0, 200, 145, 1, 50, 55, 4, 6, 8, 8, 10, 10, 30, 10, 1, 1, 1, 0, 20, 129, 1000, 1872, 672, 480, 517, 2000, 509, 100, 518, 500, 1200, 10, 1199, 760, 1201, 540, 524, 25, 0, 0, 0, 0, 0, 0, , , , , , , 1, 60 +1005, GreenSlime, Green Slime, 40, 300, 0, 80, 8, 1, 25, 30, 2, 7, 1, 25, 1, 0, 30, 30, 1, 1, 1, 0, 21, 131, 1500, 1872, 672, 480, 502, 200, 513, 100, 501, 100, 521, 100, 522, 190, 526, 10, 503, 500, 535, 750, 0, 0, 0, 0, , , , , , , 1, 20 +1006, GiantMaggot, Giant Maggot, 80, 500, 0, 180, 16, 2, 45, 50, 2, 7, 8, 6, 2, 1, 22, 1, 2, 2, 1, 0, 41, 129, 2000, 1872, 672, 480, 1199, 900, 519, 100, 518, 750, 501, 5000, 502, 3000, 503, 11, 526, 20, 0, 0, 0, 0, 0, 0, , , , , , , 1, 40 +1007, YellowSlime, Yellow Slime, 60, 400, 0, 140, 2, 1, 35, 40, 2, 7, 9, 6, 2, 1, 34, 1, 1, 1, 1, 0, 21, 131, 1400, 1800, 672, 480, 534, 200, 519, 100, 501, 350, 502, 250, 522, 10, 640, 150, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 1, 30 +1008, RedSlime, Red Slime, 70, 450, 0, 160, 56, 1, 40, 45, 2, 7, 12, 8, 2, 1, 25, 1, 1, 1, 1, 0, 21, 135, 1300, 1500, 672, 480, 1201, 300, 509, 110, 521, 200, 523, 80, 525, 80, 535, 750, 528, 250, 531, 150, 0, 0, 0, 0, , , , , , , 1, 30 +1009, BlackScorpion, Black Scorpion, 100, 600, 0, 270, 70, 1, 60, 65, 4, 6, 16, 10, 10, 10, 35, 10, 1, 1, 1, 0, 20, 133, 1000, 1500, 672, 480, 523, 150, 509, 100, 518, 800, 709, 800, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 2, 50 +1010, Snake, Snake, 115, 850, 0, 400, 100, 1, 75, 90, 4, 6, 20, 11, 10, 10, 35, 10, 1, 1, 1, 0, 20, 133, 1000, 1500, 672, 480, 524, 300, 638, 20, 714, 400, 714, 400, 710, 500, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 3, 40 -1011, FireGoblin, Fire Goblin, 20, 200, 0, 40, 2, 1, 15, 20, 0, 5, 1, 1, 1, 0, 6, 30, 1, 1, 1, 3, 23, 129, 800, 1872, 672, 480, 505, 800, 501, 150, 518, 800, 502, 150, 521, 70, 522, 10, 701, 500, 0, 0, 0, 0, 0, 0, , , , , , -1012, Spider, Spider, 130, 800, 0, 375, 280, 1, 70, 85, 4, 6, 14, 13, 10, 10, 35, 10, 1, 1, 1, 0, 25, 175, 1000, 1500, 672, 480, 537, 500, 535, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , -1013, EvilMushroom, Evil Mushroom, 110, 650, 0, 350, 110, 1, 65, 70, 4, 6, 16, 12, 10, 10, 35, 10, 1, 1, 1, 3, 22, 137, 800, 1800, 672, 480, 535, 500, 540, 10, 534, 100, 566, 500, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , -1014, Flower, Flower, 115, 700, 0, 375, 110, 2, 70, 75, 0, 5, 16, 12, 20, 20, 20, 20, 2, 2, 1, 3, 22, 128, 800, 800, 672, 480, 535, 100, 540, 10, 1199, 100, 526, 400, 565, 500, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , -1015, SantaSlime, Santa Slime, 120, 750, 0, 325, 0, 1, 75, 80, 2, 7, 1, 20, 1, 0, 30, 30, 1, 1, 1, 0, 21, 161, 1500, 1872, 672, 480, 512, 800, 513, 700, 514, 600, 519, 500, 527, 400, 538, 500, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , -1016, RudolphSlime, Rudolph Slime, 50, 350, 0, 120, 16, 1, 30, 35, 2, 7, 1, 20, 1, 0, 30, 30, 1, 1, 1, 0, 21, 131, 1000, 1872, 672, 480, 504, 800, 506, 500, 508, 200, 509, 300, 510, 600, 515, 800, 516, 500, 0, 0, 0, 0, 0, 0, , , , , , +1011, FireGoblin, Fire Goblin, 20, 200, 0, 40, 2, 1, 15, 20, 0, 5, 1, 1, 1, 0, 6, 30, 1, 1, 1, 3, 23, 129, 800, 1872, 672, 480, 505, 800, 501, 150, 518, 800, 502, 150, 521, 70, 522, 10, 701, 500, 0, 0, 0, 0, 0, 0, , , , , , , 1, 20 +1012, Spider, Spider, 130, 800, 0, 375, 280, 1, 70, 85, 4, 6, 14, 13, 10, 10, 35, 10, 1, 1, 1, 0, 25, 175, 1000, 1500, 672, 480, 537, 500, 535, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 3, 50 +1013, EvilMushroom, Evil Mushroom, 110, 650, 0, 350, 110, 1, 65, 70, 4, 6, 16, 12, 10, 10, 35, 10, 1, 1, 1, 3, 22, 137, 800, 1800, 672, 480, 535, 500, 540, 10, 534, 100, 566, 500, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 2, 30 +1014, Flower, Flower, 115, 700, 0, 375, 110, 2, 70, 75, 0, 5, 16, 12, 20, 20, 20, 20, 2, 2, 1, 3, 22, 128, 800, 800, 672, 480, 535, 100, 540, 10, 1199, 100, 526, 400, 565, 500, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 1, 10 +1015, SantaSlime, Santa Slime, 120, 750, 0, 325, 0, 1, 75, 80, 2, 7, 1, 20, 1, 0, 30, 30, 1, 1, 1, 0, 21, 161, 1500, 1872, 672, 480, 512, 800, 513, 700, 514, 600, 519, 500, 527, 400, 538, 500, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 3, 40 +1016, RudolphSlime, Rudolph Slime, 50, 350, 0, 120, 16, 1, 30, 35, 2, 7, 1, 20, 1, 0, 30, 30, 1, 1, 1, 0, 21, 131, 1000, 1872, 672, 480, 504, 800, 506, 500, 508, 200, 509, 300, 510, 600, 515, 800, 516, 500, 0, 0, 0, 0, 0, 0, , , , , , , 2, 50 # ID, Name, JName, LV, HP, SP, EXP, JEXP, Range1, ATK1, ATK2, DEF, MDEF, STR, AGI, VIT, INT, DEX, LUK, Range2, Range3, Scale, Race, Element, Mode, Speed, ADelay, AMotion, DMotion, Drop1id, Drop1per, Drop2id, Drop2per, Drop3id, Drop3per, Drop4id, Drop4per, Drop5id, Drop5per, Drop6id, Drop6per, Drop7id, Drop7per, Drop8id, Drop8per, Item1, Item2, MEXP, ExpPer, MVP1id, MVP1per, MVP2id, MVP2per, MVP3id, MVP3per -1017, Bat, Bat, 20, 150, 0, 55, 2, 1, 7, 10, 0, 5, 1, 1, 1, 0, 20, 25, 1, 1, 1, 3, 24, 129, 800, 1872, 672, 480, 505, 800, 501, 150, 518, 400, 533, 150, 521, 70, 522, 1, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , -1018, Pinkie, Pinkie, 30, 500, 0, 75, 3, 2, 7, 10, 0, 5, 1, 1, 1, 0, 20, 25, 2, 2, 1, 3, 20, 129, 800, 1872, 672, 480, 614, 800, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , -1019, SpikyMushroom, Spiky Mushroom, 30, 300, 0, 65, 4, 1, 10, 13, 0, 5, 1, 1, 1, 0, 10, 10, 1, 1, 1, 3, 20, 129, 800, 1872, 672, 480, 567, 800, 501, 150, 518, 50, 613, 150, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , -1020, Fluffy, Fluffy, 30, 500, 0, 75, 3, 1, 10, 12, 0, 5, 1, 1, 1, 0, 20, 25, 1, 1, 1, 3, 20, 129, 800, 1872, 672, 480, 611, 800, 527, 150, 535, 400, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , -1021, CaveSnake, Cave Snake, 30, 1000, 0, 120, 5, 1, 20, 15, 1, 5, 10, 1, 1, 0, 10, 10, 1, 1, 1, 3, 20, 129, 800, 1872, 672, 480, 612, 800, 610, 40, 713, 500, 717, 400, 717, 400, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , -1022, JackO, Jack O, 300, 10000, 0, 5000, 5000, 2, 150, 200, 35, 20, 35, 30, 25, 25, 35, 15, 1, 1, 1, 0, 20, 133, 250, 1500, 672, 480, 617, 300, 622, 400, 624, 400, 620, 400, 615, 300, 1203, 400, 1198, 10000, 616, 600, 0, 0, 0, 0, , , , , , -1023, FireSkull, Fire Skull, 200, 5000, 0, 1000, 100, 2, 100, 175, 30, 15, 30, 30, 20, 20, 25, 10, 1, 1, 1, 3, 23, 175, 600, 1600, 672, 480, 631, 1000, 701, 5000, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , -1024, PoisonSkull, Poison Skull, 200, 5000, 0, 1000, 100, 2, 100, 175, 30, 15, 30, 30, 20, 20, 25, 10, 1, 1, 1, 3, 25, 175, 600, 1600, 672, 480, 631, 1000, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , -1025, LogHead, Log Head, 30, 500, 0, 75, 30, 1, 7, 10, 50, 5, 1, 1, 1, 0, 20, 25, 1, 1, 1, 3, 22, 129, 800, 1872, 672, 480, 569, 2000, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , +1017, Bat, Bat, 20, 150, 0, 55, 2, 1, 7, 10, 0, 5, 1, 1, 1, 0, 20, 25, 1, 1, 1, 3, 24, 129, 800, 1872, 672, 480, 505, 800, 501, 150, 518, 400, 533, 150, 521, 70, 522, 1, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 1, 50 +1018, Pinkie, Pinkie, 30, 500, 0, 75, 3, 2, 7, 10, 0, 5, 1, 1, 1, 0, 20, 25, 2, 2, 1, 3, 20, 129, 800, 1872, 672, 480, 614, 800, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 1, 30 +1019, SpikyMushroom, Spiky Mushroom, 30, 300, 0, 65, 4, 1, 10, 13, 0, 5, 1, 1, 1, 0, 10, 10, 1, 1, 1, 3, 20, 129, 800, 1872, 672, 480, 567, 800, 501, 150, 518, 50, 613, 150, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 1, 25 +1020, Fluffy, Fluffy, 30, 500, 0, 75, 3, 1, 10, 12, 0, 5, 1, 1, 1, 0, 20, 25, 1, 1, 1, 3, 20, 129, 800, 1872, 672, 480, 611, 800, 527, 150, 535, 400, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 1, 20 +1021, CaveSnake, Cave Snake, 30, 1000, 0, 120, 5, 1, 20, 15, 1, 5, 10, 1, 1, 0, 10, 10, 1, 1, 1, 3, 20, 129, 800, 1872, 672, 480, 612, 800, 610, 40, 713, 500, 717, 400, 717, 400, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 1, 40 +1022, JackO, Jack O, 300, 10000, 0, 5000, 5000, 2, 150, 200, 35, 20, 35, 30, 25, 25, 35, 15, 1, 1, 1, 0, 20, 133, 250, 1500, 672, 480, 617, 300, 622, 400, 624, 400, 620, 400, 615, 300, 1203, 400, 1198, 10000, 616, 600, 0, 0, 0, 0, , , , , , , 4, 20 +1023, FireSkull, Fire Skull, 200, 5000, 0, 1000, 100, 2, 100, 175, 30, 15, 30, 30, 20, 20, 25, 10, 1, 1, 1, 3, 23, 175, 600, 1600, 672, 480, 631, 1000, 701, 5000, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 3, 30 +1024, PoisonSkull, Poison Skull, 200, 5000, 0, 1000, 100, 2, 100, 175, 30, 15, 30, 30, 20, 20, 25, 10, 1, 1, 1, 3, 25, 175, 600, 1600, 672, 480, 631, 1000, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 3, 30 +1025, LogHead, Log Head, 30, 500, 0, 75, 30, 1, 7, 10, 50, 5, 1, 1, 1, 0, 20, 25, 1, 1, 1, 3, 22, 129, 800, 1872, 672, 480, 569, 2000, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 1, 30 -1026, MountainSnake, Mountain Snake, 140, 900, 0, 500, 100, 1, 80, 95, 4, 6, 20, 11, 10, 10, 35, 10, 1, 1, 1, 0, 20, 133, 1000, 1500, 672, 480, 532, 20, 641, 150, 715, 400, 715, 400, 711, 500, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , -1027, EasterFluffy, Easter Fluffy, 30, 500, 0, 55, 3, 1, 10, 12, 0, 5, 1, 1, 1, 0, 20, 25, 1, 1, 1, 3, 20, 129, 800, 1872, 672, 480, 1208, 2000, 1209, 2000, 1210, 2000, 1211, 1000, 1212, 1000, 1213, 200, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , -1028, Mouboo, Mouboo, 85, 1200, 0, 600, 40, 2, 55, 75, 40, 5, 15, 5, 15, 0, 25, 10, 2, 2, 1, 3, 20, 129, 600, 1872, 672, 480, 660, 200, 660, 100, 541, 750, 660, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , -1029, MauvePlant, Mauve Plant, 1, 1, 0, 1, 1, 1, 0, 0, 100, 100, 0, 0, 0, 0, 0, 0, 1, 1, 1, 3, 22, 0, 800, 800, 672, 480, 680, 3000, 680, 3000, 680, 3000, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , -1030, CobaltPlant, Cobalt Plant, 1, 1, 0, 1, 1, 1, 0, 0, 100, 100, 0, 0, 0, 0, 0, 0, 1, 1, 1, 3, 22, 0, 800, 800, 672, 480, 681, 3000, 681, 3000, 681, 3000, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , -1031, GambogePlant, Gamboge Plant, 1, 1, 0, 1, 1, 1, 0, 0, 100, 100, 0, 0, 0, 0, 0, 0, 1, 1, 1, 3, 22, 0, 800, 800, 672, 480, 682, 3000, 682, 3000, 682, 3000, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , -1032, AlizarinPlant, Alizarin Plant, 1, 1, 0, 1, 1, 1, 0, 0, 100, 100, 0, 0, 0, 0, 0, 0, 1, 1, 1, 3, 22, 0, 800, 800, 672, 480, 683, 3000, 683, 3000, 683, 3000, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , -1033, SeaSlime, Sea Slime, 70, 600, 0, 90, 9, 1, 30, 40, 3, 7, 1, 25, 1, 0, 30, 30, 1, 1, 1, 0, 41, 131, 1500, 1872, 672, 480, 535, 800, 657, 800, 518, 500, 510, 1000, 700, 100, 1199, 5000, 568, 100, 541, 50, 0, 0, 0, 0, , , , , , -1034, GrassSnake, Grass Snake, 150, 1000, 0, 700, 100, 1, 80, 120, 2, 10, 20, 40, 10, 10, 40, 50, 1, 1, 1, 0, 20, 133, 500, 1100, 672, 480, 716, 400, 716, 400, 712, 500, 676, 500, 660, 350, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , -1035, Silkworm, Silkworm, 20, 1, 0, 1, 1, 1, 0, 0, 2, 10, 20, 11, 10, 10, 40, 10, 1, 1, 1, 0, 20, 129, 1300, 1100, 672, 480, 718, 5000, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , +1026, MountainSnake, Mountain Snake, 140, 900, 0, 500, 100, 1, 80, 95, 4, 6, 20, 11, 10, 10, 35, 10, 1, 1, 1, 0, 20, 133, 1000, 1500, 672, 480, 532, 20, 641, 150, 715, 400, 715, 400, 711, 500, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 3, 40 +1027, EasterFluffy, Easter Fluffy, 30, 500, 0, 55, 3, 1, 10, 12, 0, 5, 1, 1, 1, 0, 20, 25, 1, 1, 1, 3, 20, 129, 800, 1872, 672, 480, 1208, 2000, 1209, 2000, 1210, 2000, 1211, 1000, 1212, 1000, 1213, 200, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 1, 50 +1028, Mouboo, Mouboo, 85, 1200, 0, 600, 40, 2, 55, 75, 40, 5, 15, 5, 15, 0, 25, 10, 2, 2, 1, 3, 20, 129, 600, 1872, 672, 480, 660, 200, 660, 100, 541, 750, 660, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 2, 40 +1029, MauvePlant, Mauve Plant, 1, 1, 0, 1, 1, 1, 0, 0, 100, 100, 0, 0, 0, 0, 0, 0, 1, 1, 1, 3, 22, 0, 800, 800, 672, 480, 680, 3000, 680, 3000, 680, 3000, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 0, 0 +1030, CobaltPlant, Cobalt Plant, 1, 1, 0, 1, 1, 1, 0, 0, 100, 100, 0, 0, 0, 0, 0, 0, 1, 1, 1, 3, 22, 0, 800, 800, 672, 480, 681, 3000, 681, 3000, 681, 3000, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 0, 0 +1031, GambogePlant, Gamboge Plant, 1, 1, 0, 1, 1, 1, 0, 0, 100, 100, 0, 0, 0, 0, 0, 0, 1, 1, 1, 3, 22, 0, 800, 800, 672, 480, 682, 3000, 682, 3000, 682, 3000, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 0, 0 +1032, AlizarinPlant, Alizarin Plant, 1, 1, 0, 1, 1, 1, 0, 0, 100, 100, 0, 0, 0, 0, 0, 0, 1, 1, 1, 3, 22, 0, 800, 800, 672, 480, 683, 3000, 683, 3000, 683, 3000, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 0, 0 +1033, SeaSlime, Sea Slime, 70, 600, 0, 90, 9, 1, 30, 40, 3, 7, 1, 25, 1, 0, 30, 30, 1, 1, 1, 0, 41, 131, 1500, 1872, 672, 480, 535, 800, 657, 800, 518, 500, 510, 1000, 700, 100, 1199, 5000, 568, 100, 541, 50, 0, 0, 0, 0, , , , , , , 1, 60 +1034, GrassSnake, Grass Snake, 150, 1000, 0, 700, 100, 1, 80, 120, 2, 10, 20, 40, 10, 10, 40, 50, 1, 1, 1, 0, 20, 133, 500, 1100, 672, 480, 716, 400, 716, 400, 712, 500, 676, 500, 660, 350, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 3, 50 +1035, Silkworm, Silkworm, 20, 1, 0, 1, 1, 1, 0, 0, 2, 10, 20, 11, 10, 10, 40, 10, 1, 1, 1, 0, 20, 129, 1300, 1100, 672, 480, 718, 5000, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 1, 40 -- cgit v1.2.3-60-g2f50 From be8e03038bb6058cfaccde9f94f0e4f568ea6394 Mon Sep 17 00:00:00 2001 From: Fate Date: Mon, 1 Dec 2008 15:08:41 -0700 Subject: Fixed comment and moved InfantryHelmet drop from snake to spider --- db/mob_db.txt | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/db/mob_db.txt b/db/mob_db.txt index 560de66d..870f1f17 100644 --- a/db/mob_db.txt +++ b/db/mob_db.txt @@ -7,16 +7,16 @@ 1007, YellowSlime, Yellow Slime, 60, 400, 0, 140, 2, 1, 35, 40, 2, 7, 9, 6, 2, 1, 34, 1, 1, 1, 1, 0, 21, 131, 1400, 1800, 672, 480, 534, 200, 519, 100, 501, 350, 502, 250, 522, 10, 640, 150, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 1, 30 1008, RedSlime, Red Slime, 70, 450, 0, 160, 56, 1, 40, 45, 2, 7, 12, 8, 2, 1, 25, 1, 1, 1, 1, 0, 21, 135, 1300, 1500, 672, 480, 1201, 300, 509, 110, 521, 200, 523, 80, 525, 80, 535, 750, 528, 250, 531, 150, 0, 0, 0, 0, , , , , , , 1, 30 1009, BlackScorpion, Black Scorpion, 100, 600, 0, 270, 70, 1, 60, 65, 4, 6, 16, 10, 10, 10, 35, 10, 1, 1, 1, 0, 20, 133, 1000, 1500, 672, 480, 523, 150, 509, 100, 518, 800, 709, 800, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 2, 50 -1010, Snake, Snake, 115, 850, 0, 400, 100, 1, 75, 90, 4, 6, 20, 11, 10, 10, 35, 10, 1, 1, 1, 0, 20, 133, 1000, 1500, 672, 480, 524, 300, 638, 20, 714, 400, 714, 400, 710, 500, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 3, 40 +1010, Snake, Snake, 115, 850, 0, 400, 100, 1, 75, 90, 4, 6, 20, 11, 10, 10, 35, 10, 1, 1, 1, 0, 20, 133, 1000, 1500, 672, 480, 524, 300, 0, 0, 714, 400, 714, 400, 710, 500, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 3, 40 1011, FireGoblin, Fire Goblin, 20, 200, 0, 40, 2, 1, 15, 20, 0, 5, 1, 1, 1, 0, 6, 30, 1, 1, 1, 3, 23, 129, 800, 1872, 672, 480, 505, 800, 501, 150, 518, 800, 502, 150, 521, 70, 522, 10, 701, 500, 0, 0, 0, 0, 0, 0, , , , , , , 1, 20 -1012, Spider, Spider, 130, 800, 0, 375, 280, 1, 70, 85, 4, 6, 14, 13, 10, 10, 35, 10, 1, 1, 1, 0, 25, 175, 1000, 1500, 672, 480, 537, 500, 535, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 3, 50 +1012, Spider, Spider, 130, 800, 0, 375, 280, 1, 70, 85, 4, 6, 14, 13, 10, 10, 35, 10, 1, 1, 1, 0, 25, 175, 1000, 1500, 672, 480, 537, 500, 535, 100, 638, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 3, 50 1013, EvilMushroom, Evil Mushroom, 110, 650, 0, 350, 110, 1, 65, 70, 4, 6, 16, 12, 10, 10, 35, 10, 1, 1, 1, 3, 22, 137, 800, 1800, 672, 480, 535, 500, 540, 10, 534, 100, 566, 500, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 2, 30 1014, Flower, Flower, 115, 700, 0, 375, 110, 2, 70, 75, 0, 5, 16, 12, 20, 20, 20, 20, 2, 2, 1, 3, 22, 128, 800, 800, 672, 480, 535, 100, 540, 10, 1199, 100, 526, 400, 565, 500, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 1, 10 1015, SantaSlime, Santa Slime, 120, 750, 0, 325, 0, 1, 75, 80, 2, 7, 1, 20, 1, 0, 30, 30, 1, 1, 1, 0, 21, 161, 1500, 1872, 672, 480, 512, 800, 513, 700, 514, 600, 519, 500, 527, 400, 538, 500, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 3, 40 1016, RudolphSlime, Rudolph Slime, 50, 350, 0, 120, 16, 1, 30, 35, 2, 7, 1, 20, 1, 0, 30, 30, 1, 1, 1, 0, 21, 131, 1000, 1872, 672, 480, 504, 800, 506, 500, 508, 200, 509, 300, 510, 600, 515, 800, 516, 500, 0, 0, 0, 0, 0, 0, , , , , , , 2, 50 -# ID, Name, JName, LV, HP, SP, EXP, JEXP, Range1, ATK1, ATK2, DEF, MDEF, STR, AGI, VIT, INT, DEX, LUK, Range2, Range3, Scale, Race, Element, Mode, Speed, ADelay, AMotion, DMotion, Drop1id, Drop1per, Drop2id, Drop2per, Drop3id, Drop3per, Drop4id, Drop4per, Drop5id, Drop5per, Drop6id, Drop6per, Drop7id, Drop7per, Drop8id, Drop8per, Item1, Item2, MEXP, ExpPer, MVP1id, MVP1per, MVP2id, MVP2per, MVP3id, MVP3per +# ID, Name, JName, LV, HP, SP, EXP, JEXP, Range1, ATK1, ATK2, DEF, MDEF, STR, AGI, VIT, INT, DEX, LUK, Range2, Range3, Scale, Race, Element, Mode, Speed, ADelay, AMotion, DMotion, Drop1id, Drop1per, Drop2id, Drop2per, Drop3id, Drop3per, Drop4id, Drop4per, Drop5id, Drop5per, Drop6id, Drop6per, Drop7id, Drop7per, Drop8id, Drop8per, Item1, Item2, MEXP, ExpPer, MVP1id, MVP1per, MVP2id, MVP2per, MVP3id, MVP3per, mut_nr, mut_str% 1017, Bat, Bat, 20, 150, 0, 55, 2, 1, 7, 10, 0, 5, 1, 1, 1, 0, 20, 25, 1, 1, 1, 3, 24, 129, 800, 1872, 672, 480, 505, 800, 501, 150, 518, 400, 533, 150, 521, 70, 522, 1, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 1, 50 1018, Pinkie, Pinkie, 30, 500, 0, 75, 3, 2, 7, 10, 0, 5, 1, 1, 1, 0, 20, 25, 2, 2, 1, 3, 20, 129, 800, 1872, 672, 480, 614, 800, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 1, 30 1019, SpikyMushroom, Spiky Mushroom, 30, 300, 0, 65, 4, 1, 10, 13, 0, 5, 1, 1, 1, 0, 10, 10, 1, 1, 1, 3, 20, 129, 800, 1872, 672, 480, 567, 800, 501, 150, 518, 50, 613, 150, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 1, 25 -- cgit v1.2.3-60-g2f50 From d712c7845887df4801f55b24404698ae3f1b99c3 Mon Sep 17 00:00:00 2001 From: Jared Adams Date: Tue, 2 Dec 2008 08:09:54 +0000 Subject: Update 004-1 --- data/004-1.wlk | Bin 15565 -> 15565 bytes data/021-1.wlk | Bin 0 -> 19042 bytes data/022-1.wlk | Bin 0 -> 30004 bytes npc/004-1_Beach/_import.txt | 1 - npc/004-1_Beach/_mobs.txt | 28 ++++++++++++++++++++++++++++ npc/004-1_Beach/monsters.txt | 26 -------------------------- npc/021-1_Tulimshar/_import.txt | 2 +- npc/021-1_Tulimshar/_warps.txt | 3 +++ npc/022-1_Beach_Cliffs/_import.txt | 3 +++ npc/022-1_Beach_Cliffs/_mobs.txt | 7 +++++++ npc/022-1_Beach_Cliffs/_warps.txt | 4 ++++ npc/_import.txt | 2 ++ 12 files changed, 48 insertions(+), 28 deletions(-) create mode 100644 data/021-1.wlk create mode 100644 data/022-1.wlk delete mode 100644 npc/004-1_Beach/monsters.txt create mode 100644 npc/022-1_Beach_Cliffs/_import.txt create mode 100644 npc/022-1_Beach_Cliffs/_mobs.txt create mode 100644 npc/022-1_Beach_Cliffs/_warps.txt diff --git a/data/004-1.wlk b/data/004-1.wlk index 68d9c716..55ed9b21 100644 Binary files a/data/004-1.wlk and b/data/004-1.wlk differ diff --git a/data/021-1.wlk b/data/021-1.wlk new file mode 100644 index 00000000..5c21ddd0 Binary files /dev/null and b/data/021-1.wlk differ diff --git a/data/022-1.wlk b/data/022-1.wlk new file mode 100644 index 00000000..fa71f6cc Binary files /dev/null and b/data/022-1.wlk differ diff --git a/npc/004-1_Beach/_import.txt b/npc/004-1_Beach/_import.txt index 0b1dba07..7bd39a8b 100644 --- a/npc/004-1_Beach/_import.txt +++ b/npc/004-1_Beach/_import.txt @@ -1,4 +1,3 @@ map: 004-1.gat npc: npc/004-1_Beach/_mobs.txt npc: npc/004-1_Beach/_warps.txt -npc: npc/004-1_Beach/monsters.txt diff --git a/npc/004-1_Beach/_mobs.txt b/npc/004-1_Beach/_mobs.txt index bc8e68a9..ba1436e1 100644 --- a/npc/004-1_Beach/_mobs.txt +++ b/npc/004-1_Beach/_mobs.txt @@ -1,7 +1,35 @@ // 004-1 Beach mobs +004-1.gat,39,52,5,19 monster Sea slime 1033,5,0,0,Mob004-1::On1033 +004-1.gat,33,88,5,14 monster Sea Slime 1033,5,0,0,Mob004-1::On1033 +004-1.gat,27,107,8,6 monster Sea slime 1033,4,0,0,Mob004-1::On1033 +004-1.gat,31,99,5,7 monster Sea slime 1033,3,0,0,Mob004-1::On1033 +004-1.gat,71,103,27,19 monster Giant maggot 1006,5,0,0,Mob004-1::On1006 +004-1.gat,76,68,21,49 monster Red scorpion 1004,13,0,0,Mob004-1::On1004 +004-1.gat,69,23,10,6 monster Giant maggot 1006,2,0,0,Mob004-1::On1006 +004-1.gat,93,27,1,1 monster Black scorpion 1009,1,120000,60000,Mob004-1::On1009 004-1.gat,0,0,0 script Mob004-1 -1,{ +On1004: + set @mobID, 1004; + callfunc "MobPoints"; + break; + +On1006: + set @mobID, 1006; + callfunc "MobPoints"; + break; + +On1009: + set @mobID, 1009; + callfunc "MobPoints"; + break; + +On1033: + set @mobID, 1033; + callfunc "MobPoints"; + break; + end; } diff --git a/npc/004-1_Beach/monsters.txt b/npc/004-1_Beach/monsters.txt deleted file mode 100644 index 8056eead..00000000 --- a/npc/004-1_Beach/monsters.txt +++ /dev/null @@ -1,26 +0,0 @@ -// Map: 004-1 -// This is the Beach west of Tulimshar. -// - -004-1.gat,0,0,0,0 monster SeaSlime 1033,30,0,0,Mob34::OnSeaSlime -004-1.gat,0,0,0,0 monster GiantMaggot 1006,10,0,0,Mob34::OnGiantMaggot -004-1.gat,0,0,0,0 monster RedScorpion 1004,12,0,0,Mob34::OnRedScorpion - -004-1.gat,0,0,0 script Mob34 -1,{ -OnSeaSlime: - set @mobID, 1033; - callfunc "MobPoints"; - break; - -OnGiantMaggot: - set @mobID, 1006; - callfunc "MobPoints"; - break; - -OnRedScorpion: - set @mobID, 1004; - callfunc "MobPoints"; - break; - - end; -} diff --git a/npc/021-1_Tulimshar/_import.txt b/npc/021-1_Tulimshar/_import.txt index 27ebcad7..81e7f2df 100644 --- a/npc/021-1_Tulimshar/_import.txt +++ b/npc/021-1_Tulimshar/_import.txt @@ -1,3 +1,3 @@ map: 021-1.gat -npc: npc/021-1_Tulimshar/_warps.txt npc: npc/021-1_Tulimshar/_mobs.txt +npc: npc/021-1_Tulimshar/_warps.txt diff --git a/npc/021-1_Tulimshar/_warps.txt b/npc/021-1_Tulimshar/_warps.txt index 7e907749..3c771539 100644 --- a/npc/021-1_Tulimshar/_warps.txt +++ b/npc/021-1_Tulimshar/_warps.txt @@ -1,2 +1,5 @@ // 021-1 Tulimshar warps +021-1.gat,44,88 warp ToSandstorm 3,-1,002-1.gat,58,17 +021-1.gat,32,71 warp ToInn -1,-1,001-2.gat,25,34 +021-1.gat,75,41 warp ToHouse -1,-1,001-2.gat,71,72 diff --git a/npc/022-1_Beach_Cliffs/_import.txt b/npc/022-1_Beach_Cliffs/_import.txt new file mode 100644 index 00000000..6dab9d52 --- /dev/null +++ b/npc/022-1_Beach_Cliffs/_import.txt @@ -0,0 +1,3 @@ +map: 022-1.gat +npc: npc/022-1_Beach_Cliffs/_mobs.txt +npc: npc/022-1_Beach_Cliffs/_warps.txt diff --git a/npc/022-1_Beach_Cliffs/_mobs.txt b/npc/022-1_Beach_Cliffs/_mobs.txt new file mode 100644 index 00000000..7dfedcec --- /dev/null +++ b/npc/022-1_Beach_Cliffs/_mobs.txt @@ -0,0 +1,7 @@ +// 022-1 Beach Cliffs mobs + + + +022-1.gat,0,0,0 script Mob022-1 -1,{ + end; +} diff --git a/npc/022-1_Beach_Cliffs/_warps.txt b/npc/022-1_Beach_Cliffs/_warps.txt new file mode 100644 index 00000000..c856a583 --- /dev/null +++ b/npc/022-1_Beach_Cliffs/_warps.txt @@ -0,0 +1,4 @@ +// 022-1 Beach Cliffs warps + +022-1.gat,84,113 warp ToSandstorm 1,-1,002-1.gat,29,15 +022-1.gat,37,111 warp ToBeach 1,-1,003-1.gat,141,21 diff --git a/npc/_import.txt b/npc/_import.txt index df218035..77e9a46b 100644 --- a/npc/_import.txt +++ b/npc/_import.txt @@ -38,3 +38,5 @@ import: npc/020-1/_import.txt import: npc/020-2/_import.txt import: npc/020-3_Ice_cave/_import.txt import: npc/020-4_Ice_cave/_import.txt +import: npc/021-1_Tulimshar/_import.txt +import: npc/022-1_Beach_Cliffs/_import.txt -- cgit v1.2.3-60-g2f50 From 4ea1bfa227a2f6bdde6353800e29cd90835d7748 Mon Sep 17 00:00:00 2001 From: Jared Adams Date: Tue, 2 Dec 2008 17:28:16 +0000 Subject: Some small fixes Nothing that affects tool functionality --- tools/tmwcon/build.xml | 2 +- tools/tmwcon/src/converter/Main.java | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/tools/tmwcon/build.xml b/tools/tmwcon/build.xml index 6edf8477..b2937e66 100755 --- a/tools/tmwcon/build.xml +++ b/tools/tmwcon/build.xml @@ -1,4 +1,4 @@ - + A tool to convert map data from TMWServ format to eAthena format diff --git a/tools/tmwcon/src/converter/Main.java b/tools/tmwcon/src/converter/Main.java index c48ca286..0b4c67aa 100644 --- a/tools/tmwcon/src/converter/Main.java +++ b/tools/tmwcon/src/converter/Main.java @@ -10,7 +10,7 @@ import java.util.*; import tiled.io.xml.*; -public class Main extends Thread { +public class Main { public static XMLMapTransformer reader = null; private static tiled.core.Map loadMap(File file) { -- cgit v1.2.3-60-g2f50 From f568f0408f7cea984bf4329a04f8a1a37c9b39b5 Mon Sep 17 00:00:00 2001 From: Fate Date: Wed, 3 Dec 2008 02:21:17 -0700 Subject: Sort mobdb by monster strength, and re-balance XP values to rougly 75% of former value (cf. engine change to balance this) --- db/mob_db.txt | 54 +++++++++++++++++++++++++++--------------------------- 1 file changed, 27 insertions(+), 27 deletions(-) diff --git a/db/mob_db.txt b/db/mob_db.txt index 870f1f17..34721897 100644 --- a/db/mob_db.txt +++ b/db/mob_db.txt @@ -1,39 +1,39 @@ # ID, Name, JName, LV, HP, SP, EXP, JEXP, Range1, ATK1, ATK2, DEF, MDEF, STR, AGI, VIT, INT, DEX, LUK, Range2, Range3, Scale, Race, Element, Mode, Speed, ADelay, AMotion, DMotion, Drop1id, Drop1per, Drop2id, Drop2per, Drop3id, Drop3per, Drop4id, Drop4per, Drop5id, Drop5per, Drop6id, Drop6per, Drop7id, Drop7per, Drop8id, Drop8per, Item1, Item2, MEXP, ExpPer, MVP1id, MVP1per, MVP2id, MVP2per, MVP3id, MVP3per, mut_nr, mut_str% 1002, Maggot, Maggot, 5, 50, 0, 10, 2, 1, 5, 10, 0, 5, 1, 1, 1, 0, 6, 30, 1, 1, 1, 3, 21, 129, 800, 1872, 672, 480, 505, 800, 501, 150, 518, 400, 533, 150, 502, 70, 522, 10, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 0, 0 1003, Scorpion, Scorpion, 10, 100, 0, 25, 4, 1, 10, 15, 0, 5, 1, 1, 1, 0, 15, 30, 1, 1, 1, 3, 20, 129, 2000, 1872, 672, 480, 507, 700, 510, 100, 509, 50, 518, 700, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 0, 0 -1004, RedScorpion, Red Scorpion, 90, 550, 0, 200, 145, 1, 50, 55, 4, 6, 8, 8, 10, 10, 30, 10, 1, 1, 1, 0, 20, 129, 1000, 1872, 672, 480, 517, 2000, 509, 100, 518, 500, 1200, 10, 1199, 760, 1201, 540, 524, 25, 0, 0, 0, 0, 0, 0, , , , , , , 1, 60 -1005, GreenSlime, Green Slime, 40, 300, 0, 80, 8, 1, 25, 30, 2, 7, 1, 25, 1, 0, 30, 30, 1, 1, 1, 0, 21, 131, 1500, 1872, 672, 480, 502, 200, 513, 100, 501, 100, 521, 100, 522, 190, 526, 10, 503, 500, 535, 750, 0, 0, 0, 0, , , , , , , 1, 20 -1006, GiantMaggot, Giant Maggot, 80, 500, 0, 180, 16, 2, 45, 50, 2, 7, 8, 6, 2, 1, 22, 1, 2, 2, 1, 0, 41, 129, 2000, 1872, 672, 480, 1199, 900, 519, 100, 518, 750, 501, 5000, 502, 3000, 503, 11, 526, 20, 0, 0, 0, 0, 0, 0, , , , , , , 1, 40 -1007, YellowSlime, Yellow Slime, 60, 400, 0, 140, 2, 1, 35, 40, 2, 7, 9, 6, 2, 1, 34, 1, 1, 1, 1, 0, 21, 131, 1400, 1800, 672, 480, 534, 200, 519, 100, 501, 350, 502, 250, 522, 10, 640, 150, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 1, 30 -1008, RedSlime, Red Slime, 70, 450, 0, 160, 56, 1, 40, 45, 2, 7, 12, 8, 2, 1, 25, 1, 1, 1, 1, 0, 21, 135, 1300, 1500, 672, 480, 1201, 300, 509, 110, 521, 200, 523, 80, 525, 80, 535, 750, 528, 250, 531, 150, 0, 0, 0, 0, , , , , , , 1, 30 -1009, BlackScorpion, Black Scorpion, 100, 600, 0, 270, 70, 1, 60, 65, 4, 6, 16, 10, 10, 10, 35, 10, 1, 1, 1, 0, 20, 133, 1000, 1500, 672, 480, 523, 150, 509, 100, 518, 800, 709, 800, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 2, 50 -1010, Snake, Snake, 115, 850, 0, 400, 100, 1, 75, 90, 4, 6, 20, 11, 10, 10, 35, 10, 1, 1, 1, 0, 20, 133, 1000, 1500, 672, 480, 524, 300, 0, 0, 714, 400, 714, 400, 710, 500, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 3, 40 +1017, Bat, Bat, 20, 150, 0, 30, 2, 1, 7, 10, 0, 5, 1, 1, 1, 0, 20, 25, 1, 1, 1, 3, 24, 129, 800, 1872, 672, 480, 505, 800, 501, 150, 518, 400, 533, 150, 521, 70, 522, 1, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 1, 50 +1011, FireGoblin, Fire Goblin, 20, 220, 0, 40, 2, 1, 15, 20, 0, 5, 1, 1, 1, 0, 6, 30, 1, 1, 1, 3, 23, 129, 800, 1872, 672, 480, 505, 800, 501, 150, 518, 800, 502, 150, 521, 70, 522, 10, 701, 500, 0, 0, 0, 0, 0, 0, , , , , , , 1, 20 +1019, SpikyMushroom, Spiky Mushroom, 30, 300, 0, 60, 4, 1, 10, 13, 0, 5, 1, 1, 1, 0, 10, 10, 1, 1, 1, 3, 20, 129, 800, 1872, 672, 480, 567, 800, 501, 150, 518, 50, 613, 150, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 1, 25 +1020, Fluffy, Fluffy, 30, 500, 0, 75, 3, 1, 10, 12, 0, 5, 1, 1, 1, 0, 20, 25, 1, 1, 1, 3, 20, 129, 800, 1872, 672, 480, 611, 800, 527, 150, 535, 400, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 1, 20 +1005, GreenSlime, Green Slime, 40, 300, 0, 80, 8, 1, 25, 30, 2, 7, 1, 20, 1, 0, 30, 30, 1, 1, 1, 0, 21, 131, 1500, 1872, 672, 480, 502, 200, 513, 100, 501, 100, 521, 100, 522, 190, 526, 10, 503, 500, 535, 750, 0, 0, 0, 0, , , , , , , 1, 20 +1016, RudolphSlime, Rudolph Slime, 50, 350, 0, 110, 16, 1, 30, 35, 10, 7, 1, 20, 1, 0, 30, 30, 1, 1, 1, 0, 21, 131, 1000, 1872, 672, 480, 504, 800, 506, 500, 508, 200, 509, 300, 510, 600, 515, 800, 516, 500, 0, 0, 0, 0, 0, 0, , , , , , , 2, 50 +1007, YellowSlime, Yellow Slime, 60, 400, 0, 110, 2, 1, 35, 40, 2, 7, 9, 6, 2, 1, 34, 1, 1, 1, 1, 0, 21, 131, 1400, 1800, 672, 480, 534, 200, 519, 100, 501, 350, 502, 250, 522, 10, 640, 150, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 1, 30 +1008, RedSlime, Red Slime, 70, 450, 0, 140, 56, 1, 40, 45, 2, 7, 12, 8, 2, 1, 25, 1, 1, 1, 1, 0, 21, 135, 1300, 1500, 672, 480, 1201, 300, 509, 110, 521, 200, 523, 80, 525, 80, 535, 750, 528, 250, 531, 150, 0, 0, 0, 0, , , , , , , 1, 30 +1006, GiantMaggot, Giant Maggot, 80, 500, 0, 160, 16, 2, 45, 50, 2, 7, 8, 6, 2, 1, 22, 1, 2, 2, 1, 0, 41, 129, 2000, 1872, 672, 480, 1199, 900, 519, 100, 518, 750, 501, 5000, 502, 3000, 503, 11, 526, 20, 0, 0, 0, 0, 0, 0, , , , , , , 1, 40 -1011, FireGoblin, Fire Goblin, 20, 200, 0, 40, 2, 1, 15, 20, 0, 5, 1, 1, 1, 0, 6, 30, 1, 1, 1, 3, 23, 129, 800, 1872, 672, 480, 505, 800, 501, 150, 518, 800, 502, 150, 521, 70, 522, 10, 701, 500, 0, 0, 0, 0, 0, 0, , , , , , , 1, 20 -1012, Spider, Spider, 130, 800, 0, 375, 280, 1, 70, 85, 4, 6, 14, 13, 10, 10, 35, 10, 1, 1, 1, 0, 25, 175, 1000, 1500, 672, 480, 537, 500, 535, 100, 638, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 3, 50 -1013, EvilMushroom, Evil Mushroom, 110, 650, 0, 350, 110, 1, 65, 70, 4, 6, 16, 12, 10, 10, 35, 10, 1, 1, 1, 3, 22, 137, 800, 1800, 672, 480, 535, 500, 540, 10, 534, 100, 566, 500, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 2, 30 -1014, Flower, Flower, 115, 700, 0, 375, 110, 2, 70, 75, 0, 5, 16, 12, 20, 20, 20, 20, 2, 2, 1, 3, 22, 128, 800, 800, 672, 480, 535, 100, 540, 10, 1199, 100, 526, 400, 565, 500, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 1, 10 -1015, SantaSlime, Santa Slime, 120, 750, 0, 325, 0, 1, 75, 80, 2, 7, 1, 20, 1, 0, 30, 30, 1, 1, 1, 0, 21, 161, 1500, 1872, 672, 480, 512, 800, 513, 700, 514, 600, 519, 500, 527, 400, 538, 500, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 3, 40 -1016, RudolphSlime, Rudolph Slime, 50, 350, 0, 120, 16, 1, 30, 35, 2, 7, 1, 20, 1, 0, 30, 30, 1, 1, 1, 0, 21, 131, 1000, 1872, 672, 480, 504, 800, 506, 500, 508, 200, 509, 300, 510, 600, 515, 800, 516, 500, 0, 0, 0, 0, 0, 0, , , , , , , 2, 50 +1004, RedScorpion, Red Scorpion, 90, 550, 0, 180, 145, 1, 50, 55, 4, 6, 8, 8, 10, 10, 30, 10, 1, 1, 1, 0, 20, 129, 1000, 1872, 672, 480, 517, 2000, 509, 100, 518, 500, 1200, 10, 1199, 760, 1201, 540, 524, 25, 0, 0, 0, 0, 0, 0, , , , , , , 1, 60 +1009, BlackScorpion, Black Scorpion, 100, 600, 0, 200, 70, 1, 60, 65, 4, 6, 16, 12, 10, 10, 35, 10, 1, 1, 1, 0, 20, 133, 1000, 1500, 672, 480, 523, 150, 509, 100, 518, 800, 709, 800, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 2, 50 +1014, Flower, Flower, 115, 700, 0, 200, 110, 2, 70, 75, 0, 5, 16, 12, 20, 20, 20, 20, 2, 2, 1, 3, 22, 128, 800, 800, 672, 480, 535, 100, 540, 10, 1199, 100, 526, 400, 565, 500, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 1, 10 +1013, EvilMushroom, Evil Mushroom, 110, 650, 0, 230, 110, 1, 65, 70, 4, 6, 16, 12, 10, 10, 35, 10, 1, 1, 1, 3, 22, 137, 800, 1800, 672, 480, 535, 500, 540, 10, 534, 100, 566, 500, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 2, 30 +1015, SantaSlime, Santa Slime, 120, 750, 0, 270, 0, 1, 75, 80, 2, 7, 1, 20, 1, 0, 30, 30, 1, 1, 1, 0, 21, 161, 1500, 1872, 672, 480, 512, 800, 513, 700, 514, 600, 519, 500, 527, 400, 538, 500, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 3, 40 +1012, Spider, Spider, 125, 800, 0, 290, 280, 1, 70, 85, 4, 6, 14, 13, 10, 10, 35, 10, 1, 1, 1, 0, 25, 175, 1000, 1500, 672, 480, 537, 500, 535, 100, 638, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 3, 50 +1010, Snake, Snake, 115, 850, 0, 300, 100, 1, 75, 90, 4, 6, 20, 11, 10, 10, 35, 10, 1, 1, 1, 0, 20, 133, 900, 1300, 672, 480, 524, 300, 0, 0, 714, 400, 714, 400, 710, 500, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 3, 40 +1026, MountainSnake, Mountain Snake, 130, 900, 0, 350, 100, 1, 80, 95, 4, 6, 20, 11, 10, 10, 35, 10, 1, 1, 1, 0, 20, 133, 1000, 1500, 672, 480, 532, 20, 641, 150, 715, 400, 715, 400, 711, 500, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 3, 40 +1034, GrassSnake, Grass Snake, 140, 1000, 0, 550, 100, 1, 80, 120, 2, 10, 20, 40, 10, 10, 40, 50, 1, 1, 1, 0, 20, 133, 500, 1100, 672, 480, 716, 400, 716, 400, 712, 500, 676, 500, 660, 350, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 3, 50 +1023, FireSkull, Fire Skull, 180, 5000, 0, 2500, 100, 2, 100, 175, 35, 15, 30, 30, 20, 20, 25, 10, 1, 1, 1, 3, 23, 175, 600, 1600, 672, 480, 631, 1000, 701, 5000, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 3, 30 +1024, PoisonSkull, Poison Skull, 180, 5000, 0, 2500, 100, 2, 100, 175, 35, 15, 30, 30, 20, 20, 25, 10, 1, 1, 1, 3, 25, 175, 600, 1600, 672, 480, 631, 1000, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 3, 30 +1022, JackO, Jack O, 250, 10000, 0, 7500, 5000, 2, 150, 220, 40, 20, 35, 40, 25, 25, 35, 15, 1, 1, 1, 0, 20, 133, 250, 1500, 672, 480, 617, 300, 622, 400, 624, 400, 620, 400, 615, 300, 1203, 400, 1198, 10000, 616, 600, 0, 0, 0, 0, , , , , , , 4, 20 # ID, Name, JName, LV, HP, SP, EXP, JEXP, Range1, ATK1, ATK2, DEF, MDEF, STR, AGI, VIT, INT, DEX, LUK, Range2, Range3, Scale, Race, Element, Mode, Speed, ADelay, AMotion, DMotion, Drop1id, Drop1per, Drop2id, Drop2per, Drop3id, Drop3per, Drop4id, Drop4per, Drop5id, Drop5per, Drop6id, Drop6per, Drop7id, Drop7per, Drop8id, Drop8per, Item1, Item2, MEXP, ExpPer, MVP1id, MVP1per, MVP2id, MVP2per, MVP3id, MVP3per, mut_nr, mut_str% -1017, Bat, Bat, 20, 150, 0, 55, 2, 1, 7, 10, 0, 5, 1, 1, 1, 0, 20, 25, 1, 1, 1, 3, 24, 129, 800, 1872, 672, 480, 505, 800, 501, 150, 518, 400, 533, 150, 521, 70, 522, 1, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 1, 50 -1018, Pinkie, Pinkie, 30, 500, 0, 75, 3, 2, 7, 10, 0, 5, 1, 1, 1, 0, 20, 25, 2, 2, 1, 3, 20, 129, 800, 1872, 672, 480, 614, 800, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 1, 30 -1019, SpikyMushroom, Spiky Mushroom, 30, 300, 0, 65, 4, 1, 10, 13, 0, 5, 1, 1, 1, 0, 10, 10, 1, 1, 1, 3, 20, 129, 800, 1872, 672, 480, 567, 800, 501, 150, 518, 50, 613, 150, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 1, 25 -1020, Fluffy, Fluffy, 30, 500, 0, 75, 3, 1, 10, 12, 0, 5, 1, 1, 1, 0, 20, 25, 1, 1, 1, 3, 20, 129, 800, 1872, 672, 480, 611, 800, 527, 150, 535, 400, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 1, 20 -1021, CaveSnake, Cave Snake, 30, 1000, 0, 120, 5, 1, 20, 15, 1, 5, 10, 1, 1, 0, 10, 10, 1, 1, 1, 3, 20, 129, 800, 1872, 672, 480, 612, 800, 610, 40, 713, 500, 717, 400, 717, 400, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 1, 40 -1022, JackO, Jack O, 300, 10000, 0, 5000, 5000, 2, 150, 200, 35, 20, 35, 30, 25, 25, 35, 15, 1, 1, 1, 0, 20, 133, 250, 1500, 672, 480, 617, 300, 622, 400, 624, 400, 620, 400, 615, 300, 1203, 400, 1198, 10000, 616, 600, 0, 0, 0, 0, , , , , , , 4, 20 -1023, FireSkull, Fire Skull, 200, 5000, 0, 1000, 100, 2, 100, 175, 30, 15, 30, 30, 20, 20, 25, 10, 1, 1, 1, 3, 23, 175, 600, 1600, 672, 480, 631, 1000, 701, 5000, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 3, 30 -1024, PoisonSkull, Poison Skull, 200, 5000, 0, 1000, 100, 2, 100, 175, 30, 15, 30, 30, 20, 20, 25, 10, 1, 1, 1, 3, 25, 175, 600, 1600, 672, 480, 631, 1000, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 3, 30 -1025, LogHead, Log Head, 30, 500, 0, 75, 30, 1, 7, 10, 50, 5, 1, 1, 1, 0, 20, 25, 1, 1, 1, 3, 22, 129, 800, 1872, 672, 480, 569, 2000, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 1, 30 - -1026, MountainSnake, Mountain Snake, 140, 900, 0, 500, 100, 1, 80, 95, 4, 6, 20, 11, 10, 10, 35, 10, 1, 1, 1, 0, 20, 133, 1000, 1500, 672, 480, 532, 20, 641, 150, 715, 400, 715, 400, 711, 500, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 3, 40 1027, EasterFluffy, Easter Fluffy, 30, 500, 0, 55, 3, 1, 10, 12, 0, 5, 1, 1, 1, 0, 20, 25, 1, 1, 1, 3, 20, 129, 800, 1872, 672, 480, 1208, 2000, 1209, 2000, 1210, 2000, 1211, 1000, 1212, 1000, 1213, 200, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 1, 50 -1028, Mouboo, Mouboo, 85, 1200, 0, 600, 40, 2, 55, 75, 40, 5, 15, 5, 15, 0, 25, 10, 2, 2, 1, 3, 20, 129, 600, 1872, 672, 480, 660, 200, 660, 100, 541, 750, 660, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 2, 40 +1018, Pinkie, Pinkie, 30, 500, 0, 75, 3, 2, 7, 10, 0, 5, 1, 1, 1, 0, 20, 25, 2, 2, 1, 3, 20, 129, 800, 1872, 672, 480, 614, 800, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 1, 30 +1021, CaveSnake, Cave Snake, 30, 1000, 0, 150, 5, 1, 20, 15, 1, 5, 10, 1, 1, 0, 10, 10, 1, 1, 1, 3, 20, 129, 800, 1872, 672, 480, 612, 800, 610, 40, 713, 500, 717, 400, 717, 400, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 1, 40 +1025, LogHead, Log Head, 30, 500, 0, 120, 30, 1, 7, 10, 50, 5, 1, 1, 1, 0, 20, 25, 1, 1, 1, 3, 22, 129, 800, 1872, 672, 480, 569, 2000, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 1, 30 +1033, SeaSlime, Sea Slime, 70, 600, 0, 120, 9, 1, 30, 40, 3, 7, 1, 25, 1, 0, 30, 30, 1, 1, 1, 0, 41, 131, 1500, 1872, 672, 480, 535, 800, 657, 800, 518, 500, 510, 1000, 700, 100, 1199, 5000, 568, 100, 541, 50, 0, 0, 0, 0, , , , , , , 1, 60 1029, MauvePlant, Mauve Plant, 1, 1, 0, 1, 1, 1, 0, 0, 100, 100, 0, 0, 0, 0, 0, 0, 1, 1, 1, 3, 22, 0, 800, 800, 672, 480, 680, 3000, 680, 3000, 680, 3000, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 0, 0 1030, CobaltPlant, Cobalt Plant, 1, 1, 0, 1, 1, 1, 0, 0, 100, 100, 0, 0, 0, 0, 0, 0, 1, 1, 1, 3, 22, 0, 800, 800, 672, 480, 681, 3000, 681, 3000, 681, 3000, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 0, 0 1031, GambogePlant, Gamboge Plant, 1, 1, 0, 1, 1, 1, 0, 0, 100, 100, 0, 0, 0, 0, 0, 0, 1, 1, 1, 3, 22, 0, 800, 800, 672, 480, 682, 3000, 682, 3000, 682, 3000, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 0, 0 1032, AlizarinPlant, Alizarin Plant, 1, 1, 0, 1, 1, 1, 0, 0, 100, 100, 0, 0, 0, 0, 0, 0, 1, 1, 1, 3, 22, 0, 800, 800, 672, 480, 683, 3000, 683, 3000, 683, 3000, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 0, 0 -1033, SeaSlime, Sea Slime, 70, 600, 0, 90, 9, 1, 30, 40, 3, 7, 1, 25, 1, 0, 30, 30, 1, 1, 1, 0, 41, 131, 1500, 1872, 672, 480, 535, 800, 657, 800, 518, 500, 510, 1000, 700, 100, 1199, 5000, 568, 100, 541, 50, 0, 0, 0, 0, , , , , , , 1, 60 -1034, GrassSnake, Grass Snake, 150, 1000, 0, 700, 100, 1, 80, 120, 2, 10, 20, 40, 10, 10, 40, 50, 1, 1, 1, 0, 20, 133, 500, 1100, 672, 480, 716, 400, 716, 400, 712, 500, 676, 500, 660, 350, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 3, 50 1035, Silkworm, Silkworm, 20, 1, 0, 1, 1, 1, 0, 0, 2, 10, 20, 11, 10, 10, 40, 10, 1, 1, 1, 0, 20, 129, 1300, 1100, 672, 480, 718, 5000, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 1, 40 +1028, Mouboo, Mouboo, 85, 1200, 0, 400, 40, 2, 55, 75, 40, 5, 15, 5, 15, 0, 25, 10, 2, 2, 1, 3, 20, 129, 600, 1872, 672, 480, 660, 200, 660, 100, 541, 750, 660, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 2, 40 + -- cgit v1.2.3-60-g2f50 From 5720a486fae50cb6c88a12dae4afff9e283d50e6 Mon Sep 17 00:00:00 2001 From: Fate Date: Wed, 3 Dec 2008 19:55:50 -0700 Subject: By default, log all GM actions to `gm.log' --- conf/map_athena.conf | 2 ++ 1 file changed, 2 insertions(+) diff --git a/conf/map_athena.conf b/conf/map_athena.conf index 82e8c08b..f03c0123 100644 --- a/conf/map_athena.conf +++ b/conf/map_athena.conf @@ -13,5 +13,7 @@ mapreg_txt: save/mapreg.txt import: npc/scripts.conf +gm_log: gm.log + // local settings for this server in this file import: conf/map_local.conf -- cgit v1.2.3-60-g2f50 From 864e75f983a52a2e9afb3dd877c316fc0af91ae8 Mon Sep 17 00:00:00 2001 From: Fate Date: Thu, 4 Dec 2008 23:20:33 -0700 Subject: Re-balanced experience points in preparation for server-side coop patch --- db/mob_db.txt | 63 ++++++++++++++++++++++++++++++++--------------------------- 1 file changed, 34 insertions(+), 29 deletions(-) diff --git a/db/mob_db.txt b/db/mob_db.txt index 34721897..59d90ecd 100644 --- a/db/mob_db.txt +++ b/db/mob_db.txt @@ -1,39 +1,44 @@ +#-- Regular mobs -- # ID, Name, JName, LV, HP, SP, EXP, JEXP, Range1, ATK1, ATK2, DEF, MDEF, STR, AGI, VIT, INT, DEX, LUK, Range2, Range3, Scale, Race, Element, Mode, Speed, ADelay, AMotion, DMotion, Drop1id, Drop1per, Drop2id, Drop2per, Drop3id, Drop3per, Drop4id, Drop4per, Drop5id, Drop5per, Drop6id, Drop6per, Drop7id, Drop7per, Drop8id, Drop8per, Item1, Item2, MEXP, ExpPer, MVP1id, MVP1per, MVP2id, MVP2per, MVP3id, MVP3per, mut_nr, mut_str% 1002, Maggot, Maggot, 5, 50, 0, 10, 2, 1, 5, 10, 0, 5, 1, 1, 1, 0, 6, 30, 1, 1, 1, 3, 21, 129, 800, 1872, 672, 480, 505, 800, 501, 150, 518, 400, 533, 150, 502, 70, 522, 10, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 0, 0 -1003, Scorpion, Scorpion, 10, 100, 0, 25, 4, 1, 10, 15, 0, 5, 1, 1, 1, 0, 15, 30, 1, 1, 1, 3, 20, 129, 2000, 1872, 672, 480, 507, 700, 510, 100, 509, 50, 518, 700, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 0, 0 -1017, Bat, Bat, 20, 150, 0, 30, 2, 1, 7, 10, 0, 5, 1, 1, 1, 0, 20, 25, 1, 1, 1, 3, 24, 129, 800, 1872, 672, 480, 505, 800, 501, 150, 518, 400, 533, 150, 521, 70, 522, 1, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 1, 50 -1011, FireGoblin, Fire Goblin, 20, 220, 0, 40, 2, 1, 15, 20, 0, 5, 1, 1, 1, 0, 6, 30, 1, 1, 1, 3, 23, 129, 800, 1872, 672, 480, 505, 800, 501, 150, 518, 800, 502, 150, 521, 70, 522, 10, 701, 500, 0, 0, 0, 0, 0, 0, , , , , , , 1, 20 -1019, SpikyMushroom, Spiky Mushroom, 30, 300, 0, 60, 4, 1, 10, 13, 0, 5, 1, 1, 1, 0, 10, 10, 1, 1, 1, 3, 20, 129, 800, 1872, 672, 480, 567, 800, 501, 150, 518, 50, 613, 150, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 1, 25 -1020, Fluffy, Fluffy, 30, 500, 0, 75, 3, 1, 10, 12, 0, 5, 1, 1, 1, 0, 20, 25, 1, 1, 1, 3, 20, 129, 800, 1872, 672, 480, 611, 800, 527, 150, 535, 400, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 1, 20 -1005, GreenSlime, Green Slime, 40, 300, 0, 80, 8, 1, 25, 30, 2, 7, 1, 20, 1, 0, 30, 30, 1, 1, 1, 0, 21, 131, 1500, 1872, 672, 480, 502, 200, 513, 100, 501, 100, 521, 100, 522, 190, 526, 10, 503, 500, 535, 750, 0, 0, 0, 0, , , , , , , 1, 20 -1016, RudolphSlime, Rudolph Slime, 50, 350, 0, 110, 16, 1, 30, 35, 10, 7, 1, 20, 1, 0, 30, 30, 1, 1, 1, 0, 21, 131, 1000, 1872, 672, 480, 504, 800, 506, 500, 508, 200, 509, 300, 510, 600, 515, 800, 516, 500, 0, 0, 0, 0, 0, 0, , , , , , , 2, 50 -1007, YellowSlime, Yellow Slime, 60, 400, 0, 110, 2, 1, 35, 40, 2, 7, 9, 6, 2, 1, 34, 1, 1, 1, 1, 0, 21, 131, 1400, 1800, 672, 480, 534, 200, 519, 100, 501, 350, 502, 250, 522, 10, 640, 150, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 1, 30 -1008, RedSlime, Red Slime, 70, 450, 0, 140, 56, 1, 40, 45, 2, 7, 12, 8, 2, 1, 25, 1, 1, 1, 1, 0, 21, 135, 1300, 1500, 672, 480, 1201, 300, 509, 110, 521, 200, 523, 80, 525, 80, 535, 750, 528, 250, 531, 150, 0, 0, 0, 0, , , , , , , 1, 30 -1006, GiantMaggot, Giant Maggot, 80, 500, 0, 160, 16, 2, 45, 50, 2, 7, 8, 6, 2, 1, 22, 1, 2, 2, 1, 0, 41, 129, 2000, 1872, 672, 480, 1199, 900, 519, 100, 518, 750, 501, 5000, 502, 3000, 503, 11, 526, 20, 0, 0, 0, 0, 0, 0, , , , , , , 1, 40 +1003, Scorpion, Scorpion, 10, 100, 0, 20, 4, 1, 10, 15, 0, 5, 1, 1, 1, 0, 15, 30, 1, 1, 1, 3, 20, 129, 2000, 1872, 672, 480, 507, 700, 510, 100, 509, 50, 518, 700, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 0, 0 +1017, Bat, Bat, 20, 150, 0, 25, 2, 1, 7, 10, 0, 5, 1, 1, 1, 0, 20, 25, 1, 1, 1, 3, 24, 129, 800, 1872, 672, 480, 505, 800, 501, 150, 518, 400, 533, 150, 521, 70, 522, 1, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 1, 50 +1011, FireGoblin, Fire Goblin, 20, 220, 0, 35, 2, 1, 15, 20, 0, 5, 1, 1, 1, 0, 6, 30, 1, 1, 1, 3, 23, 129, 800, 1872, 672, 480, 505, 800, 501, 150, 518, 800, 502, 150, 521, 70, 522, 10, 701, 500, 0, 0, 0, 0, 0, 0, , , , , , , 1, 20 +1019, SpikyMushroom, Spiky Mushroom, 30, 300, 0, 50, 4, 1, 10, 13, 0, 5, 1, 1, 1, 0, 10, 10, 1, 1, 1, 3, 20, 129, 800, 1872, 672, 480, 567, 800, 501, 150, 518, 50, 613, 150, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 1, 25 +1020, Fluffy, Fluffy, 30, 500, 0, 60, 3, 1, 10, 12, 0, 5, 1, 1, 1, 0, 20, 25, 1, 1, 1, 3, 20, 129, 800, 1872, 672, 480, 611, 800, 527, 150, 535, 400, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 1, 20 +1005, GreenSlime, Green Slime, 40, 300, 0, 70, 8, 1, 25, 30, 2, 7, 1, 20, 1, 0, 30, 30, 1, 1, 1, 0, 21, 131, 1500, 1872, 672, 480, 502, 200, 513, 100, 501, 100, 521, 100, 522, 190, 526, 10, 503, 500, 535, 750, 0, 0, 0, 0, , , , , , , 2, 20 +1016, RudolphSlime, Rudolph Slime, 50, 350, 0, 95, 16, 1, 30, 35, 10, 7, 1, 20, 1, 0, 30, 30, 1, 1, 1, 0, 21, 131, 1000, 1872, 672, 480, 504, 800, 506, 500, 508, 200, 509, 300, 510, 600, 515, 800, 516, 500, 0, 0, 0, 0, 0, 0, , , , , , , 2, 50 +1007, YellowSlime, Yellow Slime, 60, 400, 0, 95, 2, 1, 35, 40, 2, 7, 9, 6, 2, 1, 34, 1, 1, 1, 1, 0, 21, 131, 1400, 1800, 672, 480, 534, 200, 519, 100, 501, 350, 502, 250, 522, 10, 640, 150, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 2, 30 +1008, RedSlime, Red Slime, 70, 450, 0, 120, 56, 1, 40, 45, 2, 7, 12, 8, 2, 1, 25, 1, 1, 1, 1, 0, 21, 135, 1300, 1500, 672, 480, 1201, 300, 509, 110, 521, 200, 523, 80, 525, 80, 535, 750, 528, 250, 531, 150, 0, 0, 0, 0, , , , , , , 2, 30 -1004, RedScorpion, Red Scorpion, 90, 550, 0, 180, 145, 1, 50, 55, 4, 6, 8, 8, 10, 10, 30, 10, 1, 1, 1, 0, 20, 129, 1000, 1872, 672, 480, 517, 2000, 509, 100, 518, 500, 1200, 10, 1199, 760, 1201, 540, 524, 25, 0, 0, 0, 0, 0, 0, , , , , , , 1, 60 -1009, BlackScorpion, Black Scorpion, 100, 600, 0, 200, 70, 1, 60, 65, 4, 6, 16, 12, 10, 10, 35, 10, 1, 1, 1, 0, 20, 133, 1000, 1500, 672, 480, 523, 150, 509, 100, 518, 800, 709, 800, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 2, 50 -1014, Flower, Flower, 115, 700, 0, 200, 110, 2, 70, 75, 0, 5, 16, 12, 20, 20, 20, 20, 2, 2, 1, 3, 22, 128, 800, 800, 672, 480, 535, 100, 540, 10, 1199, 100, 526, 400, 565, 500, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 1, 10 -1013, EvilMushroom, Evil Mushroom, 110, 650, 0, 230, 110, 1, 65, 70, 4, 6, 16, 12, 10, 10, 35, 10, 1, 1, 1, 3, 22, 137, 800, 1800, 672, 480, 535, 500, 540, 10, 534, 100, 566, 500, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 2, 30 -1015, SantaSlime, Santa Slime, 120, 750, 0, 270, 0, 1, 75, 80, 2, 7, 1, 20, 1, 0, 30, 30, 1, 1, 1, 0, 21, 161, 1500, 1872, 672, 480, 512, 800, 513, 700, 514, 600, 519, 500, 527, 400, 538, 500, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 3, 40 -1012, Spider, Spider, 125, 800, 0, 290, 280, 1, 70, 85, 4, 6, 14, 13, 10, 10, 35, 10, 1, 1, 1, 0, 25, 175, 1000, 1500, 672, 480, 537, 500, 535, 100, 638, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 3, 50 -1010, Snake, Snake, 115, 850, 0, 300, 100, 1, 75, 90, 4, 6, 20, 11, 10, 10, 35, 10, 1, 1, 1, 0, 20, 133, 900, 1300, 672, 480, 524, 300, 0, 0, 714, 400, 714, 400, 710, 500, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 3, 40 -1026, MountainSnake, Mountain Snake, 130, 900, 0, 350, 100, 1, 80, 95, 4, 6, 20, 11, 10, 10, 35, 10, 1, 1, 1, 0, 20, 133, 1000, 1500, 672, 480, 532, 20, 641, 150, 715, 400, 715, 400, 711, 500, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 3, 40 -1034, GrassSnake, Grass Snake, 140, 1000, 0, 550, 100, 1, 80, 120, 2, 10, 20, 40, 10, 10, 40, 50, 1, 1, 1, 0, 20, 133, 500, 1100, 672, 480, 716, 400, 716, 400, 712, 500, 676, 500, 660, 350, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 3, 50 -1023, FireSkull, Fire Skull, 180, 5000, 0, 2500, 100, 2, 100, 175, 35, 15, 30, 30, 20, 20, 25, 10, 1, 1, 1, 3, 23, 175, 600, 1600, 672, 480, 631, 1000, 701, 5000, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 3, 30 -1024, PoisonSkull, Poison Skull, 180, 5000, 0, 2500, 100, 2, 100, 175, 35, 15, 30, 30, 20, 20, 25, 10, 1, 1, 1, 3, 25, 175, 600, 1600, 672, 480, 631, 1000, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 3, 30 -1022, JackO, Jack O, 250, 10000, 0, 7500, 5000, 2, 150, 220, 40, 20, 35, 40, 25, 25, 35, 15, 1, 1, 1, 0, 20, 133, 250, 1500, 672, 480, 617, 300, 622, 400, 624, 400, 620, 400, 615, 300, 1203, 400, 1198, 10000, 616, 600, 0, 0, 0, 0, , , , , , , 4, 20 +# ID, Name, JName, LV, HP, SP, EXP, JEXP, Range1, ATK1, ATK2, DEF, MDEF, STR, AGI, VIT, INT, DEX, LUK, Range2, Range3, Scale, Race, Element, Mode, Speed, ADelay, AMotion, DMotion, Drop1id, Drop1per, Drop2id, Drop2per, Drop3id, Drop3per, Drop4id, Drop4per, Drop5id, Drop5per, Drop6id, Drop6per, Drop7id, Drop7per, Drop8id, Drop8per, Item1, Item2, MEXP, ExpPer, MVP1id, MVP1per, MVP2id, MVP2per, MVP3id, MVP3per, mut_nr, mut_str% +1006, GiantMaggot, Giant Maggot, 80, 500, 0, 130, 16, 2, 45, 50, 2, 7, 8, 6, 2, 1, 22, 1, 2, 2, 1, 0, 41, 129, 2000, 1872, 672, 480, 1199, 900, 519, 100, 518, 750, 501, 5000, 502, 3000, 503, 11, 526, 20, 0, 0, 0, 0, 0, 0, , , , , , , 2, 40 +1004, RedScorpion, Red Scorpion, 90, 550, 0, 145, 145, 1, 50, 55, 4, 6, 8, 8, 10, 10, 30, 10, 1, 1, 1, 0, 20, 129, 1000, 1872, 672, 480, 517, 2000, 509, 100, 518, 500, 1200, 10, 1199, 760, 1201, 540, 524, 25, 0, 0, 0, 0, 0, 0, , , , , , , 1, 60 +1009, BlackScorpion, Black Scorpion, 100, 600, 0, 170, 70, 1, 60, 65, 4, 6, 16, 12, 10, 10, 35, 10, 1, 1, 1, 0, 20, 133, 1000, 1500, 672, 480, 523, 150, 509, 100, 518, 800, 709, 800, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 2, 50 +1014, Flower, Flower, 115, 700, 0, 170, 110, 2, 70, 75, 0, 5, 16, 12, 20, 20, 20, 20, 2, 2, 1, 3, 22, 128, 800, 800, 672, 480, 535, 100, 540, 10, 1199, 100, 526, 400, 565, 500, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 1, 10 +1013, EvilMushroom, Evil Mushroom, 110, 650, 0, 200, 110, 1, 65, 70, 4, 6, 16, 12, 10, 10, 35, 10, 1, 1, 1, 3, 22, 137, 800, 1800, 672, 480, 535, 500, 540, 10, 534, 100, 566, 500, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 2, 30 +1015, SantaSlime, Santa Slime, 120, 750, 0, 225, 0, 1, 75, 80, 2, 7, 1, 20, 1, 0, 30, 30, 1, 1, 1, 0, 21, 161, 1500, 1872, 672, 480, 512, 800, 513, 700, 514, 600, 519, 500, 527, 400, 538, 500, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 2, 40 +1012, Spider, Spider, 125, 800, 0, 235, 280, 1, 70, 85, 4, 6, 14, 13, 10, 10, 35, 10, 1, 1, 1, 0, 25, 175, 1000, 1500, 672, 480, 537, 500, 535, 100, 638, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 3, 50 +1010, Snake, Snake, 115, 850, 0, 250, 100, 1, 75, 90, 4, 6, 20, 11, 10, 10, 35, 10, 1, 1, 1, 0, 20, 133, 900, 1300, 672, 480, 524, 300, 0, 0, 714, 400, 714, 400, 710, 500, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 3, 40 +1026, MountainSnake, Mountain Snake, 130, 900, 0, 300, 100, 1, 80, 95, 4, 6, 20, 11, 10, 10, 35, 10, 1, 1, 1, 0, 20, 133, 1000, 1500, 672, 480, 532, 20, 641, 150, 715, 400, 715, 400, 711, 500, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 3, 40 +1034, GrassSnake, Grass Snake, 140, 1000, 0, 450, 100, 1, 80, 120, 2, 10, 20, 40, 10, 10, 40, 50, 1, 1, 1, 0, 20, 133, 500, 1100, 672, 480, 716, 400, 716, 400, 712, 500, 676, 500, 660, 350, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 3, 50 # ID, Name, JName, LV, HP, SP, EXP, JEXP, Range1, ATK1, ATK2, DEF, MDEF, STR, AGI, VIT, INT, DEX, LUK, Range2, Range3, Scale, Race, Element, Mode, Speed, ADelay, AMotion, DMotion, Drop1id, Drop1per, Drop2id, Drop2per, Drop3id, Drop3per, Drop4id, Drop4per, Drop5id, Drop5per, Drop6id, Drop6per, Drop7id, Drop7per, Drop8id, Drop8per, Item1, Item2, MEXP, ExpPer, MVP1id, MVP1per, MVP2id, MVP2per, MVP3id, MVP3per, mut_nr, mut_str% -1027, EasterFluffy, Easter Fluffy, 30, 500, 0, 55, 3, 1, 10, 12, 0, 5, 1, 1, 1, 0, 20, 25, 1, 1, 1, 3, 20, 129, 800, 1872, 672, 480, 1208, 2000, 1209, 2000, 1210, 2000, 1211, 1000, 1212, 1000, 1213, 200, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 1, 50 -1018, Pinkie, Pinkie, 30, 500, 0, 75, 3, 2, 7, 10, 0, 5, 1, 1, 1, 0, 20, 25, 2, 2, 1, 3, 20, 129, 800, 1872, 672, 480, 614, 800, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 1, 30 -1021, CaveSnake, Cave Snake, 30, 1000, 0, 150, 5, 1, 20, 15, 1, 5, 10, 1, 1, 0, 10, 10, 1, 1, 1, 3, 20, 129, 800, 1872, 672, 480, 612, 800, 610, 40, 713, 500, 717, 400, 717, 400, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 1, 40 -1025, LogHead, Log Head, 30, 500, 0, 120, 30, 1, 7, 10, 50, 5, 1, 1, 1, 0, 20, 25, 1, 1, 1, 3, 22, 129, 800, 1872, 672, 480, 569, 2000, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 1, 30 -1033, SeaSlime, Sea Slime, 70, 600, 0, 120, 9, 1, 30, 40, 3, 7, 1, 25, 1, 0, 30, 30, 1, 1, 1, 0, 41, 131, 1500, 1872, 672, 480, 535, 800, 657, 800, 518, 500, 510, 1000, 700, 100, 1199, 5000, 568, 100, 541, 50, 0, 0, 0, 0, , , , , , , 1, 60 +1023, FireSkull, Fire Skull, 180, 5000, 0, 2500, 100, 2, 100, 175, 35, 15, 30, 30, 20, 20, 25, 10, 1, 1, 1, 3, 23, 175, 600, 1600, 672, 480, 631, 1000, 701, 5000, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 2, 30 +1024, PoisonSkull, Poison Skull, 180, 5000, 0, 2500, 100, 2, 100, 175, 35, 15, 30, 30, 20, 20, 25, 10, 1, 1, 1, 3, 25, 175, 600, 1600, 672, 480, 631, 1000, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 2, 30 +1022, JackO, Jack O, 250, 10000, 0, 10000, 5000, 2, 150, 220, 40, 20, 35, 40, 25, 25, 35, 15, 1, 1, 1, 0, 20, 133, 250, 1500, 672, 480, 617, 300, 622, 400, 624, 400, 620, 400, 615, 300, 1203, 400, 1198, 10000, 616, 600, 0, 0, 0, 0, , , , , , , 4, 20 + + +#-- Resource mobs -- +# ID, Name, JName, LV, HP, SP, EXP, JEXP, Range1, ATK1, ATK2, DEF, MDEF, STR, AGI, VIT, INT, DEX, LUK, Range2, Range3, Scale, Race, Element, Mode, Speed, ADelay, AMotion, DMotion, Drop1id, Drop1per, Drop2id, Drop2per, Drop3id, Drop3per, Drop4id, Drop4per, Drop5id, Drop5per, Drop6id, Drop6per, Drop7id, Drop7per, Drop8id, Drop8per, Item1, Item2, MEXP, ExpPer, MVP1id, MVP1per, MVP2id, MVP2per, MVP3id, MVP3per, mut_nr, mut_str% +1027, EasterFluffy, Easter Fluffy, 30, 500, 0, 45, 3, 1, 10, 12, 0, 5, 1, 1, 1, 0, 20, 25, 1, 1, 1, 3, 20, 129, 800, 1872, 672, 480, 1208, 2000, 1209, 2000, 1210, 2000, 1211, 1000, 1212, 1000, 1213, 200, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 1, 50 +1018, Pinkie, Pinkie, 30, 500, 0, 60, 3, 2, 7, 10, 0, 5, 1, 1, 1, 0, 20, 25, 2, 2, 1, 3, 20, 129, 800, 1872, 672, 480, 614, 800, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 1, 30 +1021, CaveSnake, Cave Snake, 30, 1000, 0, 125, 5, 1, 20, 15, 1, 5, 10, 1, 1, 0, 10, 10, 1, 1, 1, 3, 20, 129, 800, 1872, 672, 480, 612, 800, 610, 40, 713, 500, 717, 400, 717, 400, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 1, 40 +1025, LogHead, Log Head, 30, 500, 0, 100, 30, 1, 7, 10, 50, 5, 1, 1, 1, 0, 20, 25, 1, 1, 1, 3, 22, 129, 800, 1872, 672, 480, 569, 2000, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 1, 30 +1033, SeaSlime, Sea Slime, 70, 600, 0, 100, 9, 1, 30, 40, 3, 7, 1, 25, 1, 0, 30, 30, 1, 1, 1, 0, 41, 131, 1500, 1872, 672, 480, 535, 800, 657, 800, 518, 500, 510, 1000, 700, 100, 1199, 5000, 568, 100, 541, 50, 0, 0, 0, 0, , , , , , , 1, 60 1029, MauvePlant, Mauve Plant, 1, 1, 0, 1, 1, 1, 0, 0, 100, 100, 0, 0, 0, 0, 0, 0, 1, 1, 1, 3, 22, 0, 800, 800, 672, 480, 680, 3000, 680, 3000, 680, 3000, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 0, 0 1030, CobaltPlant, Cobalt Plant, 1, 1, 0, 1, 1, 1, 0, 0, 100, 100, 0, 0, 0, 0, 0, 0, 1, 1, 1, 3, 22, 0, 800, 800, 672, 480, 681, 3000, 681, 3000, 681, 3000, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 0, 0 1031, GambogePlant, Gamboge Plant, 1, 1, 0, 1, 1, 1, 0, 0, 100, 100, 0, 0, 0, 0, 0, 0, 1, 1, 1, 3, 22, 0, 800, 800, 672, 480, 682, 3000, 682, 3000, 682, 3000, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 0, 0 1032, AlizarinPlant, Alizarin Plant, 1, 1, 0, 1, 1, 1, 0, 0, 100, 100, 0, 0, 0, 0, 0, 0, 1, 1, 1, 3, 22, 0, 800, 800, 672, 480, 683, 3000, 683, 3000, 683, 3000, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 0, 0 1035, Silkworm, Silkworm, 20, 1, 0, 1, 1, 1, 0, 0, 2, 10, 20, 11, 10, 10, 40, 10, 1, 1, 1, 0, 20, 129, 1300, 1100, 672, 480, 718, 5000, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 1, 40 -1028, Mouboo, Mouboo, 85, 1200, 0, 400, 40, 2, 55, 75, 40, 5, 15, 5, 15, 0, 25, 10, 2, 2, 1, 3, 20, 129, 600, 1872, 672, 480, 660, 200, 660, 100, 541, 750, 660, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 2, 40 - +1028, Mouboo, Mouboo, 85, 1200, 0, 350, 40, 2, 55, 75, 40, 5, 15, 5, 15, 0, 25, 10, 2, 2, 1, 3, 20, 129, 600, 1872, 672, 480, 660, 200, 660, 100, 541, 750, 660, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 2, 40 -- cgit v1.2.3-60-g2f50 From b7811901513c0648e91c697c2e8045ce397dd183 Mon Sep 17 00:00:00 2001 From: Fate Date: Thu, 4 Dec 2008 23:43:05 -0700 Subject: Replace grass snakes near demon mines entrance by bats --- npc/018-1_Woodland_mining_camp/_mobs.txt | 2 +- npc/_import.txt | 2 -- 2 files changed, 1 insertion(+), 3 deletions(-) diff --git a/npc/018-1_Woodland_mining_camp/_mobs.txt b/npc/018-1_Woodland_mining_camp/_mobs.txt index 7e06eed1..0a7c1c47 100644 --- a/npc/018-1_Woodland_mining_camp/_mobs.txt +++ b/npc/018-1_Woodland_mining_camp/_mobs.txt @@ -22,7 +22,7 @@ 018-1.gat,106,52,15,6 monster Cobalt Plant 1030,1,240000,120000,Mob018-1::On1030 018-1.gat,78,55,37,6 monster Red Slime 1008,7,100000,50000,Mob018-1::On1008 018-1.gat,145,24,10,9 monster Red Slime 1008,3,100000,50000,Mob018-1::On1008 -018-1.gat,68,89,14,17 monster Grass Snake 1034,3,100000,50000,Mob018-1::On1034 +018-1.gat,68,89,14,17 monster Bat 1017,3,100000,50000,Mob018-1::On1017 018-1.gat,160,31,11,18 monster Red Slime 1008,5,100000,50000,Mob018-1::On1008 diff --git a/npc/_import.txt b/npc/_import.txt index 77e9a46b..df218035 100644 --- a/npc/_import.txt +++ b/npc/_import.txt @@ -38,5 +38,3 @@ import: npc/020-1/_import.txt import: npc/020-2/_import.txt import: npc/020-3_Ice_cave/_import.txt import: npc/020-4_Ice_cave/_import.txt -import: npc/021-1_Tulimshar/_import.txt -import: npc/022-1_Beach_Cliffs/_import.txt -- cgit v1.2.3-60-g2f50 From 18e221a38d598450e53a6b1bc311643c6643ef7a Mon Sep 17 00:00:00 2001 From: Fate Date: Thu, 4 Dec 2008 23:51:29 -0700 Subject: Black scorpions near Demon Mines bookshelf respawn more frequently --- npc/013-3_Cave/_mobs.txt | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/npc/013-3_Cave/_mobs.txt b/npc/013-3_Cave/_mobs.txt index c0de99b6..c8ca6c38 100644 --- a/npc/013-3_Cave/_mobs.txt +++ b/npc/013-3_Cave/_mobs.txt @@ -3,7 +3,7 @@ 013-3.gat,28,89,16,52 monster Cave Snake 1021,10,120000,60000,Mob013-3::On1021 013-3.gat,61,22,2,2 monster Fire Skull 1023,3,120000,60000,Mob013-3::On1023 013-3.gat,81,22,2,2 monster Poison Skull 1024,3,120000,60000,Mob013-3::On1024 -013-3.gat,109,31,6,22 monster Black Scorpion 1009,20,80000,40000,Mob013-3::On1009 +013-3.gat,109,31,6,22 monster Black Scorpion 1009,20,50000,25000,Mob013-3::On1009 013-3.gat,119,84,27,38 monster Spider 1012,20,120000,40000,Mob013-3::On1012 013-3.gat,176,23,5,6 monster Spider 1012,10,100000,40000,Mob013-3::On1012 013-3.gat,82,75,2,2 monster Fire skull 1023,1,180000,60000,Mob013-3::On1023 -- cgit v1.2.3-60-g2f50 From c94b0ba8224669ccce43dd76ee80a389c00f3848 Mon Sep 17 00:00:00 2001 From: Fate Date: Fri, 5 Dec 2008 21:45:48 -0700 Subject: Fixed typo in bookcase --- npc/018-3_Cave/bookcase.txt | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/npc/018-3_Cave/bookcase.txt b/npc/018-3_Cave/bookcase.txt index b2e14e41..d56b3fca 100644 --- a/npc/018-3_Cave/bookcase.txt +++ b/npc/018-3_Cave/bookcase.txt @@ -12,7 +12,7 @@ close; L_Search: - mes "After searching the bookcase, you were able to find a few pasages that you can read."; + mes "After searching the bookcase, you were able to find a few passages that you can read."; next; mes "One of the describes an ancient barrier that guards a great treasure."; -- cgit v1.2.3-60-g2f50 From a9df17da76b5ec5dbd923142c4a801b61636c257 Mon Sep 17 00:00:00 2001 From: Jared Adams Date: Sat, 6 Dec 2008 12:33:48 +0000 Subject: Fix Jack's script some more --- npc/009-1_Hurnscald/jack.txt | 3 +++ 1 file changed, 3 insertions(+) diff --git a/npc/009-1_Hurnscald/jack.txt b/npc/009-1_Hurnscald/jack.txt index ed90135a..b61dca2f 100644 --- a/npc/009-1_Hurnscald/jack.txt +++ b/npc/009-1_Hurnscald/jack.txt @@ -226,6 +226,8 @@ L_Not_enough_money: L_Shield_state_3: mes "[Jack Lumber]"; mes "\"I hope that my shield will serve you well!\""; + next; + if (Inspector == 1) menu "Me too.", -, @@ -233,6 +235,7 @@ L_Shield_state_3: close; L_NohMask_Ask: + next; menu "I'll keep that in mind.", -, "Have you seen anything that might be connected to the recent robberies in town?", L_NohMask_Answer; -- cgit v1.2.3-60-g2f50 From b99d39653e3035cb1645c2ac1db571801622468c Mon Sep 17 00:00:00 2001 From: Piotr Rak Date: Sun, 7 Dec 2008 16:21:40 +0100 Subject: Fix typo --- npc/009-1_Hurnscald/old_woman.txt | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/npc/009-1_Hurnscald/old_woman.txt b/npc/009-1_Hurnscald/old_woman.txt index 5198f8ab..9f3d26ec 100644 --- a/npc/009-1_Hurnscald/old_woman.txt +++ b/npc/009-1_Hurnscald/old_woman.txt @@ -36,7 +36,7 @@ L_NohMask_Alibi: L_NohMask_Fake: if (Inspector == 9) goto L_NohMask_Fake_Satchel; - if (Inspector >= 3 && Inspector <= 6) got L_NohMask_Filler; + if (Inspector >= 3 && Inspector <= 6) goto L_NohMask_Filler; mes "[Old Woman]"; mes "\"I saw someone sneaking around town wearing a theater mask. It looked like one of the masks used by the troupe that was in town recently.\""; -- cgit v1.2.3-60-g2f50 From 90aa792ad22d26791320e083ef7ca99f942262e9 Mon Sep 17 00:00:00 2001 From: Fate Date: Tue, 9 Dec 2008 08:03:34 -0700 Subject: Fixed typo pointed out by ikufoo --- npc/018-3_Cave/bookcase.txt | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/npc/018-3_Cave/bookcase.txt b/npc/018-3_Cave/bookcase.txt index d56b3fca..d176caa3 100644 --- a/npc/018-3_Cave/bookcase.txt +++ b/npc/018-3_Cave/bookcase.txt @@ -17,7 +17,7 @@ L_Search: mes "One of the describes an ancient barrier that guards a great treasure."; mes ""; - mes "To get trough it, you need to consume the soul of a great pumpkin ghost."; + mes "To get through it, you need to consume the soul of a great pumpkin ghost."; next; mes "Another passage describes a ritual needed to open a certain cursed chest."; -- cgit v1.2.3-60-g2f50 From d3f480e2a893446b15deb3d6cc9503de86880c4d Mon Sep 17 00:00:00 2001 From: Fate Date: Tue, 9 Dec 2008 13:15:20 -0700 Subject: Updated news.txt to reflect experience point changes --- news.txt | 18 ++++++++++++++++++ 1 file changed, 18 insertions(+) diff --git a/news.txt b/news.txt index bdd12c82..4f61db67 100644 --- a/news.txt +++ b/news.txt @@ -1,3 +1,21 @@ +##3 Monster Mutations and Experience Point Changes +##3 2008-12-10 + +##0 We have rebalanced monster experience points +##0 and added two new mechanisms to make the game +##0 more challenging: monster mutations, by which +##0 monster attributes (and experience points) are +##0 slightly modified for each individual monster, +##0 and increased boni for shared kills: killing a +##0 monster with a group of fighters now yields +##0 significantly more experience points than +##0 killing it alone. To adjust for the latter +##0 increase, we have reduced base experience points +##0 for low and medium-level monsters, though we +##0 expect levelling to be easier overall. + +##2 The TMW development team + ##3 Mines and weddings! ##3 2008-10-11 -- cgit v1.2.3-60-g2f50 From e7555990a4d5811bfc0d05dcca4bbc0bda2289bd Mon Sep 17 00:00:00 2001 From: Jared Adams Date: Thu, 11 Dec 2008 18:16:56 +0000 Subject: Alter rules function to return read status --- npc/functions/game_rules.txt | 3 +++ 1 file changed, 3 insertions(+) diff --git a/npc/functions/game_rules.txt b/npc/functions/game_rules.txt index 83e69d73..d486e6f9 100644 --- a/npc/functions/game_rules.txt +++ b/npc/functions/game_rules.txt @@ -1,6 +1,8 @@ // function script GameRules { + set @read, 0; + menu "English", L_English, "Deutsch (German)", L_German, @@ -132,6 +134,7 @@ L_Polish: goto L_End; L_End: + set @read, 1; set TUT_var, TUT_var | 1; return; } -- cgit v1.2.3-60-g2f50 From 382d64ed75d5a0ade306f47fe539b962e76c9470 Mon Sep 17 00:00:00 2001 From: Jared Adams Date: Fri, 12 Dec 2008 04:35:16 +0000 Subject: Add 004-2 and name the snown town Nivalis --- data/004-2.wlk | Bin 0 -> 8530 bytes data/009-1.wlk | Bin 8779 -> 8779 bytes data/010-2.wlk | Bin 11774 -> 11774 bytes data/018-3.wlk | Bin 40004 -> 40004 bytes data/021-1.wlk | Bin 19042 -> 35604 bytes data/022-1.wlk | Bin 30004 -> 30004 bytes data/resnametable.txt | 4 + db/item_db.txt | 2 +- npc/004-1_Beach/_warps.txt | 2 + npc/004-2_Beach_House/_import.txt | 3 + npc/004-2_Beach_House/_mobs.txt | 7 + npc/004-2_Beach_House/_warps.txt | 10 ++ npc/020-1/_import.txt | 8 - npc/020-1/_mobs.txt | 7 - npc/020-1/_warps.txt | 9 -- npc/020-1/amrak.txt | 17 -- npc/020-1/monsters.txt | 14 -- npc/020-1/sexchanger.txt | 29 ---- npc/020-1/soul-menhir.txt | 8 - npc/020-1/startrek.txt | 20 --- npc/020-1_Nivalis/_import.txt | 8 + npc/020-1_Nivalis/_mobs.txt | 7 + npc/020-1_Nivalis/_warps.txt | 9 ++ npc/020-1_Nivalis/amrak.txt | 17 ++ npc/020-1_Nivalis/monsters.txt | 14 ++ npc/020-1_Nivalis/sexchanger.txt | 29 ++++ npc/020-1_Nivalis/soul-menhir.txt | 8 + npc/020-1_Nivalis/startrek.txt | 20 +++ npc/020-2/_import.txt | 5 - npc/020-2/_mobs.txt | 7 - npc/020-2/_warps.txt | 7 - npc/020-2/furquest.txt | 329 -------------------------------------- npc/020-2/shops.txt | 21 --- npc/020-2_Nivalis/_import.txt | 5 + npc/020-2_Nivalis/_mobs.txt | 7 + npc/020-2_Nivalis/_warps.txt | 7 + npc/020-2_Nivalis/furquest.txt | 329 ++++++++++++++++++++++++++++++++++++++ npc/020-2_Nivalis/shops.txt | 21 +++ npc/021-1_Tulimshar/_warps.txt | 3 - npc/_import.txt | 8 +- 40 files changed, 514 insertions(+), 487 deletions(-) create mode 100644 data/004-2.wlk create mode 100644 npc/004-2_Beach_House/_import.txt create mode 100644 npc/004-2_Beach_House/_mobs.txt create mode 100644 npc/004-2_Beach_House/_warps.txt delete mode 100644 npc/020-1/_import.txt delete mode 100644 npc/020-1/_mobs.txt delete mode 100644 npc/020-1/_warps.txt delete mode 100644 npc/020-1/amrak.txt delete mode 100644 npc/020-1/monsters.txt delete mode 100644 npc/020-1/sexchanger.txt delete mode 100644 npc/020-1/soul-menhir.txt delete mode 100644 npc/020-1/startrek.txt create mode 100644 npc/020-1_Nivalis/_import.txt create mode 100644 npc/020-1_Nivalis/_mobs.txt create mode 100644 npc/020-1_Nivalis/_warps.txt create mode 100644 npc/020-1_Nivalis/amrak.txt create mode 100644 npc/020-1_Nivalis/monsters.txt create mode 100644 npc/020-1_Nivalis/sexchanger.txt create mode 100644 npc/020-1_Nivalis/soul-menhir.txt create mode 100644 npc/020-1_Nivalis/startrek.txt delete mode 100644 npc/020-2/_import.txt delete mode 100644 npc/020-2/_mobs.txt delete mode 100644 npc/020-2/_warps.txt delete mode 100644 npc/020-2/furquest.txt delete mode 100644 npc/020-2/shops.txt create mode 100644 npc/020-2_Nivalis/_import.txt create mode 100644 npc/020-2_Nivalis/_mobs.txt create mode 100644 npc/020-2_Nivalis/_warps.txt create mode 100644 npc/020-2_Nivalis/furquest.txt create mode 100644 npc/020-2_Nivalis/shops.txt diff --git a/data/004-2.wlk b/data/004-2.wlk new file mode 100644 index 00000000..6248acc5 Binary files /dev/null and b/data/004-2.wlk differ diff --git a/data/009-1.wlk b/data/009-1.wlk index 32a3777c..87fa7a02 100644 Binary files a/data/009-1.wlk and b/data/009-1.wlk differ diff --git a/data/010-2.wlk b/data/010-2.wlk index 94fb92cd..880a6dfb 100644 Binary files a/data/010-2.wlk and b/data/010-2.wlk differ diff --git a/data/018-3.wlk b/data/018-3.wlk index ca2476bd..654c6bbc 100644 Binary files a/data/018-3.wlk and b/data/018-3.wlk differ diff --git a/data/021-1.wlk b/data/021-1.wlk index 5c21ddd0..0a56c731 100644 Binary files a/data/021-1.wlk and b/data/021-1.wlk differ diff --git a/data/022-1.wlk b/data/022-1.wlk index fa71f6cc..1e728154 100644 Binary files a/data/022-1.wlk and b/data/022-1.wlk differ diff --git a/data/resnametable.txt b/data/resnametable.txt index 9a330350..c7c65430 100644 --- a/data/resnametable.txt +++ b/data/resnametable.txt @@ -7,6 +7,7 @@ 002-4.gat#002-4.wlk# 003-1.gat#003-1.wlk# 004-1.gat#004-1.wlk# +004-2.gat#004-2.wlk# 005-1.gat#005-1.wlk# 005-3.gat#005-3.wlk# 006-1.gat#006-1.wlk# @@ -39,3 +40,6 @@ 020-2.gat#020-2.wlk# 020-3.gat#020-3.wlk# 020-4.gat#020-4.wlk# +021-1.gat#021-1.wlk# +021-2.gat#021-2.wlk# +022-1.gat#022-1.wlk# diff --git a/db/item_db.txt b/db/item_db.txt index 97bd6046..49d6f77e 100644 --- a/db/item_db.txt +++ b/db/item_db.txt @@ -350,7 +350,7 @@ 2138, PurpleDesertHat, Purple Desert Hat, 5, 5000, 1000, 10, , 3, , -1, 0, 10477567, 2, 256, , 0, 0, {}, {} 2139, DarkGreenDesertHat, Dark Green Desert Hat, 5, 5000, 1000, 10, , 3, , -1, 0, 10477567, 2, 256, , 0, 0, {}, {} -#ID, Name, Label, Type, Price, Sell, Weight, ATK, DEF, Range, Mbonus, Slot, Job, Gender, Loc, wLV, eLV, View, {UseScript}, {EquipScript} +#ID, Name, Label, Type, Price, Sell, Weight, ATK, DEF, Range, Mbonus, Slot, Job, Gender, Loc, wLV, eLV, View, {UseScript}, {EquipScript} 2140, RedCottonHeadBand, Red Cotton Head Band, 5, 3000, 500, 5, , 2, , 0, 0, 10477567, 2, 256, , 0, 0, {}, {} 2141, GreenCottonHeadBand, Green Cotton Head Band, 5, 3000, 500, 5, , 2, , 0, 0, 10477567, 2, 256, , 0, 0, {}, {} 2142, DarkBlueCottonHeadBand, Dark Blue Cotton Head Band, 5, 3000, 500, 5, , 2, , 0, 0, 10477567, 2, 256, , 0, 0, {}, {} diff --git a/npc/004-1_Beach/_warps.txt b/npc/004-1_Beach/_warps.txt index b6ccc7d0..97af769d 100644 --- a/npc/004-1_Beach/_warps.txt +++ b/npc/004-1_Beach/_warps.txt @@ -2,3 +2,5 @@ 004-1.gat,84,113 warp ToSandstorm 1,-1,002-1.gat,29,15 004-1.gat,37,111 warp ToBeach 1,-1,003-1.gat,141,21 +004-1.gat,80,31 warp ToHouse -1,-1,004-2.gat,21,28 +004-1.gat,86,27 warp To2ndFloor -1,-1,004-2.gat,57,65 diff --git a/npc/004-2_Beach_House/_import.txt b/npc/004-2_Beach_House/_import.txt new file mode 100644 index 00000000..32725dc8 --- /dev/null +++ b/npc/004-2_Beach_House/_import.txt @@ -0,0 +1,3 @@ +map: 004-2.gat +npc: npc/004-2_Beach_House/_mobs.txt +npc: npc/004-2_Beach_House/_warps.txt diff --git a/npc/004-2_Beach_House/_mobs.txt b/npc/004-2_Beach_House/_mobs.txt new file mode 100644 index 00000000..fada1e0d --- /dev/null +++ b/npc/004-2_Beach_House/_mobs.txt @@ -0,0 +1,7 @@ +// 004-2 Beach House mobs + + + +004-2.gat,0,0,0 script Mob004-2 -1,{ + end; +} diff --git a/npc/004-2_Beach_House/_warps.txt b/npc/004-2_Beach_House/_warps.txt new file mode 100644 index 00000000..8a1e4047 --- /dev/null +++ b/npc/004-2_Beach_House/_warps.txt @@ -0,0 +1,10 @@ +// 004-2 Beach House warps + +004-2.gat,39,20 warp ToRoom 0,-1,004-2.gat,75,29 +004-2.gat,75,30 warp ToRoom 0,-1,004-2.gat,38,21 +004-2.gat,21,29 warp ToOutside -1,-1,004-1.gat,80,32 +004-2.gat,62,28 warp ToBasement -1,-1,004-2.gat,21,62 +004-2.gat,20,62 warp To1stFloor -1,-1,004-2.gat,63,28 +004-2.gat,68,66 warp To1stFloor 0,-1,004-2.gat,35,21 +004-2.gat,36,20 warp To2ndFloor 0,-1,004-2.gat,68,65 +004-2.gat,57,66 warp ToOutside -1,-1,004-1.gat,86,28 diff --git a/npc/020-1/_import.txt b/npc/020-1/_import.txt deleted file mode 100644 index 2565ac9d..00000000 --- a/npc/020-1/_import.txt +++ /dev/null @@ -1,8 +0,0 @@ -map: 020-1.gat -npc: npc/020-1/_mobs.txt -npc: npc/020-1/_warps.txt -npc: npc/020-1/amrak.txt -npc: npc/020-1/monsters.txt -npc: npc/020-1/sexchanger.txt -npc: npc/020-1/soul-menhir.txt -npc: npc/020-1/startrek.txt diff --git a/npc/020-1/_mobs.txt b/npc/020-1/_mobs.txt deleted file mode 100644 index fa94c232..00000000 --- a/npc/020-1/_mobs.txt +++ /dev/null @@ -1,7 +0,0 @@ -// 020-1 mobs - - - -020-1.gat,0,0,0 script Mob020-1 -1,{ - end; -} diff --git a/npc/020-1/_warps.txt b/npc/020-1/_warps.txt deleted file mode 100644 index 36e0449a..00000000 --- a/npc/020-1/_warps.txt +++ /dev/null @@ -1,9 +0,0 @@ -// 020-1 warps - -020-1.gat,76,38 warp ToIceCave 1,-1,020-3.gat,31,28 -020-1.gat,47,48 warp ToClothesShop -1,-1,020-2.gat,25,33 -020-1.gat,66,52 warp ToHouse -1,-1,020-2.gat,72,68 -020-1.gat,70,127 warp toSnowField 2,-1,019-1.gat,70,22 -020-1.gat,64,82 warp toInn -1,-1,020-2.gat,111,31 -020-1.gat,86,46 warp toWeaponShop -1,-1,020-2.gat,32,72 -020-1.gat,56,90 warp ToPotionsShop -1,-1,020-2.gat,66,25 diff --git a/npc/020-1/amrak.txt b/npc/020-1/amrak.txt deleted file mode 100644 index 19979ca0..00000000 --- a/npc/020-1/amrak.txt +++ /dev/null @@ -1,17 +0,0 @@ -// - -020-1.gat,66,90,0 script Amrak 103, { - mes "[Amrak]"; - mes "\"This... stone..."; - mes "I have never seen a mineral like this"; - mes "before."; - mes "And some strange... aura... seems to"; - mes "emit from it.\""; - next; - mes "[Amrak]"; - mes "\"Where did it come from?"; - mes "How did it got here?"; - mes "What's its purpose?"; - mes "I will solve its riddle for sure.\""; - close; -} diff --git a/npc/020-1/monsters.txt b/npc/020-1/monsters.txt deleted file mode 100644 index fc33da8c..00000000 --- a/npc/020-1/monsters.txt +++ /dev/null @@ -1,14 +0,0 @@ -// Map: 020-1 -// This is Snow Town. -// - -020-1.gat,56,63,1,1 monster Maggot 1002,2,0,0,Mob11::OnMaggot - -020-1.gat,0,0,0 script Mob11 -1,{ -OnMaggot: - set @mobID, 1002; - callfunc "MobPoints"; - break; - - end; -} diff --git a/npc/020-1/sexchanger.txt b/npc/020-1/sexchanger.txt deleted file mode 100644 index 168f47a3..00000000 --- a/npc/020-1/sexchanger.txt +++ /dev/null @@ -1,29 +0,0 @@ -// - -020-1.gat,50,49,0 script Xanith 136,{ - mes "[Xanith the Surgeon]"; - mes "\"No sex changes right now, sorry.\""; - close; - - mes "[Xanith the Surgeon]"; - mes "\"Are you tired of being what you are?\""; - next; - - mes "[Xanith the Surgeon]"; - mes "\"Would you maybe be interested in a sex change?\""; - next; - - mes "[Server]"; - mes "\"Warning: All the character in your account will get the sex changed.\""; - mes "\"Also you probably will require to restart the client to notice a change.\""; - next; - - menu - "Please do, my dear...", L_Change, - "Leave alone my family treasure!", -; - close; - -L_Change: -// changesex; - close; -} diff --git a/npc/020-1/soul-menhir.txt b/npc/020-1/soul-menhir.txt deleted file mode 100644 index 3d0bc82a..00000000 --- a/npc/020-1/soul-menhir.txt +++ /dev/null @@ -1,8 +0,0 @@ -// - -020-1.gat,64,89,0 script Soul Menhir 144, { - set @map$, "020-1.gat"; - set @x, 64; - set @y, 90; - callfunc "SoulMenhir"; -} diff --git a/npc/020-1/startrek.txt b/npc/020-1/startrek.txt deleted file mode 100644 index 5c8847ad..00000000 --- a/npc/020-1/startrek.txt +++ /dev/null @@ -1,20 +0,0 @@ -// - -020-1.gat,79,77,0 script Kirk 133,{ - mes "[Capt. Kirk]"; - mes "\"Spock: We're breaking the prime directive."; - mes "This is not the right way to have the first contact.\""; - close; -} - -020-1.gat,81,77,0 script Spock 134,{ - mes "[Spock]"; - mes "\"Live long and prosper captain.\""; - next; - - mes "[Spock]"; - mes "\"trr...Spock to Scotty..."; - mes "Beam me to the elves village..."; - mes "I will hide there.\""; - close; -} diff --git a/npc/020-1_Nivalis/_import.txt b/npc/020-1_Nivalis/_import.txt new file mode 100644 index 00000000..440060d8 --- /dev/null +++ b/npc/020-1_Nivalis/_import.txt @@ -0,0 +1,8 @@ +map: 020-1.gat +npc: npc/020-1_Nivalis/_mobs.txt +npc: npc/020-1_Nivalis/_warps.txt +npc: npc/020-1_Nivalis/amrak.txt +npc: npc/020-1_Nivalis/monsters.txt +npc: npc/020-1_Nivalis/sexchanger.txt +npc: npc/020-1_Nivalis/soul-menhir.txt +npc: npc/020-1_Nivalis/startrek.txt diff --git a/npc/020-1_Nivalis/_mobs.txt b/npc/020-1_Nivalis/_mobs.txt new file mode 100644 index 00000000..64a7e46c --- /dev/null +++ b/npc/020-1_Nivalis/_mobs.txt @@ -0,0 +1,7 @@ +// 020-1 Nivalis mobs + + + +020-1.gat,0,0,0 script Mob020-1 -1,{ + end; +} diff --git a/npc/020-1_Nivalis/_warps.txt b/npc/020-1_Nivalis/_warps.txt new file mode 100644 index 00000000..c9578dfc --- /dev/null +++ b/npc/020-1_Nivalis/_warps.txt @@ -0,0 +1,9 @@ +// 020-1 Nivalis warps + +020-1.gat,76,38 warp ToIceCave 1,-1,020-3.gat,31,28 +020-1.gat,47,48 warp ToClothesShop -1,-1,020-2.gat,25,33 +020-1.gat,66,52 warp ToHouse -1,-1,020-2.gat,72,68 +020-1.gat,70,127 warp toSnowField 2,-1,019-1.gat,70,22 +020-1.gat,64,82 warp toInn -1,-1,020-2.gat,111,31 +020-1.gat,86,46 warp toWeaponShop -1,-1,020-2.gat,32,72 +020-1.gat,56,90 warp ToPotionsShop -1,-1,020-2.gat,66,25 diff --git a/npc/020-1_Nivalis/amrak.txt b/npc/020-1_Nivalis/amrak.txt new file mode 100644 index 00000000..19979ca0 --- /dev/null +++ b/npc/020-1_Nivalis/amrak.txt @@ -0,0 +1,17 @@ +// + +020-1.gat,66,90,0 script Amrak 103, { + mes "[Amrak]"; + mes "\"This... stone..."; + mes "I have never seen a mineral like this"; + mes "before."; + mes "And some strange... aura... seems to"; + mes "emit from it.\""; + next; + mes "[Amrak]"; + mes "\"Where did it come from?"; + mes "How did it got here?"; + mes "What's its purpose?"; + mes "I will solve its riddle for sure.\""; + close; +} diff --git a/npc/020-1_Nivalis/monsters.txt b/npc/020-1_Nivalis/monsters.txt new file mode 100644 index 00000000..fc33da8c --- /dev/null +++ b/npc/020-1_Nivalis/monsters.txt @@ -0,0 +1,14 @@ +// Map: 020-1 +// This is Snow Town. +// + +020-1.gat,56,63,1,1 monster Maggot 1002,2,0,0,Mob11::OnMaggot + +020-1.gat,0,0,0 script Mob11 -1,{ +OnMaggot: + set @mobID, 1002; + callfunc "MobPoints"; + break; + + end; +} diff --git a/npc/020-1_Nivalis/sexchanger.txt b/npc/020-1_Nivalis/sexchanger.txt new file mode 100644 index 00000000..168f47a3 --- /dev/null +++ b/npc/020-1_Nivalis/sexchanger.txt @@ -0,0 +1,29 @@ +// + +020-1.gat,50,49,0 script Xanith 136,{ + mes "[Xanith the Surgeon]"; + mes "\"No sex changes right now, sorry.\""; + close; + + mes "[Xanith the Surgeon]"; + mes "\"Are you tired of being what you are?\""; + next; + + mes "[Xanith the Surgeon]"; + mes "\"Would you maybe be interested in a sex change?\""; + next; + + mes "[Server]"; + mes "\"Warning: All the character in your account will get the sex changed.\""; + mes "\"Also you probably will require to restart the client to notice a change.\""; + next; + + menu + "Please do, my dear...", L_Change, + "Leave alone my family treasure!", -; + close; + +L_Change: +// changesex; + close; +} diff --git a/npc/020-1_Nivalis/soul-menhir.txt b/npc/020-1_Nivalis/soul-menhir.txt new file mode 100644 index 00000000..3d0bc82a --- /dev/null +++ b/npc/020-1_Nivalis/soul-menhir.txt @@ -0,0 +1,8 @@ +// + +020-1.gat,64,89,0 script Soul Menhir 144, { + set @map$, "020-1.gat"; + set @x, 64; + set @y, 90; + callfunc "SoulMenhir"; +} diff --git a/npc/020-1_Nivalis/startrek.txt b/npc/020-1_Nivalis/startrek.txt new file mode 100644 index 00000000..5c8847ad --- /dev/null +++ b/npc/020-1_Nivalis/startrek.txt @@ -0,0 +1,20 @@ +// + +020-1.gat,79,77,0 script Kirk 133,{ + mes "[Capt. Kirk]"; + mes "\"Spock: We're breaking the prime directive."; + mes "This is not the right way to have the first contact.\""; + close; +} + +020-1.gat,81,77,0 script Spock 134,{ + mes "[Spock]"; + mes "\"Live long and prosper captain.\""; + next; + + mes "[Spock]"; + mes "\"trr...Spock to Scotty..."; + mes "Beam me to the elves village..."; + mes "I will hide there.\""; + close; +} diff --git a/npc/020-2/_import.txt b/npc/020-2/_import.txt deleted file mode 100644 index f71241f7..00000000 --- a/npc/020-2/_import.txt +++ /dev/null @@ -1,5 +0,0 @@ -map: 020-2.gat -npc: npc/020-2/_mobs.txt -npc: npc/020-2/_warps.txt -npc: npc/020-2/furquest.txt -npc: npc/020-2/shops.txt diff --git a/npc/020-2/_mobs.txt b/npc/020-2/_mobs.txt deleted file mode 100644 index 4289bb7e..00000000 --- a/npc/020-2/_mobs.txt +++ /dev/null @@ -1,7 +0,0 @@ -// 020-2 mobs - - - -020-2.gat,0,0,0 script Mob020-2 -1,{ - end; -} diff --git a/npc/020-2/_warps.txt b/npc/020-2/_warps.txt deleted file mode 100644 index 2306316d..00000000 --- a/npc/020-2/_warps.txt +++ /dev/null @@ -1,7 +0,0 @@ -// 020-2 warps - -020-2.gat,25,35 warp ToOutside -1,-1,020-1.gat,47,50 -020-2.gat,64,25 warp ToOutside -1,-1,020-1.gat,55,90 -020-2.gat,111,32 warp ToOutside -1,-1,020-1.gat,64,83 -020-2.gat,32,73 warp ToOutside -1,-1,020-1.gat,84,48 -020-2.gat,72,70 warp ToOutside -1,-1,020-1.gat,66,54 diff --git a/npc/020-2/furquest.txt b/npc/020-2/furquest.txt deleted file mode 100644 index 4d67f8c4..00000000 --- a/npc/020-2/furquest.txt +++ /dev/null @@ -1,329 +0,0 @@ -//################################################################################# -// Script by Shaili and QOAL -//################################################################################# - -// Santa's Inn - Agostine, The Legendary Tailor -020-2.gat,102,28,0 script Agostine 137, { - if (QUEST_WG_state == 1) goto L_State_0_3; - if (QUEST_WG_state == 2) goto L_State_1; - if (QUEST_WG_state == 3) goto L_State_2; - if (QUEST_WG_state == 4) goto L_State_4; - if (QUEST_WG_state == 5) goto L_State_4_success; - if (QUEST_WG_state == 6) goto L_State_6; - if (QUEST_WG_state == 7) goto L_State_11; - if (QUEST_WG_state == 8) goto L_State_12; - if (QUEST_WG_state >= 9) goto L_State_13; - - mes "\"This goes up, this goes left...\""; - next; - mes "\"Mmmm...?\""; - next; - mes "[Agostine, The Legendary Tailor]"; - mes "\"Oh, a customer! Let me introduce myself! My name is Agostine!"; - mes "Some people say that I am the best tailor in the world,"; - mes "but I think I am the best one in the universe!"; - mes "So, What can I do for you, my friend?\""; - next; - menu - "I want something new for my wardrobe!", L_State_0_1, - "Oh, nothing, thanks!", -; - close; - -// Quest #0 - Beginning - Needed: Iron Potion - -L_State_0_1: - mes "[Agostine, The Legendary Tailor]"; - mes "\"Well.. you know... working so hard makes me so tired!"; - mes "Can you bring me something tasty to drink, my friend?\""; - next; - menu - "Sure, what kind of drink you like?", L_State_0_2, - "I'm not your waiter!", -; - close; - -L_State_0_2: - mes "[Agostine, The Legendary Tailor]"; - mes "\"Here we do not have a bar. Let me taste different beverages."; - mes "I want something new to drink.\""; - next; - menu - "I'll bring you different drinks to try!", L_State_Accept, - "Maybe a bar will open soon, wait for it.", -; - close; - -L_State_Accept: - mes "[Agostine, The Legendary Tailor]"; - mes "\"Thanks so much.\""; - set QUEST_WG_state, 1; - close; - -L_State_0_3: - mes "[Agostine, The Legendary Tailor]"; - mes "\"Well, what have you brought me?\""; - next; - menu - "A Cactus Drink.", L_State_0_4, - "A Cactus Potion.", L_State_0_5, - "Some milk.", L_State_0_6, - "A pint of beer.", L_State_0_7, - "A Iron potion.", L_State_0_9, - "A Concentration Potion.", L_State_0_8, - "Nothing, at the moment.", -; - close; - -L_State_0_4: - mes "[Agostine, The Legendary Tailor]"; - mes "\"So, a Cactus Drink?\""; - if (countitem(501) < 1) goto L_State_neg; - next; - delitem 501, 1; - goto L_State_bad; - close; - -L_State_0_5: - mes "[Agostine, The Legendary Tailor]"; - mes "\"So, a Cactus Potion?\""; - if (countitem(502) < 1) goto L_State_neg; - next; - delitem 502, 1; - goto L_State_bad; - close; - -L_State_0_6: - mes "[Agostine, The Legendary Tailor]"; - mes "\"So, some milk for me?\""; - if (countitem(527) < 1) goto L_State_neg; - delitem 527, 1; - goto L_State_bad; - close; - -L_State_0_7: - mes "[Agostine, The Legendary Tailor]"; - mes "\"So, a beer?\""; - if (countitem(539) < 1) goto L_State_neg; - next; - delitem 539, 1; - goto L_State_bad; - close; - -L_State_0_8: - mes "[Agostine, The Legendary Tailor]"; - mes "\"So, a Concentration Potion?\""; - if (countitem(568) < 1) goto L_State_neg; - next; - delitem 568, 1; - goto L_State_bad; - close; - -L_State_0_9: - mes "[Agostine, The Legendary Tailor]"; - mes "\"So, an Iron Potion?\""; - if (countitem(567) < 1) goto L_State_neg; - next; - delitem 567, 1; - mes "Agostine looks pleased as he drinks the potion."; - next; - mes "[Agostine, The Legendary Tailor]"; - mes "\"Oh! This is damn good! I feel a new man, my friend!\""; - next; - set zeny, zeny+500; - mes "[Agostine, The Legendary Tailor]"; - mes "\"This is a little reward for your help. Take 500 GP, my friend!\""; - set QUEST_WG_state, 2; - close; - -L_State_neg: - mes "[Agostine, The Legendary Tailor]"; - mes "\"Seems that you lied. You don't have the drink you told me.\""; - close; - -L_State_bad: - mes "[Agostine, The Legendary Tailor]"; - mes "\"Well, I don't like it so much. Bring me something else.\""; - close; - -// First Quest: edited version of Forest Bow Quest - Needed: about 30 White Furs and 15.000 GP - -L_State_1: - mes "[Agostine, The Legendary Tailor]"; - mes "\"Mmmm... Let me see... This year light colours are fashionable!"; - mes "Would you like a pair of snow-white Winter Gloves?\""; - next; - menu - "No, thanks. I love dark clothes...", -, - "You really can do this for me?", L_State_2; - close; - -L_State_2: - mes "[Agostine, The Legendary Tailor]"; - mes "\"Well, Winter Gloves are so fashionable for their lovable fur!"; - mes "Only the best furs can be saw for these gloves!"; - mes "But, as you see, I am a tailor, not a hunter! So, why don't you bring me the best fluffy's fur you can see?\""; - set QUEST_WG_state, 3; - next; - menu - "You are crazy! I won't kill any animal for this!", -, - "Sure, I will be back soon!", L_State_3; - close; - -L_State_3: - mes "[Agostine, The Legendary Tailor]"; - mes "\"Remember, I want the best of fur!\""; - set QUEST_WG_state, 4; - next; - close; - -L_State_4: - mes "[Agostine, The Legendary Tailor]"; - mes "\"Oh, my friend! Have you brought me some good furs?\""; - if (countitem(611) < 1) close; - next; - menu - "Here, take a look!", L_State_4_try, - "Yes, but I need it for something else.", -; - close; - -L_State_4_try: - mes "[Agostine, The Legendary Tailor]"; - mes "\"Let me see, my friend! It needs to be perfect for my gloves!\""; - mes "Agostine examines the patch of fur."; - next; - delitem 611, 1; - set @Temp1,rand(30); - if (@Temp1 == 0) goto L_State_4_success; - mes "Agostine throws away the white fur."; - next; - mes "[Agostine, The Legendary Tailor]"; - mes "\"It was awfully cut! You should pay more attention when you kill fluffies!\""; - if (countitem(611) < 1) close; - next; - menu - "Here I have another one!", L_State_4_try, - "Sorry, I will be careful...", -; - close; - -L_State_4_success: - mes "Agostine turns into a smile"; - next; - mes "[Agostine, The Legendary Tailor]"; - mes "\"It's perfect! Perfect! Good job, my friend! I will prepare your gloves right now!\""; - next; - set QUEST_WG_state, 5; - goto L_State_5; - -L_State_5: - mes "[Agostine, The Legendary Tailor]"; - mes "\"Ehm, my friend, my work is not free. I need 15,000 GP for the work.\""; - next; - menu - "You are not a tailor, you are a thief!!", -, - "I think it's a reasonable price...", L_State_5_pay; - close; - -L_State_5_pay: - if (zeny < 15000) goto L_State_5_nocash; - set zeny, zeny-15000; - getitem 563, 1; - set QUEST_WG_state, 6; - mes "[Agostine, The Legendary Tailor]"; - mes "\"Here they are. You will have the more fashionable hands in the world!\""; - close; - -L_State_5_nocash: - mes "[Agostine, The Legendary Tailor]"; - mes "\"Seems like you are out of cash. Come back when you have the money.\""; - close; - -L_State_6: - mes "[Agostine, The Legendary Tailor]"; - mes "\"Oh, I remember you! Your gloves are sooo fashionable, my friend!"; - mes "Well, I have a good news for you. In this issue of 'TMW Fashion'"; - mes "I saw a pretty accessory, a pair of Furry Boots, my friend."; - mes "I can make your own pair, if you want!\""; - next; - menu - "It's a great idea!", L_State_10, - "I'm glamourous enough, thanks", -; - close; - -// Start of Second Quest: Furry Boots - Needed: About 30 White Furs, 1 pair of Boots and 15.000 GP -L_State_10: - mes "[Agostine, The Legendary Tailor]"; - mes "\"Perfect! For satisfying your request I need another perfect White Fur"; - mes "and a pair of Boots, like those you can find in the mines."; - mes "They will make you lovely, my friend!\""; - set QUEST_WG_state, 7; - close; - -L_State_11: - mes "[Agostine, The Legendary Tailor]"; - mes "\"So, my friend, have you brought me the right Fur?\""; - if (countitem(611) < 1) close; - next; - menu - "Sure, I'm a fluffy hunter!", L_State_11_try, - "Not yet, sorry.", -; - close; - -L_State_11_try: - mes "[Agostine, The Legendary Tailor]"; - mes "\"I'd rather see the patch of fur, first.\""; - next; - mes "Agostine examines the patch of fur."; - next; - delitem 611, 1; - set @Temp2,rand(30); - if (@Temp2 == 0) goto L_State_11_success; - mes "Agostine rips the white fur."; - next; - mes "[Agostine, The Legendary Tailor]"; - mes "\"That fur was terrible. I won't work with it!\""; - if (countitem(611) < 1) close; - next; - menu - "Well, maybe this is better!", L_State_11_try, - "I will hunt other fluffies...", -; - close; - -L_State_11_success: - mes "Agostine turns into a smile"; - next; - mes "[Agostine, The Legendary Tailor]"; - mes "\"This one is good enough, my friend. Good job.\""; - delitem 611, 1; - set QUEST_WG_state, 8; - goto L_State_12; - -L_State_12: - mes "[Agostine, The Legendary Tailor]"; - mes "\"I need also a pair of Boots for the work."; - mes "And my payment, obviously. 15,000 GP is right.\""; - next; - menu - "Sure, here it is all.", L_State_12_pay, - "I missed something, I will be back soon!", -; - close; - -L_State_12_pay: - if (zeny < 15000) goto L_State_12_missing; - if (countitem(528) < 1) goto L_State_12_missing; - set zeny, zeny-15000; - delitem 528, 1; - getitem 655, 1; - set QUEST_WG_state, 9; - mes "[Agostine, The Legendary Tailor]"; - mes "\"Enjoy your new boots, my friend!\""; - close; - -L_State_12_missing: - mes "[Agostine, The Legendary Tailor]"; - mes "\"Seems you have forgotten something. Check your inventory"; - mes "and your pockets!\""; - close; - -L_State_13: - mes "[Agostine, The Legendary Tailor]"; - mes "\"You are so glamourous, my dear friend!"; - mes "I have done a very good job on your clothes!\""; - close; -} diff --git a/npc/020-2/shops.txt b/npc/020-2/shops.txt deleted file mode 100644 index f3d9dedc..00000000 --- a/npc/020-2/shops.txt +++ /dev/null @@ -1,21 +0,0 @@ -// Snow town shops - -// Clothes shop -020-2.gat,27,26,0 shop Taylor 137,523:2000,524:1600,543:800,544:5000,546:10000,586:1000,610,2000 -// Weapons shop -020-2.gat,25,65,0 shop Bracco 135,1201:50,521:1000,522:100,545:20000,529:5 -// Potions shop -020-2.gat,75,26,0 shop Mede 103,501:50,502:70,567:500,568:500 - -// INN -020-2.gat,111,23,0 script Kane 120,{ - set @npcName$, "Kane the Inn Keeper"; - set @cost, 100; - - mes "[" + @npcName$ + "]"; - mes "\"Welcome strangers."; - mes "What? You've already seen an INN like mine?"; - mes "That's impossible!\""; - next; - callfunc "Inn"; -} diff --git a/npc/020-2_Nivalis/_import.txt b/npc/020-2_Nivalis/_import.txt new file mode 100644 index 00000000..159d1e61 --- /dev/null +++ b/npc/020-2_Nivalis/_import.txt @@ -0,0 +1,5 @@ +map: 020-2.gat +npc: npc/020-2_Nivalis/_mobs.txt +npc: npc/020-2_Nivalis/_warps.txt +npc: npc/020-2_Nivalis/furquest.txt +npc: npc/020-2_Nivalis/shops.txt diff --git a/npc/020-2_Nivalis/_mobs.txt b/npc/020-2_Nivalis/_mobs.txt new file mode 100644 index 00000000..1b1c6e2b --- /dev/null +++ b/npc/020-2_Nivalis/_mobs.txt @@ -0,0 +1,7 @@ +// 020-2 Nivalis mobs + + + +020-2.gat,0,0,0 script Mob020-2 -1,{ + end; +} diff --git a/npc/020-2_Nivalis/_warps.txt b/npc/020-2_Nivalis/_warps.txt new file mode 100644 index 00000000..47f71d27 --- /dev/null +++ b/npc/020-2_Nivalis/_warps.txt @@ -0,0 +1,7 @@ +// 020-2 Nivalis warps + +020-2.gat,25,35 warp ToOutside -1,-1,020-1.gat,47,50 +020-2.gat,64,25 warp ToOutside -1,-1,020-1.gat,55,90 +020-2.gat,111,32 warp ToOutside -1,-1,020-1.gat,64,83 +020-2.gat,32,73 warp ToOutside -1,-1,020-1.gat,84,48 +020-2.gat,72,70 warp ToOutside -1,-1,020-1.gat,66,54 diff --git a/npc/020-2_Nivalis/furquest.txt b/npc/020-2_Nivalis/furquest.txt new file mode 100644 index 00000000..4d67f8c4 --- /dev/null +++ b/npc/020-2_Nivalis/furquest.txt @@ -0,0 +1,329 @@ +//################################################################################# +// Script by Shaili and QOAL +//################################################################################# + +// Santa's Inn - Agostine, The Legendary Tailor +020-2.gat,102,28,0 script Agostine 137, { + if (QUEST_WG_state == 1) goto L_State_0_3; + if (QUEST_WG_state == 2) goto L_State_1; + if (QUEST_WG_state == 3) goto L_State_2; + if (QUEST_WG_state == 4) goto L_State_4; + if (QUEST_WG_state == 5) goto L_State_4_success; + if (QUEST_WG_state == 6) goto L_State_6; + if (QUEST_WG_state == 7) goto L_State_11; + if (QUEST_WG_state == 8) goto L_State_12; + if (QUEST_WG_state >= 9) goto L_State_13; + + mes "\"This goes up, this goes left...\""; + next; + mes "\"Mmmm...?\""; + next; + mes "[Agostine, The Legendary Tailor]"; + mes "\"Oh, a customer! Let me introduce myself! My name is Agostine!"; + mes "Some people say that I am the best tailor in the world,"; + mes "but I think I am the best one in the universe!"; + mes "So, What can I do for you, my friend?\""; + next; + menu + "I want something new for my wardrobe!", L_State_0_1, + "Oh, nothing, thanks!", -; + close; + +// Quest #0 - Beginning - Needed: Iron Potion + +L_State_0_1: + mes "[Agostine, The Legendary Tailor]"; + mes "\"Well.. you know... working so hard makes me so tired!"; + mes "Can you bring me something tasty to drink, my friend?\""; + next; + menu + "Sure, what kind of drink you like?", L_State_0_2, + "I'm not your waiter!", -; + close; + +L_State_0_2: + mes "[Agostine, The Legendary Tailor]"; + mes "\"Here we do not have a bar. Let me taste different beverages."; + mes "I want something new to drink.\""; + next; + menu + "I'll bring you different drinks to try!", L_State_Accept, + "Maybe a bar will open soon, wait for it.", -; + close; + +L_State_Accept: + mes "[Agostine, The Legendary Tailor]"; + mes "\"Thanks so much.\""; + set QUEST_WG_state, 1; + close; + +L_State_0_3: + mes "[Agostine, The Legendary Tailor]"; + mes "\"Well, what have you brought me?\""; + next; + menu + "A Cactus Drink.", L_State_0_4, + "A Cactus Potion.", L_State_0_5, + "Some milk.", L_State_0_6, + "A pint of beer.", L_State_0_7, + "A Iron potion.", L_State_0_9, + "A Concentration Potion.", L_State_0_8, + "Nothing, at the moment.", -; + close; + +L_State_0_4: + mes "[Agostine, The Legendary Tailor]"; + mes "\"So, a Cactus Drink?\""; + if (countitem(501) < 1) goto L_State_neg; + next; + delitem 501, 1; + goto L_State_bad; + close; + +L_State_0_5: + mes "[Agostine, The Legendary Tailor]"; + mes "\"So, a Cactus Potion?\""; + if (countitem(502) < 1) goto L_State_neg; + next; + delitem 502, 1; + goto L_State_bad; + close; + +L_State_0_6: + mes "[Agostine, The Legendary Tailor]"; + mes "\"So, some milk for me?\""; + if (countitem(527) < 1) goto L_State_neg; + delitem 527, 1; + goto L_State_bad; + close; + +L_State_0_7: + mes "[Agostine, The Legendary Tailor]"; + mes "\"So, a beer?\""; + if (countitem(539) < 1) goto L_State_neg; + next; + delitem 539, 1; + goto L_State_bad; + close; + +L_State_0_8: + mes "[Agostine, The Legendary Tailor]"; + mes "\"So, a Concentration Potion?\""; + if (countitem(568) < 1) goto L_State_neg; + next; + delitem 568, 1; + goto L_State_bad; + close; + +L_State_0_9: + mes "[Agostine, The Legendary Tailor]"; + mes "\"So, an Iron Potion?\""; + if (countitem(567) < 1) goto L_State_neg; + next; + delitem 567, 1; + mes "Agostine looks pleased as he drinks the potion."; + next; + mes "[Agostine, The Legendary Tailor]"; + mes "\"Oh! This is damn good! I feel a new man, my friend!\""; + next; + set zeny, zeny+500; + mes "[Agostine, The Legendary Tailor]"; + mes "\"This is a little reward for your help. Take 500 GP, my friend!\""; + set QUEST_WG_state, 2; + close; + +L_State_neg: + mes "[Agostine, The Legendary Tailor]"; + mes "\"Seems that you lied. You don't have the drink you told me.\""; + close; + +L_State_bad: + mes "[Agostine, The Legendary Tailor]"; + mes "\"Well, I don't like it so much. Bring me something else.\""; + close; + +// First Quest: edited version of Forest Bow Quest - Needed: about 30 White Furs and 15.000 GP + +L_State_1: + mes "[Agostine, The Legendary Tailor]"; + mes "\"Mmmm... Let me see... This year light colours are fashionable!"; + mes "Would you like a pair of snow-white Winter Gloves?\""; + next; + menu + "No, thanks. I love dark clothes...", -, + "You really can do this for me?", L_State_2; + close; + +L_State_2: + mes "[Agostine, The Legendary Tailor]"; + mes "\"Well, Winter Gloves are so fashionable for their lovable fur!"; + mes "Only the best furs can be saw for these gloves!"; + mes "But, as you see, I am a tailor, not a hunter! So, why don't you bring me the best fluffy's fur you can see?\""; + set QUEST_WG_state, 3; + next; + menu + "You are crazy! I won't kill any animal for this!", -, + "Sure, I will be back soon!", L_State_3; + close; + +L_State_3: + mes "[Agostine, The Legendary Tailor]"; + mes "\"Remember, I want the best of fur!\""; + set QUEST_WG_state, 4; + next; + close; + +L_State_4: + mes "[Agostine, The Legendary Tailor]"; + mes "\"Oh, my friend! Have you brought me some good furs?\""; + if (countitem(611) < 1) close; + next; + menu + "Here, take a look!", L_State_4_try, + "Yes, but I need it for something else.", -; + close; + +L_State_4_try: + mes "[Agostine, The Legendary Tailor]"; + mes "\"Let me see, my friend! It needs to be perfect for my gloves!\""; + mes "Agostine examines the patch of fur."; + next; + delitem 611, 1; + set @Temp1,rand(30); + if (@Temp1 == 0) goto L_State_4_success; + mes "Agostine throws away the white fur."; + next; + mes "[Agostine, The Legendary Tailor]"; + mes "\"It was awfully cut! You should pay more attention when you kill fluffies!\""; + if (countitem(611) < 1) close; + next; + menu + "Here I have another one!", L_State_4_try, + "Sorry, I will be careful...", -; + close; + +L_State_4_success: + mes "Agostine turns into a smile"; + next; + mes "[Agostine, The Legendary Tailor]"; + mes "\"It's perfect! Perfect! Good job, my friend! I will prepare your gloves right now!\""; + next; + set QUEST_WG_state, 5; + goto L_State_5; + +L_State_5: + mes "[Agostine, The Legendary Tailor]"; + mes "\"Ehm, my friend, my work is not free. I need 15,000 GP for the work.\""; + next; + menu + "You are not a tailor, you are a thief!!", -, + "I think it's a reasonable price...", L_State_5_pay; + close; + +L_State_5_pay: + if (zeny < 15000) goto L_State_5_nocash; + set zeny, zeny-15000; + getitem 563, 1; + set QUEST_WG_state, 6; + mes "[Agostine, The Legendary Tailor]"; + mes "\"Here they are. You will have the more fashionable hands in the world!\""; + close; + +L_State_5_nocash: + mes "[Agostine, The Legendary Tailor]"; + mes "\"Seems like you are out of cash. Come back when you have the money.\""; + close; + +L_State_6: + mes "[Agostine, The Legendary Tailor]"; + mes "\"Oh, I remember you! Your gloves are sooo fashionable, my friend!"; + mes "Well, I have a good news for you. In this issue of 'TMW Fashion'"; + mes "I saw a pretty accessory, a pair of Furry Boots, my friend."; + mes "I can make your own pair, if you want!\""; + next; + menu + "It's a great idea!", L_State_10, + "I'm glamourous enough, thanks", -; + close; + +// Start of Second Quest: Furry Boots - Needed: About 30 White Furs, 1 pair of Boots and 15.000 GP +L_State_10: + mes "[Agostine, The Legendary Tailor]"; + mes "\"Perfect! For satisfying your request I need another perfect White Fur"; + mes "and a pair of Boots, like those you can find in the mines."; + mes "They will make you lovely, my friend!\""; + set QUEST_WG_state, 7; + close; + +L_State_11: + mes "[Agostine, The Legendary Tailor]"; + mes "\"So, my friend, have you brought me the right Fur?\""; + if (countitem(611) < 1) close; + next; + menu + "Sure, I'm a fluffy hunter!", L_State_11_try, + "Not yet, sorry.", -; + close; + +L_State_11_try: + mes "[Agostine, The Legendary Tailor]"; + mes "\"I'd rather see the patch of fur, first.\""; + next; + mes "Agostine examines the patch of fur."; + next; + delitem 611, 1; + set @Temp2,rand(30); + if (@Temp2 == 0) goto L_State_11_success; + mes "Agostine rips the white fur."; + next; + mes "[Agostine, The Legendary Tailor]"; + mes "\"That fur was terrible. I won't work with it!\""; + if (countitem(611) < 1) close; + next; + menu + "Well, maybe this is better!", L_State_11_try, + "I will hunt other fluffies...", -; + close; + +L_State_11_success: + mes "Agostine turns into a smile"; + next; + mes "[Agostine, The Legendary Tailor]"; + mes "\"This one is good enough, my friend. Good job.\""; + delitem 611, 1; + set QUEST_WG_state, 8; + goto L_State_12; + +L_State_12: + mes "[Agostine, The Legendary Tailor]"; + mes "\"I need also a pair of Boots for the work."; + mes "And my payment, obviously. 15,000 GP is right.\""; + next; + menu + "Sure, here it is all.", L_State_12_pay, + "I missed something, I will be back soon!", -; + close; + +L_State_12_pay: + if (zeny < 15000) goto L_State_12_missing; + if (countitem(528) < 1) goto L_State_12_missing; + set zeny, zeny-15000; + delitem 528, 1; + getitem 655, 1; + set QUEST_WG_state, 9; + mes "[Agostine, The Legendary Tailor]"; + mes "\"Enjoy your new boots, my friend!\""; + close; + +L_State_12_missing: + mes "[Agostine, The Legendary Tailor]"; + mes "\"Seems you have forgotten something. Check your inventory"; + mes "and your pockets!\""; + close; + +L_State_13: + mes "[Agostine, The Legendary Tailor]"; + mes "\"You are so glamourous, my dear friend!"; + mes "I have done a very good job on your clothes!\""; + close; +} diff --git a/npc/020-2_Nivalis/shops.txt b/npc/020-2_Nivalis/shops.txt new file mode 100644 index 00000000..f3d9dedc --- /dev/null +++ b/npc/020-2_Nivalis/shops.txt @@ -0,0 +1,21 @@ +// Snow town shops + +// Clothes shop +020-2.gat,27,26,0 shop Taylor 137,523:2000,524:1600,543:800,544:5000,546:10000,586:1000,610,2000 +// Weapons shop +020-2.gat,25,65,0 shop Bracco 135,1201:50,521:1000,522:100,545:20000,529:5 +// Potions shop +020-2.gat,75,26,0 shop Mede 103,501:50,502:70,567:500,568:500 + +// INN +020-2.gat,111,23,0 script Kane 120,{ + set @npcName$, "Kane the Inn Keeper"; + set @cost, 100; + + mes "[" + @npcName$ + "]"; + mes "\"Welcome strangers."; + mes "What? You've already seen an INN like mine?"; + mes "That's impossible!\""; + next; + callfunc "Inn"; +} diff --git a/npc/021-1_Tulimshar/_warps.txt b/npc/021-1_Tulimshar/_warps.txt index 3c771539..7e907749 100644 --- a/npc/021-1_Tulimshar/_warps.txt +++ b/npc/021-1_Tulimshar/_warps.txt @@ -1,5 +1,2 @@ // 021-1 Tulimshar warps -021-1.gat,44,88 warp ToSandstorm 3,-1,002-1.gat,58,17 -021-1.gat,32,71 warp ToInn -1,-1,001-2.gat,25,34 -021-1.gat,75,41 warp ToHouse -1,-1,001-2.gat,71,72 diff --git a/npc/_import.txt b/npc/_import.txt index df218035..74464305 100644 --- a/npc/_import.txt +++ b/npc/_import.txt @@ -6,6 +6,7 @@ import: npc/002-3_Desert_mines/_import.txt import: npc/002-4_Desert_mines/_import.txt import: npc/003-1_Beach/_import.txt import: npc/004-1_Beach/_import.txt +import: npc/004-2_Beach_House/_import.txt import: npc/005-1_Snake_desert/_import.txt import: npc/005-3_Snake_pit/_import.txt import: npc/006-1_Desert_mountains/_import.txt @@ -34,7 +35,10 @@ import: npc/018-1_Woodland_mining_camp/_import.txt import: npc/018-2_Woodland_minning_camp/_import.txt import: npc/018-3_Cave/_import.txt import: npc/019-1_Snow_field/_import.txt -import: npc/020-1/_import.txt -import: npc/020-2/_import.txt +import: npc/020-1_Nivalis/_import.txt +import: npc/020-2_Nivalis/_import.txt import: npc/020-3_Ice_cave/_import.txt import: npc/020-4_Ice_cave/_import.txt +import: npc/021-1_Tulimshar/_import.txt +import: npc/021-2_Tulimshar/_import.txt +import: npc/022-1_Beach_Cliffs/_import.txt -- cgit v1.2.3-60-g2f50 From dc8d65c41c45d8c12f42bd29352da6dcd9947891 Mon Sep 17 00:00:00 2001 From: Jared Adams Date: Fri, 12 Dec 2008 13:40:47 +0000 Subject: Add folder for 021-2 --- npc/021-2_Tulimshar/_import.txt | 3 +++ npc/021-2_Tulimshar/_mobs.txt | 7 +++++++ npc/021-2_Tulimshar/_warps.txt | 2 ++ 3 files changed, 12 insertions(+) create mode 100644 npc/021-2_Tulimshar/_import.txt create mode 100644 npc/021-2_Tulimshar/_mobs.txt create mode 100644 npc/021-2_Tulimshar/_warps.txt diff --git a/npc/021-2_Tulimshar/_import.txt b/npc/021-2_Tulimshar/_import.txt new file mode 100644 index 00000000..b098b11d --- /dev/null +++ b/npc/021-2_Tulimshar/_import.txt @@ -0,0 +1,3 @@ +map: 021-2.gat +npc: npc/021-2_Tulimshar/_mobs.txt +npc: npc/021-2_Tulimshar/_warps.txt diff --git a/npc/021-2_Tulimshar/_mobs.txt b/npc/021-2_Tulimshar/_mobs.txt new file mode 100644 index 00000000..140d3395 --- /dev/null +++ b/npc/021-2_Tulimshar/_mobs.txt @@ -0,0 +1,7 @@ +// 021-2 Tulimshar mobs + + + +021-2.gat,0,0,0 script Mob021-2 -1,{ + end; +} diff --git a/npc/021-2_Tulimshar/_warps.txt b/npc/021-2_Tulimshar/_warps.txt new file mode 100644 index 00000000..982c026b --- /dev/null +++ b/npc/021-2_Tulimshar/_warps.txt @@ -0,0 +1,2 @@ +// 021-2 Tulimshar warps + -- cgit v1.2.3-60-g2f50 From 68f1c7f102fbd203ea4f97565a7feec922171d81 Mon Sep 17 00:00:00 2001 From: Bjørn Lindeijer Date: Sun, 14 Dec 2008 15:57:38 +0100 Subject: Fixed spelling error --- db/item_db.txt | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/db/item_db.txt b/db/item_db.txt index 49d6f77e..721db3ee 100644 --- a/db/item_db.txt +++ b/db/item_db.txt @@ -86,7 +86,7 @@ 582, StaffOfFire, Staff of Fire, 4, 8000, 4000, 100, 100, , 1, , 0, 10477567, 2, 2, 1, 1, 1, {}, {} 583, StaffOfIce, Staff of Ice, 4, 8000, 4000, 100, 100, , 1, , 0, 10477567, 2, 2, 1, 1, 1, {}, {} 584, Jackal, Jackal, 4, 8000, 4000, 100, 100, , 1, , 0, 10477567, 2, 2, 1, 1, 1, {}, {} -585, Scarabarmelt, Scarab Armlet, 5, 8000, 4000, 100, , 0, , 5, 0, 10477567, 2, 32, , 1, 1, {}, {} +585, ScarabArmlet, Scarab Armlet, 5, 8000, 4000, 100, , 0, , 5, 0, 10477567, 2, 32, , 1, 1, {}, {} 586, CottonShorts, Cotton Shorts, 5, 1000, 500, 10, , 2, , -4, 0, 10477567, 2, 1, , 1, 0, {}, {} // A bunch of unfinished weapons -- cgit v1.2.3-60-g2f50 From 3e3a4287e3d61541de447b7f316ee1cab0c0cc93 Mon Sep 17 00:00:00 2001 From: Jared Adams Date: Sun, 14 Dec 2008 15:56:48 +0000 Subject: Rename Santa to Santa's Helper --- npc/019-1_Snow_field/santa.txt | 50 ------------------------------ npc/019-1_Snow_field/santa_helper.txt | 57 +++++++++++++++++++++++++++++++++++ 2 files changed, 57 insertions(+), 50 deletions(-) delete mode 100644 npc/019-1_Snow_field/santa.txt create mode 100644 npc/019-1_Snow_field/santa_helper.txt diff --git a/npc/019-1_Snow_field/santa.txt b/npc/019-1_Snow_field/santa.txt deleted file mode 100644 index 01481d67..00000000 --- a/npc/019-1_Snow_field/santa.txt +++ /dev/null @@ -1,50 +0,0 @@ -019-1.gat,74,75,0 script Santa 105,{ -if (ChristmasQuest2 == 1) goto done; -mes "[Santa]"; -mes "Ho ho ho."; -mes "Hello my young friend."; -mes "Would you like to help me?"; -next; -mes "Those monsters stolen my presents."; -mes "If you help me, I'll give you something very nice"; -next; -L_M: -menu "I have some present boxes",L_Y,"Hmm, see you later",L_N,"What you need exactly?",L_R; - L_Y: - mes "[Santa]"; - mes "Hmm, let me check what you have."; - next; - if(countitem(515)<25) goto NoItem; - if(countitem(516)<20) goto NoItem; - if(countitem(538)<5) goto NoItem; - mes "Great! Here is something for you"; - delitem 515,25; - delitem 516,20; - delitem 538,5; - getitem 563+rand(2),1; - set ChristmasQuest2,1; - close; - L_R: - mes "[Santa]"; - mes "I need:"; - mes "25 purple present boxes"; - mes "20 blue present boxes"; - mes "5 green present boxes"; - next; - goto L_M; - L_N: - mes "[Santa]"; - mes "Enjoy your holidays and I wish you an happy Christmas!"; - close; - NoItem: - mes "[Santa]"; - mes "You dont seem to have enough presents."; - close; - done: - mes "[Santa]"; - mes "All the children got their Christmas presents."; - mes "Thank you for your help."; - close; - -} - diff --git a/npc/019-1_Snow_field/santa_helper.txt b/npc/019-1_Snow_field/santa_helper.txt new file mode 100644 index 00000000..72b00acf --- /dev/null +++ b/npc/019-1_Snow_field/santa_helper.txt @@ -0,0 +1,57 @@ +019-1.gat,74,75,0 script Santa's Helper 105,{ + if (ChristmasQuest2 == 1) goto L_Done; + mes "[Santa's Helper]"; + mes "Hello my young friend."; + mes "Would you like to help me?"; + next; + mes "Those monsters stole Santa's presents."; + mes "If you help me, I'll give you something very nice"; + next; + +L_M: + menu + "I have some present boxes", L_Y, + "Hmm, see you later", L_N, + "What you need exactly?", L_R; + +L_Y: + mes "[Santa's Helper]"; + mes "Hmm, let me check what you have."; + next; + if(countitem(515)<25) goto L_NoItem; + if(countitem(516)<20) goto L_NoItem; + if(countitem(538)<5) goto L_NoItem; + mes "Great! Here is something for you"; + delitem 515, 25; + delitem 516, 20; + delitem 538, 5; + getitem 564, 1; + set ChristmasQuest2,1; + close; + +L_R: + mes "[Santa's Helper]"; + mes "I need:"; + mes "25 purple present boxes"; + mes "20 blue present boxes"; + mes "5 green present boxes"; + next; + goto L_M; + +L_N: + mes "[Santa's Helper]"; + mes "Enjoy your holidays and I wish you an happy Christmas!"; + close; + +L_NoItem: + mes "[Santa's Helper]"; + mes "You dont seem to have enough presents."; + close; + +L_Done: + mes "[Santa's Helper]"; + mes "All the children got their Christmas presents."; + mes "Thank you for your help."; + close; +} + -- cgit v1.2.3-60-g2f50 From 4a61fa6c8ffc5a0c40300e9c3fd64ec374b51207 Mon Sep 17 00:00:00 2001 From: Jared Adams Date: Sun, 14 Dec 2008 23:53:11 +0000 Subject: Fix import file for map 019-1 --- npc/019-1_Snow_field/_import.txt | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/npc/019-1_Snow_field/_import.txt b/npc/019-1_Snow_field/_import.txt index 855671ad..e389a836 100644 --- a/npc/019-1_Snow_field/_import.txt +++ b/npc/019-1_Snow_field/_import.txt @@ -2,6 +2,6 @@ map: 019-1.gat npc: npc/019-1_Snow_field/_mobs.txt npc: npc/019-1_Snow_field/_warps.txt npc: npc/019-1_Snow_field/monsters.txt -npc: npc/019-1_Snow_field/santa.txt +npc: npc/019-1_Snow_field/santa_helper.txt npc: npc/019-1_Snow_field/snowman.txt npc: npc/019-1_Snow_field/taro.txt -- cgit v1.2.3-60-g2f50 From 350ef5dd55f6ff3606f93d20b127ef72a44d393d Mon Sep 17 00:00:00 2001 From: Bjørn Lindeijer Date: Mon, 15 Dec 2008 21:19:36 +0100 Subject: Added .mailmap entry for Dennis Friis Since he committed once under his nick instead of his real name. --- .mailmap | 1 + 1 file changed, 1 insertion(+) create mode 100644 .mailmap diff --git a/.mailmap b/.mailmap new file mode 100644 index 00000000..fe6efdac --- /dev/null +++ b/.mailmap @@ -0,0 +1 @@ +Dennis Friis -- cgit v1.2.3-60-g2f50 From 68120f8ed41e830a3edb4d59a9a975cc97ddfb81 Mon Sep 17 00:00:00 2001 From: Bjørn Lindeijer Date: Mon, 15 Dec 2008 21:21:17 +0100 Subject: Added COPYING file containing the GPL license MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit Making it clear under which license the contents of this repository is available. It has always been under the GPL. Signed-off-by: Bjørn Lindeijer --- COPYING | 340 ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 340 insertions(+) create mode 100644 COPYING diff --git a/COPYING b/COPYING new file mode 100644 index 00000000..5b6e7c66 --- /dev/null +++ b/COPYING @@ -0,0 +1,340 @@ + GNU GENERAL PUBLIC LICENSE + Version 2, June 1991 + + Copyright (C) 1989, 1991 Free Software Foundation, Inc. + 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + Everyone is permitted to copy and distribute verbatim copies + of this license document, but changing it is not allowed. + + Preamble + + The licenses for most software are designed to take away your +freedom to share and change it. By contrast, the GNU General Public +License is intended to guarantee your freedom to share and change free +software--to make sure the software is free for all its users. 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You may copy and distribute verbatim copies of the Program's +source code as you receive it, in any medium, provided that you +conspicuously and appropriately publish on each copy an appropriate +copyright notice and disclaimer of warranty; keep intact all the +notices that refer to this License and to the absence of any warranty; +and give any other recipients of the Program a copy of this License +along with the Program. + +You may charge a fee for the physical act of transferring a copy, and +you may at your option offer warranty protection in exchange for a fee. + + 2. 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It is safest +to attach them to the start of each source file to most effectively +convey the exclusion of warranty; and each file should have at least +the "copyright" line and a pointer to where the full notice is found. + + + Copyright (C) + + This program is free software; you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation; either version 2 of the License, or + (at your option) any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program; if not, write to the Free Software + Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + + +Also add information on how to contact you by electronic and paper mail. + +If the program is interactive, make it output a short notice like this +when it starts in an interactive mode: + + Gnomovision version 69, Copyright (C) year name of author + Gnomovision comes with ABSOLUTELY NO WARRANTY; for details type `show w'. + This is free software, and you are welcome to redistribute it + under certain conditions; type `show c' for details. + +The hypothetical commands `show w' and `show c' should show the appropriate +parts of the General Public License. Of course, the commands you use may +be called something other than `show w' and `show c'; they could even be +mouse-clicks or menu items--whatever suits your program. + +You should also get your employer (if you work as a programmer) or your +school, if any, to sign a "copyright disclaimer" for the program, if +necessary. Here is a sample; alter the names: + + Yoyodyne, Inc., hereby disclaims all copyright interest in the program + `Gnomovision' (which makes passes at compilers) written by James Hacker. + + , 1 April 1989 + Ty Coon, President of Vice + +This General Public License does not permit incorporating your program into +proprietary programs. If your program is a subroutine library, you may +consider it more useful to permit linking proprietary applications with the +library. If this is what you want to do, use the GNU Library General +Public License instead of this License. -- cgit v1.2.3-60-g2f50 From b7e5f0a1396d08b187aa2ebcbace24f6e9a6e5e8 Mon Sep 17 00:00:00 2001 From: Bjørn Lindeijer Date: Mon, 15 Dec 2008 21:23:00 +0100 Subject: Removed changelog.txt, since it's no longer useful git itself provides more convenient and better ways to find out what has happened in the past. --- changelog.txt | 112 ---------------------------------------------------------- 1 file changed, 112 deletions(-) delete mode 100644 changelog.txt diff --git a/changelog.txt b/changelog.txt deleted file mode 100644 index 35ef899c..00000000 --- a/changelog.txt +++ /dev/null @@ -1,112 +0,0 @@ -18.02.06: * Platyna: Created a new script to control the server. -19.02.06: * Platyna: Cleaned up some not needed files. - * Platyna: Reordered NPCs by maps, started to clean up config files. - * Platyna: Added fire goblin. - * Platyna: Increased amount of santa slimes on Xmas map. - -20.02.06: * Platyna: Removed NPC Dark Mage. - * Platyna: Added NPC Snowman. - * Platyna: Moved NPC Vincent. - * Platyna: All quests can be done only once. - * Platyna: Maggots doesn't drop daggers anymore. - * Platyna: Monsters stats had been changed - see Wiki. - * Platyna: Added map 4-1 (Hermit Cave) and NPC Hermit. - -21.02.06: * Platyna: Removed some more not needed files. - * Platyna: Added more black scorpions in Tulimshar. - * Platyna: Fixed entrance from Woodland to Hermitt's cave. - * Platyna: Moved NPC Sandra. - * Platyna: Changed the Snowman quest items. - * Platyna: Added Fire Goblins in Hermitt's cave. - * Platyna: Adjusted high level monsters exp (see Wiki). - -09.03.06: * Umperio: Updated small cave walkmap. - * Umperio: Updated barber script. - -10.03.06: * Platyna: Added eathena-monitor daemon for better control of - eAthena processes. - * Platyna: Adopted athena.sh script to locally control eAthena - processes (start/stop/restart the eathena-monitor when - needed so there is no need of root access anymore). - * Platyna: Added more Red Scorpions on Western Desert. - * Platyna: Removed Fire Goblins from the Hermit's Cave and added Bats. - -12.06.07: * Trapdoor: Updated casino script to allow for aces to be 1 and 11. - -06.08.07: * Crush: Enabled woodland village maps. - * Crush: Added woodland village indoor passages and NPCs. - * Crush: Added tree stump monster. - * Crush: Added chainmail and platemail armor. - -30.08.07: * b_lindeijer: Adapted View IDs to the new merged item database. - * Platyna: Reverted new View IDs since they should be below 256. - -12.09.07: * b_lindeijer: Solved View ID conflicts in item_db.txt. - -12.09.07: * Crush: Fixed the collision layer problems on new_14-1 - -02.10.07: * b_lindeijer: Fixed a typo. - -07.10.07: * Crush: Fixed some collision layer problems on new_18-1 - -31.10.07: * b_lindeijer: Fixed prices of standard and silk headband. - * b_lindeijer: Small language fixes in forest bow quest. - -15.11.07: * b_lindeijer: Replaced 0-percent droppable 909 items with 0 in an - attempt to solve the unknown item problem. - * b_lindeijer: Reverted View ID changes (again), so see if the - damage problems go away. - * b_lindeijer: Committed the new dark crystal item. - -20.11.07: * Crush: Updated walkmaps for new versions of desert maps. - -03.12.07: * Crush: Added test version of christmas event scripts. - -14.12.07: * Crush: Added new christmas items to item database. - -17.12.07: * b_lindeijer: Ishi now gives cotton pants instead of Xmas hat. - -19.12.07: * Crush: Fixed a map bug (monster trap) on map 18 (woodland - village surrounding) - -22.12.07: * Crush: Rewrote barber NPC for new hairstyles and colors. - -29.12.07: * Crush: Added eastern desert snake dungeon - -14.02.08: * Crush: Added new versions of snow maps. - -26.01.08: * Crush: Fixed warp from desert to woodland. - -08.02.08: * Crush: Added server files for Dimonds Cove Restaurant - -13.02.08: * Crush: Added new headgears by QOAL (item_db only, no way to - get them yet) - -23.02.08: * Crush: Added quest to obtain helmets by QOAL. - Crush: Map fixes by QOAL. - -26.02.08: * Crush: Fixed some monster traps in southwest woodland. - -08.03.08: * Crush: Fixed walkmaps of woodland maps. - -17.03.08: * Crush: Added server files for chaps. - -19.03.08: * Crush: Updated woodland walkmaps. - -20.03.08: * Crush: Server files for easter event. - -01.04.08: * b_lindeijer: Spell checked the guide in Tulimshar. - -03.04.08: * Crush: Added golden platemail. - -04.04.08: * Crush: Added developers cap and crown. - -04.04.08: * Crush: Added savepoint scripts. - -22.04.08: * Crush: Changed resetter script as discussed on irc. - -05.05.08: * Crush: Added clothdyer script (not enabled yet) - -21.08.08: * Crush: Two new maps and changes at Tulimshar and Hurnscald by Jaxad - -29.08.08: * Crush: Scripts, "monsters" and items for the alchemy system. \ No newline at end of file -- cgit v1.2.3-60-g2f50 From 2ac5f8a1dfa5482dc1fee2bbd41b5e0eb0928abd Mon Sep 17 00:00:00 2001 From: Jared Adams Date: Mon, 15 Dec 2008 11:59:25 +0000 Subject: Update wlk map for Christmas tree --- data/020-1.wlk | Bin 18948 -> 18948 bytes 1 file changed, 0 insertions(+), 0 deletions(-) diff --git a/data/020-1.wlk b/data/020-1.wlk index ce86eb9a..68949359 100644 Binary files a/data/020-1.wlk and b/data/020-1.wlk differ -- cgit v1.2.3-60-g2f50 From b1ced66321ffed02cde1a9ccd39fa2c9ba004125 Mon Sep 17 00:00:00 2001 From: Jared Adams Date: Tue, 23 Dec 2008 17:16:49 +0000 Subject: Fixeds to check for invy room before giving items --- npc/001-1_Tulimshar/guide.txt | 17 ++-- npc/001-1_Tulimshar/sandra.txt | 107 +++++++++++++--------- npc/001-1_Tulimshar/vincent.txt | 37 ++++---- npc/001-2_Tulimshar/troupe_leader.txt | 9 +- npc/002-4_Desert_mines/chest.txt | 12 ++- npc/006-1_Desert_mountains/pachua.txt | 10 +- npc/008-1_Hurnscald_outskirts/hinnak.txt | 18 +++- npc/009-1_Hurnscald/jack.txt | 11 ++- npc/009-2_Hurnscald/alan.txt | 7 ++ npc/009-2_Hurnscald/kfahr.txt | 40 +++++++- npc/009-2_Hurnscald/nicholas.txt | 16 +++- npc/009-2_Hurnscald/waitress.txt | 10 ++ npc/010-2_Dimonds_Cove/loratay.txt | 13 ++- npc/011-1_Woodland/alchemist.txt | 28 ++++++ npc/013-2_Magic_house/apprentice.txt | 146 ++++++++++++++++++------------ npc/013-3_Cave/mask_chest.txt | 24 +++++ npc/013-3_Cave/sword_chest.txt | 7 ++ npc/014-1_Woodland/wedding-officiator.txt | 6 ++ npc/019-1_Snow_field/santa_helper.txt | 40 ++++---- npc/019-1_Snow_field/snowman.txt | 7 ++ npc/020-1_Nivalis/monsters.txt | 14 --- npc/020-2_Nivalis/furquest.txt | 6 ++ 22 files changed, 413 insertions(+), 172 deletions(-) delete mode 100644 npc/020-1_Nivalis/monsters.txt diff --git a/npc/001-1_Tulimshar/guide.txt b/npc/001-1_Tulimshar/guide.txt index 1efc79fe..d4367616 100644 --- a/npc/001-1_Tulimshar/guide.txt +++ b/npc/001-1_Tulimshar/guide.txt @@ -140,12 +140,7 @@ L_Key: L_Laws: mes "[Ian the Guide]"; - mes "\"Lady Platyna, the Overseer, has decreed the following rules:"; - mes "1. Do not abuse others (insult, swear etc.)"; - mes "2. No bots."; - mes "3. No spamming/flooding."; - mes "4. No begging."; - mes "5. Speak English."; + mes "\"The constable can help you with them.\""; next; goto L_Menu_A; @@ -153,12 +148,20 @@ L_Know: close; S_Grad: + getinventorylist; + if (@inventorylist_count == 100) goto L_TooMany; mes "[Ian the Guide]"; mes "\"Hey, you've been doing good, let me give you this.\""; - next; getitem 675, 1; set TUT_var, TUT_var | 2; + next; + + return; +L_TooMany: + mes "[Ian the Guide]"; + mes "\"I wanted to give you something, but you don't have room for it.\""; + next; return; } diff --git a/npc/001-1_Tulimshar/sandra.txt b/npc/001-1_Tulimshar/sandra.txt index eb1ebdf0..048bfa19 100644 --- a/npc/001-1_Tulimshar/sandra.txt +++ b/npc/001-1_Tulimshar/sandra.txt @@ -1,83 +1,102 @@ // 001-1.gat,110,71,0 script Sandra 114,{ - if(Scorp == 2) goto done; - if(Scorp == 1) goto reas; + if(Scorp == 2) goto L_Done; + if(Scorp == 1) goto L_Progress; + set @TEMP,rand(3); - if(@TEMP == 1) goto L_1; - if(@TEMP == 2) goto L_2; - if(@TEMP == 3) goto L_3; - if(@TEMP == 0) goto L_4; -L_1: + if(@TEMP == 1) goto L_Opening1; + if(@TEMP == 2) goto L_Opening2; + if(@TEMP == 3) goto L_Opening3; + if(@TEMP == 0) goto L_Opening4; + +L_Opening1: mes "[Sandra]"; - mes "\"In the outskirts of Tulimshar, there wanders a red scorpion. I need a favor, please help me.\""; + mes "\"In the outskirts of Tulimshar, there wanders a red scorpion. I need a favor, please help me. Will you?\""; next; - goto red; -L_2: + goto L_Ask; + +L_Opening2: mes "[Sandra]"; mes "\"When you venture in the outskirts of Tulimshar, you can spot a red scorpion. Will you help me kill one?\""; next; - goto red; -L_3: + goto L_Ask; + +L_Opening3: mes "[Sandra]"; - mes "\"The red scorpion stinger carries many properties used in potions.\""; + mes "\"The red scorpion stinger carries many properties used in potions. Will you get some for me?\""; next; - goto red; -L_4: + goto L_Ask; + +L_Opening4: mes "[Sandra]"; mes "\"You look sturdy enough, will you help me get something?\""; next; - goto red; -red: - menu "Yes",L_kl,"No",L_N; -L_kl: - if(@TEMP == 1) goto K_1; - if(@TEMP == 2) goto K_2; - if(@TEMP == 3) goto K_3; - if(@TEMP == 0) goto K_1; -K_1: + goto L_Ask; + +L_Ask: + menu + "Yes", L_Yes, + "No", L_No; + +L_Yes: + if(@TEMP == 1) goto L_Req1; + if(@TEMP == 2) goto L_Req2; + if(@TEMP == 3) goto L_Req3; + if(@TEMP == 0) goto L_Req1; + +L_Req1: mes "[Sandra]"; mes "\"I need you to slaughter the red scorpion found outside of Tulimshar and bring me 5 [Red Stingers].\""; next; - goto set1; -K_2: + goto L_Set; + +L_Req2: mes "[Sandra]"; mes "\"I heard a while ago that the stinger of a red scorpion can be used for medical purposes. I need you to help me get 5 [Red Stingers].\""; next; - goto set1; -K_3: + goto L_Set; + +L_Req3: mes "[Sandra]"; mes "\"Bring me 5 [Red Stingers] and i will reward you greatly.\""; next; - goto set1; -set1: + goto L_Set; + +L_Set: set Scorp,1; mes "[Sandra]"; mes "\"Please bring me them!\""; close; -reas: - if(countitem(517) >= 5) goto have; + +L_Progress: + if (countitem(517) >= 5) goto L_Have; mes "[Sandra]"; mes "\"Please hurry and bring me 5 [Red Stingers].\""; close; -have: + +L_Have: mes "[Sandra]"; mes "\"Excellent!"; mes "You brought me 5 [Red Stingers]!\""; - delitem 517,5; - next; - mes "[Sandra]"; - mes "\"Here you go, your reward!\""; - mes "+Got Bow"; - mes "+Got Arrows 100"; - getitem 1200,1; - getitem 1199,100; - set Scorp,2; + getinventorylist; + if (@inventorylist_count == 100 && countitem(517) > 5) goto L_TooMany; + delitem 517, 5; + getitem 1200, 1; + getitem 1199, 100; + set Scorp, 2; close; -done: + +L_Done: mes "[Sandra]"; mes "\"Thank you for all your help!\""; close; -L_N: + +L_No: close; + +L_TooMany: + next; + mes "[Sandra]"; + mes "\"You don't have room for my reward. I'll wait until you do.\""; } diff --git a/npc/001-1_Tulimshar/vincent.txt b/npc/001-1_Tulimshar/vincent.txt index ef17ba18..b0412517 100644 --- a/npc/001-1_Tulimshar/vincent.txt +++ b/npc/001-1_Tulimshar/vincent.txt @@ -1,32 +1,33 @@ // 001-1.gat,135,42,0 script Vincent 113,{ - if(Bugleg == 1) goto L_Reas; if(Bugleg == 2) goto L_Done; + if(Bugleg == 1) goto L_Progress; + set @TEMP, rand(4); - if(@TEMP == 0) goto L_1; - if(@TEMP == 1) goto L_2; - if(@TEMP == 2) goto L_3; - if(@TEMP == 3) goto L_4; + if(@TEMP == 0) goto L_Opening1; + if(@TEMP == 1) goto L_Opening2; + if(@TEMP == 2) goto L_Opening3; + if(@TEMP == 3) goto L_Opening4; -L_1: +L_Opening1: mes "[Vincent]"; mes "\"I just need 30 more [Bug Legs] to finish my action figure!\""; next; goto L_Ask; -L_2: +L_Opening2: mes "[Vincent]"; mes "\"This maggot action figure is awesome! I just need to attach [30 Part A{Bug Leg}]\""; next; goto L_Ask; -L_3: +L_Opening3: mes "[Vincent]"; mes "\"This is a great action figure! A must have! All I need is a few parts...\""; goto L_Ask; -L_4: +L_Opening4: mes "[Vincent]"; mes "\"Can you get me 30 [Bug Legs]? I need them to replace the action figure parts.\""; next; @@ -44,30 +45,30 @@ L_Ask: L_Sure: set Bugleg, 1; set @TEMP,rand(4); - if(@TEMP == 0) goto J_1; - if(@TEMP == 1) goto J_2; - if(@TEMP == 2) goto J_3; - if(@TEMP == 3) goto J_4; + if(@TEMP == 0) goto L_Req1; + if(@TEMP == 1) goto L_Req2; + if(@TEMP == 2) goto L_Req3; + if(@TEMP == 3) goto L_Req4; -J_1: +L_Req1: mes "[Vincent]"; mes "\"Thank you!\""; next; goto L_Wait; -J_2: +L_Req2: mes "[Vincent]"; mes "\"I don't know how to thank you enough!\""; next; goto L_Wait; -J_3: +L_Req3: mes "[Vincent]"; mes "\"I will thank you when I get them!\""; next; goto L_Wait; -J_4: +L_Req4: mes "[Vincent]"; mes "\"I'm sure I will give a small reward. :D\""; next; @@ -78,7 +79,7 @@ L_Wait: mes "\"Now please go get me 30 [Bug Legs]\""; close; -L_Reas: +L_Progress: if(countitem(518) >= 30) goto L_Have; mes "[Vincent]"; mes "\"Please help me collect 30 [Bug Legs]!\""; diff --git a/npc/001-2_Tulimshar/troupe_leader.txt b/npc/001-2_Tulimshar/troupe_leader.txt index 1114de56..d5c8bbfd 100644 --- a/npc/001-2_Tulimshar/troupe_leader.txt +++ b/npc/001-2_Tulimshar/troupe_leader.txt @@ -32,12 +32,19 @@ L_NohMask_Accuse: L_NohMask_Found: mes "[Troupe Leader]"; mes "\"Thank you for finding the mask. You did such a good job, you should keep it.\""; + getinventorylist; + if (@inventorylist_count == 100) goto L_NohMask_TooMany; mes "[1500 experience points]"; getexp 1500, 0; - next; set Inspector, 14; getitem 678, 1; + next; mes "[Troupe Leader]"; mes "\"We don't need it anymore. We're doing different shows here.\""; close; + +L_NohMask_TooMany: + next; + mes "[Troupe Leader]"; + mes "\"Except, you don't seem to have any room for it. I'll hold onto it for you until you do have room.\""; } diff --git a/npc/002-4_Desert_mines/chest.txt b/npc/002-4_Desert_mines/chest.txt index c3e2c188..e76332fd 100644 --- a/npc/002-4_Desert_mines/chest.txt +++ b/npc/002-4_Desert_mines/chest.txt @@ -13,14 +13,17 @@ L_Yes: if(countitem(537) < 3) goto L_Not_Enough; - delitem 537, 3; - getitem 536, 1; + getinventorylist; + if (@inventorylist_count == 100 && countitem(537) > 3) goto L_TooMany; mes "[Chest]"; mes "You opened it and found a short sword!"; + delitem 537, 3; + getitem 536, 1; set ChestQuest, ChestQuest | 1; close; L_Not_Enough: + mes "[Chest]"; mes "It seems that this is not the right key..."; close; @@ -28,4 +31,9 @@ L_Finished: mes "[Chest]"; mes "You already opened this chest."; close; + +L_TooMany: + mes "[Chest]"; + mes "You don't have room for what ever is inside. Maybe you should try again later."; + close; } diff --git a/npc/006-1_Desert_mountains/pachua.txt b/npc/006-1_Desert_mountains/pachua.txt index 15d1610c..af293ff6 100644 --- a/npc/006-1_Desert_mountains/pachua.txt +++ b/npc/006-1_Desert_mountains/pachua.txt @@ -134,11 +134,13 @@ L_leather_patch: next; menu "Here you are.", -, - "OK, I'll be back later.", L_end, + "OK, I'll be back later.", L_End, "That's too expensive!.", L_NoDeal; if (countitem(@SNAKE_SKIN) < 1) goto L_NoSkins; if (zeny < @LEATHER_PATCH_PRICE) goto L_NoMoney; + getinventorylist; + if (@inventorylist_count == 100) goto L_TooMany; set zeny, zeny - @LEATHER_PATCH_PRICE; delitem @SNAKE_SKIN, 1; @@ -189,6 +191,10 @@ L_WearingChaps: next; goto L_Check_Shops; -L_end: +L_End: close; + +L_TooMany: + mes "[Chief Pachua]"; + mes "\"You don't have room for a leather patch. Come back later.\""; } diff --git a/npc/008-1_Hurnscald_outskirts/hinnak.txt b/npc/008-1_Hurnscald_outskirts/hinnak.txt index 27dcd677..ce0af655 100644 --- a/npc/008-1_Hurnscald_outskirts/hinnak.txt +++ b/npc/008-1_Hurnscald_outskirts/hinnak.txt @@ -53,7 +53,7 @@ L_Reward: L_Exchange: mes "[Farmer Hinnak]"; - mes "Have you got the 10 antennae?"; + mes "\"Have you got the 10 antennae?\""; next; if (countitem(614) < 10) goto L_Exchange_Notenough; @@ -64,6 +64,9 @@ L_Exchange: close; L_Exchange_Exchange: + if (countitem(614) < 10) goto L_Exchange_Notenough; + getinventorylist; + if (@inventorylist_count == 100) goto L_Exchange_TooMany; delitem 614, 10; getitem 623, 1; set QUEST_Scythe_state, 2; @@ -72,13 +75,18 @@ L_Exchange_Exchange: close; L_Exchange_Notenough: - menu - "Not yet, but I am working on it.", -; + mes "[Farmer Hinnak]"; + mes "\"It doesn't look like you do.\""; + close; + +L_Exchange_TooMany: + mes "[Farmer Hinnak]"; + mes "\"Looks like you don't have room for this. Come back later to receive your reward. Hold on to the antennea until then.\""; close; L_ThanksAgain: mes "[Farmer Hinnak]"; - mes "Thanks again for helping me with the pinkies."; + mes "\"Thanks again for helping me with the pinkies.\""; close; L_NohMask: @@ -97,4 +105,4 @@ L_NohMask_Satchel: mes "[Farmer Hinnak]"; mes "\"Yes, I saw someone with a large sack on their back go to the minning camp.\""; close; -} \ No newline at end of file +} diff --git a/npc/009-1_Hurnscald/jack.txt b/npc/009-1_Hurnscald/jack.txt index b61dca2f..84dc15d9 100644 --- a/npc/009-1_Hurnscald/jack.txt +++ b/npc/009-1_Hurnscald/jack.txt @@ -110,7 +110,7 @@ L_Bow_state_2: if (@Q_Forestbow > 3) goto L_Bow_state_4; mes "\"Good luck hunting those tree monsters - you will need it.\""; - if (Inspector == 1) goto L_NohMask_Ask; + if (Inspector == 1) callsub S_NohMask_Ask; close; L_Bow_state_4: @@ -183,6 +183,8 @@ L_Shield_state_2: if (countitem(@RAWLOG) < @RAWLOGS_AMOUNT) goto L_Not_enough_logs; if (zeny < @SHIELD_COST) goto L_Not_enough_money; + getinventorylist; + if (@inventorylist_count == 100) goto L_TooMany; delitem @RAWLOG, @RAWLOGS_AMOUNT; set zeny, zeny - @SHIELD_COST; @@ -223,6 +225,11 @@ L_Not_enough_money: mes "\"You don't have enough gold, I'm afraid. I need " + @SHIELD_COST + " GP to finish your shield.\""; close; +L_TooMany: + mes "[Jack Lumber]"; + mes "\"You don't have enough room for the shield. Come back when you do.\""; + close; + L_Shield_state_3: mes "[Jack Lumber]"; mes "\"I hope that my shield will serve you well!\""; @@ -234,7 +241,7 @@ L_Shield_state_3: "Have you seen anything that might be connected to the recent robberies in town?", L_NohMask_Answer; close; -L_NohMask_Ask: +S_NohMask_Ask: next; menu "I'll keep that in mind.", -, diff --git a/npc/009-2_Hurnscald/alan.txt b/npc/009-2_Hurnscald/alan.txt index 0235ad33..6d8a1770 100644 --- a/npc/009-2_Hurnscald/alan.txt +++ b/npc/009-2_Hurnscald/alan.txt @@ -174,6 +174,8 @@ L_State_4: L_State_4_pay: if (zeny < 10000) goto L_State_4_nocash; + getinventorylist; + if (@inventorylist_count == 100) goto L_State_4_TooMany; set zeny, zeny - 10000; getitem 545, 1; set @Q_status, 5; @@ -187,6 +189,11 @@ L_State_4_nocash: mes "\"Seems like you are out of cash.\""; close; +L_State_4_TooMany: + mes "[Alan]"; + mes "\"Seems like you don't have room for this bow. Come back later.\""; + close; + L_State_5: mes "[Alan]"; mes "\"I hope you are statisfied with your forest bow. It is one of my best works.\""; diff --git a/npc/009-2_Hurnscald/kfahr.txt b/npc/009-2_Hurnscald/kfahr.txt index cd5bc3b7..5d847ea0 100644 --- a/npc/009-2_Hurnscald/kfahr.txt +++ b/npc/009-2_Hurnscald/kfahr.txt @@ -810,12 +810,19 @@ L_knife_quest_completecheck: mes "I had the nomads make me a few of them, and I hardly use them nowadays, so I think I can part with this one."; next; + if (countitem(@BLACK_STINGER) < @BLACK_STINGERS_NR) + goto L_knife_quest_missing_stingers_2; + + if (countitem(@MUSHROOM) < @MUSHROOMS_NR) + goto L_knife_quest_missing_mushrooms_2; + getinventorylist; + if (@inventorylist_count == 100) goto L_Knife_TooMany; + mes "[Kfahr the Warrior]"; mes "He hands you the knife."; mes "\"Oh, and I think I'll keep those in return; I know someone who will trade them for antidote potions.\""; mes "He pockets the stingers and mushrooms."; mes "[" + @KNIFE_QUEST_XP + " experience points]"; - next; set @Q_status, @QS_KNIFE_QUEST_DONE; callsub L_Update_Var; @@ -828,6 +835,11 @@ L_knife_quest_completecheck: goto L_main_menu; +L_Knife_TooMany: + mes "[Kfahr the Warrior]"; + mes "\"You don't have room for this. Come back when you do.\""; + close; + L_knife_quest_missing_stingers: mes "[Kfahr the Warrior]"; mes "\"No, no... I said " + @BLACK_STINGERS_NR + " black scorpion stingers."; @@ -838,6 +850,16 @@ L_knife_quest_missing_stingers: next; close; +L_knife_quest_missing_stingers_2: + mes "[Kfahr the Warrior]"; + mes "\"You just had " + @BLACK_STINGERS_NR + " black scorpion stingers. What happened to them?"; + if (countitem(@BLACK_STINGER)) + mes "You will need " + (@BLACK_STINGERS_NR - (countitem (@BLACK_STINGER))) + " more of those.\""; + if (countitem(@BLACK_STINGER) == 0) + mes "You didn't bring even a single one!\""; + next; + close; + L_knife_quest_missing_mushrooms: mes "[Kfahr the Warrior]"; mes "\"No, no... I said " + @MUSHROOMS_NR + " small mushrooms."; @@ -848,6 +870,16 @@ L_knife_quest_missing_mushrooms: next; close; +L_knife_quest_missing_mushrooms_2: + mes "[Kfahr the Warrior]"; + mes "\"You just had " + @MUSHROOMS_NR + " small mushrooms. What happened to them?"; + if (countitem(@MUSHROOM)) + mes "You will need " + (@MUSHROOMS_NR - (countitem (@MUSHROOM))) + " more of those.\""; + if (countitem(@MUSHROOM) == 0) + mes "You didn't bring me even a single little mushroom!\""; + next; + close; + L_stinger_quest_check: mes "[Kfahr the Warrior]"; mes "Kfahr grins at you."; @@ -863,6 +895,8 @@ L_stinger_quest_check: L_snakeskins_completecheck: if (countitem(@SNAKE_SKIN) < @SNAKE_SKINS_NR) goto L_snakeskins_missing; + getinventorylist; + if (@inventorylist_count == 100) goto L_SnakeSkins_TooMany; delitem @SNAKE_SKIN, @SNAKE_SKINS_NR; getitem @GOLDEN_STINGER, 1; @@ -890,6 +924,10 @@ L_snakeskins_missing: next; close; +L_SnakeSkins_TooMany: + mes "[Kfahr the Warrior]"; + mes "\"YOu don't have room for this. Come back when you do.\""; + close; L_give_beer: if (countitem(@BEER) < 1) diff --git a/npc/009-2_Hurnscald/nicholas.txt b/npc/009-2_Hurnscald/nicholas.txt index 30d48594..3962bee0 100644 --- a/npc/009-2_Hurnscald/nicholas.txt +++ b/npc/009-2_Hurnscald/nicholas.txt @@ -189,13 +189,17 @@ L_NoMoney: L_YesKnight: if (zeny < 10000) goto L_NoMoney; - set zeny, zeny-10000; - delitem @IRON_ORE,5; - getitem 637,1; + getinventorylist; + if (@inventorylist_count == 100) goto L_TooMany; + set zeny, zeny - 10000; + delitem @IRON_ORE, 5; + getitem 637, 1; goto L_Done; L_YesCrusade: if (zeny < 10000) goto L_NoMoney; + getinventorylist; + if (@inventorylist_count == 100) goto L_TooMany; set zeny, zeny-10000; delitem @IRON_ORE,10; getitem 639,1; @@ -203,6 +207,8 @@ L_YesCrusade: L_YesWarlord: if (zeny < 10000) goto L_NoMoney; + getinventorylist; + if (@inventorylist_count == 100) goto L_TooMany; set zeny, zeny-10000; delitem @IRON_ORE,15; getitem 636,1; @@ -401,4 +407,8 @@ L_Update_Var: | (@Q_SHIELD_status << @Q_SHIELD_SHIFT) | (@Q_SETZER_status << @Q_SETZER_SHIFT)); return; + +L_TooMany: + mes "[Nicholas]"; + mes "\"You don't have room for it. Come back later when you do.\""; } diff --git a/npc/009-2_Hurnscald/waitress.txt b/npc/009-2_Hurnscald/waitress.txt index cf2778fd..bcf2f434 100644 --- a/npc/009-2_Hurnscald/waitress.txt +++ b/npc/009-2_Hurnscald/waitress.txt @@ -2,6 +2,10 @@ 009-2.gat,60,52,0 script Melinda 140,{ if (zeny < 180) goto L_NoMoney; + getinventorylist; + set @beerCount, countitem(539); + if (@inventorylist_count == 100 && beerCount < 0) goto L_TooMany; + mes "[Melinda]"; mes "\"Hi sweety! Want a fresh beer for 170gp?\""; next; @@ -46,6 +50,12 @@ L_No: close; L_NoMoney: + mes "[Melinda]"; mes "\"You look broke. Don't think that you can dine and dash here!\""; close; + +L_TooMany: + mes "[Melinda]"; + mes "\"You don't have room for a beer!\""; + close; } diff --git a/npc/010-2_Dimonds_Cove/loratay.txt b/npc/010-2_Dimonds_Cove/loratay.txt index 559ba578..77336fb6 100644 --- a/npc/010-2_Dimonds_Cove/loratay.txt +++ b/npc/010-2_Dimonds_Cove/loratay.txt @@ -429,6 +429,8 @@ L_tanktop_menu: L_tanktop_short: if (countitem (@COTTON) < 5) goto L_tanktop_insufficient_cloth; if (zeny < 1000) goto L_tanktop_insufficient_zeny; + getinventorylist; + if (@inventorylist_count == 100 && countitem(@COTTON) > 5) goto L_TooMany; set zeny, zeny - 1000; delitem @COTTON, 5; getitem 689, 1; @@ -443,6 +445,8 @@ L_tanktop_short: L_tanktop_long: if (countitem (@COTTON) < 6) goto L_tanktop_insufficient_cloth; if (zeny < 1000) goto L_tanktop_insufficient_zeny; + getinventorylist; + if (@inventorylist_count == 100 && countitem(@COTTON) > 6) goto L_TooMany; set zeny, zeny - 1000; delitem @COTTON, 6; getitem 688, 1; @@ -519,6 +523,9 @@ L_robe_menu: if (zeny < @ROBE_ZENY) goto L_robe_missing_zeny; + getinventorylist; + if (@inventorylist_count == 100 && countitem(@SILK_COCOON) > @ROBE_COCOONS_NR) goto L_TooMany; + set zeny, zeny - @ROBE_ZENY; delitem @SILK_COCOON, @ROBE_COCOONS_NR; getitem @SILK_ROBE, 1; @@ -688,5 +695,9 @@ L_SUB_choice_join: if (@menu >= @c) set @item, 0; return; -} +L_TooMany: + mes "[Lora Tay the Seamstress]"; + mes "\"You don't have anywhere to put this. Come back when you have more room.\""; + close; +} diff --git a/npc/011-1_Woodland/alchemist.txt b/npc/011-1_Woodland/alchemist.txt index 08ba6e41..fa088345 100644 --- a/npc/011-1_Woodland/alchemist.txt +++ b/npc/011-1_Woodland/alchemist.txt @@ -107,6 +107,8 @@ L_main_menu: L_iron: if(countitem(566) < 20) goto L_no_iron; + getinventorylist; + if (@inventorylist_count == 100 && countitem(566) > 20) goto L_TooMany; mes "[Rauk the Alchemist]"; mes "\"Great! You brought me exactly what I need!"; mes "Here is your Iron potion.\""; @@ -116,6 +118,8 @@ L_iron: L_concentration: if(countitem(565) < 20) goto L_no_concentration; + getinventorylist; + if (@inventorylist_count == 100 && countitem(565) > 20) goto L_TooMany; mes "[Rauk the Alchemist]"; mes "\"Great! You brought me exactly what I need!"; mes "Here is your Concentration potion.\""; @@ -259,6 +263,8 @@ L_ok: L_red: if (countitem(@RED) < 10) goto L_red_fail; + getinventorylist; + if (@inventorylist_count == 100 && countitem(@RED) > 10) goto L_TooMany; delitem @RED, 10; getitem 690, 1; goto L_ok; @@ -277,6 +283,8 @@ L_d_red: L_yellow: if (countitem(@YELLOW) < 10) goto L_yellow_fail; + getinventorylist; + if (@inventorylist_count == 100 && countitem(@YELLOW) > 10) goto L_TooMany; delitem @YELLOW, 10; getitem 693, 1; goto L_ok; @@ -295,6 +303,8 @@ L_d_yellow: L_light_blue: if (countitem(@BLUE) < 10) goto L_light_blue_fail; + getinventorylist; + if (@inventorylist_count == 100 && countitem(@BLUE) > 10) goto L_TooMany; delitem @BLUE, 10; getitem 694, 1; goto L_ok; @@ -314,6 +324,8 @@ L_d_light_blue: L_green: if (countitem(@BLUE) < 20) goto L_green_fail; if (countitem(@YELLOW) < 20) goto L_green_fail; + getinventorylist; + if (@inventorylist_count == 100 && countitem(@BLUE) > 20 && countitem(@YELLOW) > 20) goto L_TooMany; if (zeny < 1000) goto L_green_fail; delitem @BLUE, 20; delitem @YELLOW, 20; @@ -342,6 +354,8 @@ L_orange: if (countitem(@RED) < 10) goto L_orange_fail; if (countitem(@YELLOW) < 10) goto L_orange_fail; if (countitem(@ORE) < 2) goto L_orange_fail; + getinventorylist; + if (@inventorylist_count == 100 && countitem(@RED) > 10 && countitem(@YELLOW) > 10 && countitem(@ORE) > 2) goto L_TooMany; if (zeny < 1000) goto L_orange_fail; delitem @RED, 10; delitem @YELLOW, 10; @@ -367,6 +381,8 @@ L_pink: if (countitem(@RED) < 10) goto L_pink_fail; if (countitem(@PETAL) < 6) goto L_pink_fail; if (zeny < 1000) goto L_pink_fail; + getinventorylist; + if (@inventorylist_count == 100 && countitem(@RED) > 10 && countitem(@PETAL) > 6) goto L_TooMany; delitem @RED, 10; delitem @PETAL, 6; set zeny, zeny - 1000; @@ -391,6 +407,8 @@ L_dark_blue: if (countitem(@MAUVE) < 50) goto L_dark_blue_fail; if (countitem(@PEARL) < 1) goto L_dark_blue_fail; if (zeny < 10000) goto L_dark_blue_fail; + getinventorylist; + if (@inventorylist_count == 100 && countitem(@BLUE) > 100 && countitem(@MAUVE) > 20 && countitem(@PEARL) > 2) goto L_TooMany; delitem @BLUE, 100; delitem @MAUVE, 50; delitem @PEARL, 1; @@ -417,6 +435,8 @@ L_purple: if (countitem(@RED) < 100) goto L_purple_fail; if (countitem(@MAUVE) < 20) goto L_purple_fail; if (countitem(@PEARL) < 1) goto L_purple_fail; + getinventorylist; + if (@inventorylist_count == 100 && countitem(@BLUE) > 100 && countitem(@RED) > 100 && countitem(@MAUVE) > 20 && countitem(@PEARL) > 2) goto L_TooMany; if (zeny < 40000) goto L_purple_fail; delitem @BLUE, 100; delitem @RED, 100; @@ -448,6 +468,8 @@ L_black: if (countitem(@RED) < 40) goto L_black_fail; if (countitem(@YELLOW) < 40) goto L_black_fail; if (countitem(@MAUVE) < 40) goto L_black_fail; + getinventorylist; + if (@inventorylist_count == 100 && countitem(@BLUE) > 40 && countitem(@RED) > 40 && countitem(@YELLOW) > 40 && countitem(@MAUVE) > 40) goto L_TooMany; if (zeny < 20000) goto L_black_fail; delitem @BLUE, 40; delitem @RED, 40; @@ -481,6 +503,8 @@ L_dark_green: if (countitem(@MAUVE) < 10) goto L_dark_green_fail; if (countitem(@MAGGOTSLIME) < 1) goto L_dark_green_fail; if (zeny < 1000) goto L_dark_green_fail; + getinventorylist; + if (@inventorylist_count == 100 && countitem(@BLUE) > 10 && countitem(@YELLOW) > 10 && countitem(@MAUVE) > 10 && countitem(@MAGGOTSLIME) > 1) goto L_TooMany; delitem @BLUE, 10; delitem @MAUVE, 10; delitem @YELLOW, 10; @@ -714,4 +738,8 @@ L_Update_Var: (QUEST_Forestbow_state & ~(@Q_MASK) | (@Q_status << @Q_SHIFT)); return; + +L_TooMany: + mes "[Rauk the Alchemist]"; + mes "You don't have room for this."; } diff --git a/npc/013-2_Magic_house/apprentice.txt b/npc/013-2_Magic_house/apprentice.txt index ce3db4ad..abb96e6b 100644 --- a/npc/013-2_Magic_house/apprentice.txt +++ b/npc/013-2_Magic_house/apprentice.txt @@ -1,58 +1,92 @@ 013-2.gat,25,37,0 script Fabius 115,{ - mes "\"Hey! Wanna have a drink or something? High quality, low cost. A poor fella like me needs a bit of extra cash, ye know.\""; - next; - menu - "Yes please!",yes, - "No thanks.",no, - "No way, I thought it was for free!",not_free; -yes: - mes "\"So what would ya like, then?\""; - next; - menu - "A beer",beer, - "A milk",milk; -no: - mes "\"Suit yourself.\""; - next; - goto at_end; -not_free: - mes "\"Oh, you stupid git! ... But hey, let me tell ya something...\""; - next; - mes "\"There's notes flying around in the room up there. Did ya try reading some?\""; - close; -beer: - mes "\"That'll be 175 GP.\""; - next; - menu "Here you are",beer_yes, - "No thanks",beer_no; -milk: - mes "\"That'll be 300 GP.\""; - next; - menu "Here you are",milk_yes, - "No thanks",milk_no; -beer_yes: - if (zeny < 175) goto low_money; - getitem 539, 1; - set zeny, zeny - 175; - goto at_end; -beer_no: - mes "\"No beer, no civilization!\""; - next; - goto at_end; -milk_yes: - if (zeny < 300) goto low_money; - getitem 527, 1; - set zeny, zeny - 300; - goto at_end; -milk_no: - mes "\"Oh alright. Milk is a deadly poison anyway...\""; - next; - goto at_end; -low_money: - mes "\"Aw, you don't have enough gold on you!\""; - next; -at_end: - mes "\"By the way, have you seen those flying notes and the mirror in the room next door? They're WAY COOL! Try reading some of the notes!\""; - close; -} + mes "[Fabius]"; + mes "\"Hey! Wanna have a drink or something? High quality, low cost. A poor fella like me needs a bit of extra cash, ye know.\""; + next; + menu + "Yes please!", L_Yes, + "No thanks.", L_No, + "No way, I thought it was for free!", L_Not_Free; + +L_Yes: + mes "[Fabius]"; + mes "\"So what would ya like, then?\""; + next; + menu + "A beer", L_Beer, + "A milk", L_Milk, + "Nevermind", -; + +L_No: + mes "[Fabius]"; + mes "\"Suit yourself.\""; + next; + goto L_Finish; + +L_Not_Free: + mes "[Fabius]"; + mes "\"Oh, you stupid git! ... But hey, let me tell ya something...\""; + next; + mes "[Fabius]"; + mes "\"There's notes flying around in the room up there. Did ya try reading some?\""; + close; + +L_Beer: + mes "[Fabius]"; + mes "\"That'll be 175 GP.\""; + next; + menu + "Here you are", L_Beer_yes, + "No thanks", L_Beer_no; + +L_Beer_yes: + if (zeny < 175) goto L_Low_money; + getinventorylist; + if (@inventorylist_count == 100 && countitem(539) == 0) goto L_TooMany; + + getitem 539, 1; + set zeny, zeny - 175; + goto L_Finish; +L_Beer_no: + mes "[Fabius]"; + mes "\"No beer, no civilization!\""; + next; + goto L_Finish; + +L_Milk: + mes "[Fabius]"; + mes "\"That'll be 300 GP.\""; + next; + menu + "Here you are", L_Milk_yes, + "No thanks", L_Milk_no; + +L_Milk_yes: + if (zeny < 300) goto L_Low_money; + getinventorylist; + if (@inventorylist_count == 100 && countitem(527) == 0) goto L_TooMany; + getitem 527, 1; + set zeny, zeny - 300; + goto L_Finish; + +L_Milk_no: + mes "[Fabius]"; + mes "\"Oh alright. Milk is a deadly poison anyway...\""; + next; + goto L_Finish; + +L_Low_money: + mes "[Fabius]"; + mes "\"Aw, you don't have enough gold on you!\""; + next; + goto L_Finish; + +L_Finish: + mes "[Fabius]"; + mes "\"By the way, have you seen those flying notes and the mirror in the room next door? They're WAY COOL! Try reading some of the notes!\""; + close; + +L_TooMany: + mes "[Fabius]"; + mes "\"You don't have room for it.\""; +} diff --git a/npc/013-3_Cave/mask_chest.txt b/npc/013-3_Cave/mask_chest.txt index dd0bc949..0da8bab9 100644 --- a/npc/013-3_Cave/mask_chest.txt +++ b/npc/013-3_Cave/mask_chest.txt @@ -30,30 +30,49 @@ if (countitem(541) == 0) goto L_No_water; + getinventorylist; + if (@inventorylist_count == 100 && countitem(505) > 1 && countitem(518) > 1 && countitem(718) > 1 + && countitem(566) > 1 && countitem(565) > 1 && countitem(700) > 1 + && countitem(613) > 1 && countitem(569) > 1 && countitem(614) > 1 + && countitem(631) > 1 && countitem(640) > 1 && countitem(507) > 1 + && countitem(517) > 1 && countitem(709) > 1 && countitem(710) > 1 + && countitem(711) > 1 && countitem(712) > 1 && countitem(713) > 1 + && countitem(680) > 1 && countitem(681) > 1 && countitem(682) > 1 + && countitem(683) > 1 && countitem(537) > 1 && countitem(612) > 1 + && countitem(701) > 1 && countitem(541) > 1) goto L_TooMany; + delitem 505, 1; delitem 518, 1; delitem 718, 1; + delitem 566, 1; delitem 565, 1; delitem 700, 1; + delitem 613, 1; delitem 569, 1; delitem 614, 1; + delitem 631, 1; delitem 640, 1; delitem 507, 1; + delitem 517, 1; delitem 709, 1; delitem 710, 1; + delitem 711, 1; delitem 712, 1; delitem 713, 1; + delitem 680, 1; delitem 681, 1; delitem 682, 1; + delitem 683, 1; delitem 537, 1; delitem 612, 1; + delitem 701, 1; delitem 541, 1; @@ -148,4 +167,9 @@ L_Finished: mes "[Chest]"; mes "You already opened this chest."; close; + +L_TooMany: + mes "[Chest]"; + mes "You don't have room for what ever is inside. Maybe you should try again later."; + close; } diff --git a/npc/013-3_Cave/sword_chest.txt b/npc/013-3_Cave/sword_chest.txt index 1cac4879..c570bfcd 100644 --- a/npc/013-3_Cave/sword_chest.txt +++ b/npc/013-3_Cave/sword_chest.txt @@ -13,6 +13,8 @@ L_Yes: if(countitem(537) < 10) goto L_Not_Enough; + getinventorylist; + if (@inventorylist_count == 100 && countitem(537) > 10) goto L_TooMany; delitem 537, 10; getitem 536, 1; mes "[Chest]"; @@ -28,4 +30,9 @@ L_Finished: mes "[Chest]"; mes "You already opened this chest."; close; + +L_TooMany: + mes "[Chest]"; + mes "You don't have room for what ever is inside. Maybe you should try again later."; + close; } diff --git a/npc/014-1_Woodland/wedding-officiator.txt b/npc/014-1_Woodland/wedding-officiator.txt index 7a6e606b..26f2fc56 100644 --- a/npc/014-1_Woodland/wedding-officiator.txt +++ b/npc/014-1_Woodland/wedding-officiator.txt @@ -95,6 +95,8 @@ L_get_married: goto L_too_poor; if (BaseLevel < @WEDDING_MIN_LEVEL) goto L_too_young; + getinventorylist; + if (@inventorylist_count > 98) goto L_No_Room_For_Rings; set zeny, zeny - @WEDDING_FEE; getitem 702, 1; @@ -243,4 +245,8 @@ L_do_divorce: mes "\"You are divorced now. Thank you for your business.\""; next; close; + +L_No_Room_For_Rings: + mes "[Wedding Officiator]"; + mes "\"You don't have room to carry the rings.\""; } diff --git a/npc/019-1_Snow_field/santa_helper.txt b/npc/019-1_Snow_field/santa_helper.txt index 72b00acf..a8a86af6 100644 --- a/npc/019-1_Snow_field/santa_helper.txt +++ b/npc/019-1_Snow_field/santa_helper.txt @@ -1,11 +1,12 @@ 019-1.gat,74,75,0 script Santa's Helper 105,{ if (ChristmasQuest2 == 1) goto L_Done; mes "[Santa's Helper]"; - mes "Hello my young friend."; - mes "Would you like to help me?"; + mes "\"Hello my young friend."; + mes "Would you like to help me?\""; next; - mes "Those monsters stole Santa's presents."; - mes "If you help me, I'll give you something very nice"; + mes "[Santa's Helper]"; + mes "\"Those monsters stole Santa's presents."; + mes "If you help me, I'll give you something very nice\""; next; L_M: @@ -16,12 +17,15 @@ L_M: L_Y: mes "[Santa's Helper]"; - mes "Hmm, let me check what you have."; + mes "\"Hmm, let me check what you have.\""; next; - if(countitem(515)<25) goto L_NoItem; - if(countitem(516)<20) goto L_NoItem; - if(countitem(538)<5) goto L_NoItem; - mes "Great! Here is something for you"; + if (countitem(515) < 25) goto L_NoItem; + if (countitem(516) < 20) goto L_NoItem; + if (countitem(538) < 5) goto L_NoItem; + getinventorylist; + if (@inventorylist_count > 99) goto L_TooMany; + mes "[Santa's Helper]"; + mes "\"Great! Here is something for you\""; delitem 515, 25; delitem 516, 20; delitem 538, 5; @@ -31,27 +35,31 @@ L_Y: L_R: mes "[Santa's Helper]"; - mes "I need:"; + mes "\"I need:"; mes "25 purple present boxes"; mes "20 blue present boxes"; - mes "5 green present boxes"; + mes "5 green present boxes\""; next; goto L_M; L_N: mes "[Santa's Helper]"; - mes "Enjoy your holidays and I wish you an happy Christmas!"; + mes "\"Enjoy your holidays and I wish you an happy Christmas!\""; close; L_NoItem: mes "[Santa's Helper]"; - mes "You dont seem to have enough presents."; + mes "\"You dont seem to have enough presents.\""; close; L_Done: mes "[Santa's Helper]"; - mes "All the children got their Christmas presents."; - mes "Thank you for your help."; + mes "\"All the children got their Christmas presents."; + mes "Thank you for your help.\""; close; -} +L_TooMany: + mes "[Santa's Helper]"; + mes "\"It doesn't look like you have room for this. Come back later.\""; + close; +} diff --git a/npc/019-1_Snow_field/snowman.txt b/npc/019-1_Snow_field/snowman.txt index 1f56e4f2..ca8c1f09 100644 --- a/npc/019-1_Snow_field/snowman.txt +++ b/npc/019-1_Snow_field/snowman.txt @@ -24,6 +24,8 @@ L_Sure: if(countitem(510) < 15) goto L_NoItem; if(countitem(509) < 10) goto L_NoItem; if(countitem(502) < 5) goto L_NoItem; + getinventorylist; + if (@inventorylist_count > 99) goto L_TooMany; delitem 510, 15; delitem 509, 10; delitem 502, 5; @@ -51,4 +53,9 @@ L_Done: mes "[Snowman]"; mes "\"Thank you for help!\""; close; + +L_TooMany: + mes "[Snowman]"; + mes "\"It doesn't look like you have room for this. Come back later.\""; + close; } diff --git a/npc/020-1_Nivalis/monsters.txt b/npc/020-1_Nivalis/monsters.txt deleted file mode 100644 index fc33da8c..00000000 --- a/npc/020-1_Nivalis/monsters.txt +++ /dev/null @@ -1,14 +0,0 @@ -// Map: 020-1 -// This is Snow Town. -// - -020-1.gat,56,63,1,1 monster Maggot 1002,2,0,0,Mob11::OnMaggot - -020-1.gat,0,0,0 script Mob11 -1,{ -OnMaggot: - set @mobID, 1002; - callfunc "MobPoints"; - break; - - end; -} diff --git a/npc/020-2_Nivalis/furquest.txt b/npc/020-2_Nivalis/furquest.txt index 4d67f8c4..5c2c00df 100644 --- a/npc/020-2_Nivalis/furquest.txt +++ b/npc/020-2_Nivalis/furquest.txt @@ -222,6 +222,8 @@ L_State_5: L_State_5_pay: if (zeny < 15000) goto L_State_5_nocash; + getinventorylist; + if (@inventorylist_count == 100) goto L_TooMany; set zeny, zeny-15000; getitem 563, 1; set QUEST_WG_state, 6; @@ -326,4 +328,8 @@ L_State_13: mes "\"You are so glamourous, my dear friend!"; mes "I have done a very good job on your clothes!\""; close; + +L_TooMany: + mes "[Agostine, The Legendary Tailor]"; + mes "\"You don't have anywhere to put them. Come back when you do."; } -- cgit v1.2.3-60-g2f50 From 44feb664401d24a0cd4cfb380d22d5ee6c512fd2 Mon Sep 17 00:00:00 2001 From: Jared Adams Date: Tue, 23 Dec 2008 18:47:31 +0000 Subject: Fix to previous. --- npc/019-1_Snow_field/_import.txt | 1 + 1 file changed, 1 insertion(+) diff --git a/npc/019-1_Snow_field/_import.txt b/npc/019-1_Snow_field/_import.txt index e389a836..548454f4 100644 --- a/npc/019-1_Snow_field/_import.txt +++ b/npc/019-1_Snow_field/_import.txt @@ -5,3 +5,4 @@ npc: npc/019-1_Snow_field/monsters.txt npc: npc/019-1_Snow_field/santa_helper.txt npc: npc/019-1_Snow_field/snowman.txt npc: npc/019-1_Snow_field/taro.txt +npc: npc/019-1_Snow_field/temp -- cgit v1.2.3-60-g2f50 From 0e0155af1595ae7b034d5b844e4dc2f31f536444 Mon Sep 17 00:00:00 2001 From: Jared Adams Date: Wed, 24 Dec 2008 09:41:41 +0000 Subject: Fix import files for snow area --- npc/019-1_Snow_field/_import.txt | 1 - npc/020-1_Nivalis/_import.txt | 1 - 2 files changed, 2 deletions(-) diff --git a/npc/019-1_Snow_field/_import.txt b/npc/019-1_Snow_field/_import.txt index 548454f4..e389a836 100644 --- a/npc/019-1_Snow_field/_import.txt +++ b/npc/019-1_Snow_field/_import.txt @@ -5,4 +5,3 @@ npc: npc/019-1_Snow_field/monsters.txt npc: npc/019-1_Snow_field/santa_helper.txt npc: npc/019-1_Snow_field/snowman.txt npc: npc/019-1_Snow_field/taro.txt -npc: npc/019-1_Snow_field/temp diff --git a/npc/020-1_Nivalis/_import.txt b/npc/020-1_Nivalis/_import.txt index 440060d8..0e18f3ac 100644 --- a/npc/020-1_Nivalis/_import.txt +++ b/npc/020-1_Nivalis/_import.txt @@ -2,7 +2,6 @@ map: 020-1.gat npc: npc/020-1_Nivalis/_mobs.txt npc: npc/020-1_Nivalis/_warps.txt npc: npc/020-1_Nivalis/amrak.txt -npc: npc/020-1_Nivalis/monsters.txt npc: npc/020-1_Nivalis/sexchanger.txt npc: npc/020-1_Nivalis/soul-menhir.txt npc: npc/020-1_Nivalis/startrek.txt -- cgit v1.2.3-60-g2f50 From 31f2973f8eb296e370e572adfce8b8dfeb6fc78d Mon Sep 17 00:00:00 2001 From: Jared Adams Date: Wed, 24 Dec 2008 09:42:48 +0000 Subject: Remove part about character 160 from server name --- conf/char_local.conf | 22 ++++++++++++++++++++++ 1 file changed, 22 insertions(+) create mode 100644 conf/char_local.conf diff --git a/conf/char_local.conf b/conf/char_local.conf new file mode 100644 index 00000000..fb38618f --- /dev/null +++ b/conf/char_local.conf @@ -0,0 +1,22 @@ +// Athena Character local configuration file. + +// Server Communication username and password. +userid: s1 +passwd: p1 + +// Server name +server_name: The Mana World + +// Wisp name for server: used to send wisp from server to players (between 4 to 23 characters) +wisp_server_name: Server + +// Login Server IP +login_ip:127.0.0.1 +// Login Server Port +login_port: 6901 + +// Character Server IP +char_ip:127.0.0.1 +// Character Server Port +char_port: 6122 + -- cgit v1.2.3-60-g2f50 From b9b23fe20e0563523e83a224d1e68886512bb783 Mon Sep 17 00:00:00 2001 From: Fate Date: Wed, 24 Dec 2008 10:01:01 -0700 Subject: Minor fixes and extensions to inventory limit checks --- npc/009-2_Hurnscald/kfahr.txt | 2 +- npc/009-2_Hurnscald/nicholas.txt | 4 ++++ npc/011-1_Woodland/alchemist.txt | 4 ++-- npc/019-1_Snow_field/_import.txt | 1 - npc/020-1_Nivalis/_import.txt | 1 - npc/020-2_Nivalis/furquest.txt | 2 ++ 6 files changed, 9 insertions(+), 5 deletions(-) diff --git a/npc/009-2_Hurnscald/kfahr.txt b/npc/009-2_Hurnscald/kfahr.txt index 5d847ea0..f24d2071 100644 --- a/npc/009-2_Hurnscald/kfahr.txt +++ b/npc/009-2_Hurnscald/kfahr.txt @@ -831,7 +831,7 @@ L_knife_quest_completecheck: delitem @MUSHROOM, @MUSHROOMS_NR; getexp @KNIFE_QUEST_XP, 0; getitem @BONE_KNIFE, 1; - + next; goto L_main_menu; diff --git a/npc/009-2_Hurnscald/nicholas.txt b/npc/009-2_Hurnscald/nicholas.txt index 3962bee0..c7e1728c 100644 --- a/npc/009-2_Hurnscald/nicholas.txt +++ b/npc/009-2_Hurnscald/nicholas.txt @@ -244,6 +244,8 @@ L_YesShield: if (countitem(@INFANTRY) < 2) goto L_ShieldNoInfantry; if (countitem(@IRON_ORE) < 10) goto L_ShieldNoOre; if (countitem(@LEATHER_PATCH) < 1) goto L_ShieldNoLeatherPatch; + getinventorylist; + if (@inventorylist_count == 100) goto L_TooMany; mes "[Nicholas]"; mes "\"Yes, it looks as if you have all that is needed!\""; @@ -332,6 +334,8 @@ L_SetzerQuest: if (countitem(@IRON_ORE) < 5) goto L_SetzerNoOre; if (countitem(@MONSTER_OIL) < 1) goto L_SetzerNoMonsterOil; if (countitem(@SHORT_SWORD) < 1) goto L_SetzerNoSword; + getinventorylist; + if ((@inventorylist_count == 100) && (countitem(@MONSTER_OIL) > 1)) goto L_TooMany; mes "[Nicholas]"; mes "Nicholas takes the items, heats up your sword and pounds it with a heavy hammer. Before your eyes it turns thinner and flatter. Finally he pours the monster oil over it, heats it up again and douses it in water."; diff --git a/npc/011-1_Woodland/alchemist.txt b/npc/011-1_Woodland/alchemist.txt index fa088345..6329a5d6 100644 --- a/npc/011-1_Woodland/alchemist.txt +++ b/npc/011-1_Woodland/alchemist.txt @@ -408,7 +408,7 @@ L_dark_blue: if (countitem(@PEARL) < 1) goto L_dark_blue_fail; if (zeny < 10000) goto L_dark_blue_fail; getinventorylist; - if (@inventorylist_count == 100 && countitem(@BLUE) > 100 && countitem(@MAUVE) > 20 && countitem(@PEARL) > 2) goto L_TooMany; + if (@inventorylist_count == 100 && countitem(@BLUE) > 100 && countitem(@MAUVE) > 50 && countitem(@PEARL) > 1) goto L_TooMany; delitem @BLUE, 100; delitem @MAUVE, 50; delitem @PEARL, 1; @@ -436,7 +436,7 @@ L_purple: if (countitem(@MAUVE) < 20) goto L_purple_fail; if (countitem(@PEARL) < 1) goto L_purple_fail; getinventorylist; - if (@inventorylist_count == 100 && countitem(@BLUE) > 100 && countitem(@RED) > 100 && countitem(@MAUVE) > 20 && countitem(@PEARL) > 2) goto L_TooMany; + if (@inventorylist_count == 100 && countitem(@BLUE) > 100 && countitem(@RED) > 100 && countitem(@MAUVE) > 20 && countitem(@PEARL) > 1) goto L_TooMany; if (zeny < 40000) goto L_purple_fail; delitem @BLUE, 100; delitem @RED, 100; diff --git a/npc/019-1_Snow_field/_import.txt b/npc/019-1_Snow_field/_import.txt index 548454f4..e389a836 100644 --- a/npc/019-1_Snow_field/_import.txt +++ b/npc/019-1_Snow_field/_import.txt @@ -5,4 +5,3 @@ npc: npc/019-1_Snow_field/monsters.txt npc: npc/019-1_Snow_field/santa_helper.txt npc: npc/019-1_Snow_field/snowman.txt npc: npc/019-1_Snow_field/taro.txt -npc: npc/019-1_Snow_field/temp diff --git a/npc/020-1_Nivalis/_import.txt b/npc/020-1_Nivalis/_import.txt index 440060d8..0e18f3ac 100644 --- a/npc/020-1_Nivalis/_import.txt +++ b/npc/020-1_Nivalis/_import.txt @@ -2,7 +2,6 @@ map: 020-1.gat npc: npc/020-1_Nivalis/_mobs.txt npc: npc/020-1_Nivalis/_warps.txt npc: npc/020-1_Nivalis/amrak.txt -npc: npc/020-1_Nivalis/monsters.txt npc: npc/020-1_Nivalis/sexchanger.txt npc: npc/020-1_Nivalis/soul-menhir.txt npc: npc/020-1_Nivalis/startrek.txt diff --git a/npc/020-2_Nivalis/furquest.txt b/npc/020-2_Nivalis/furquest.txt index 5c2c00df..31538371 100644 --- a/npc/020-2_Nivalis/furquest.txt +++ b/npc/020-2_Nivalis/furquest.txt @@ -309,6 +309,8 @@ L_State_12: L_State_12_pay: if (zeny < 15000) goto L_State_12_missing; if (countitem(528) < 1) goto L_State_12_missing; + getinventorylist; + if (@inventorylist_count == 100) goto L_TooMany; set zeny, zeny-15000; delitem 528, 1; getitem 655, 1; -- cgit v1.2.3-60-g2f50 From f6da63ee431c417d9a885e87af3637f4aff4156b Mon Sep 17 00:00:00 2001 From: Jared Adams Date: Wed, 24 Dec 2008 10:11:41 +0000 Subject: Wrong file --- conf/char_local.conf | 22 ---------------------- conf/char_local.conf.example | 2 +- 2 files changed, 1 insertion(+), 23 deletions(-) delete mode 100644 conf/char_local.conf diff --git a/conf/char_local.conf b/conf/char_local.conf deleted file mode 100644 index fb38618f..00000000 --- a/conf/char_local.conf +++ /dev/null @@ -1,22 +0,0 @@ -// Athena Character local configuration file. - -// Server Communication username and password. -userid: s1 -passwd: p1 - -// Server name -server_name: The Mana World - -// Wisp name for server: used to send wisp from server to players (between 4 to 23 characters) -wisp_server_name: Server - -// Login Server IP -login_ip:127.0.0.1 -// Login Server Port -login_port: 6901 - -// Character Server IP -char_ip:127.0.0.1 -// Character Server Port -char_port: 6122 - diff --git a/conf/char_local.conf.example b/conf/char_local.conf.example index 163f97c6..1d55c977 100644 --- a/conf/char_local.conf.example +++ b/conf/char_local.conf.example @@ -4,7 +4,7 @@ userid: s1 passwd: p1 -// Server name, use alternative character such as ASCII 160 for spaces. +// Server name, no more than 19 characters server_name: The Mana World // Wisp name for server: used to send wisp from server to players (between 4 to 23 characters) -- cgit v1.2.3-60-g2f50 From e896b785935c661319ade424f473f4442e1878eb Mon Sep 17 00:00:00 2001 From: Jared Adams Date: Wed, 24 Dec 2008 10:15:56 +0000 Subject: Remove unneeded inventory checks and add fix one --- npc/006-1_Desert_mountains/pachua.txt | 2 +- npc/009-2_Hurnscald/nicholas.txt | 6 ++---- npc/020-2_Nivalis/furquest.txt | 3 +-- 3 files changed, 4 insertions(+), 7 deletions(-) diff --git a/npc/006-1_Desert_mountains/pachua.txt b/npc/006-1_Desert_mountains/pachua.txt index af293ff6..51c2d3b2 100644 --- a/npc/006-1_Desert_mountains/pachua.txt +++ b/npc/006-1_Desert_mountains/pachua.txt @@ -140,7 +140,7 @@ L_leather_patch: if (countitem(@SNAKE_SKIN) < 1) goto L_NoSkins; if (zeny < @LEATHER_PATCH_PRICE) goto L_NoMoney; getinventorylist; - if (@inventorylist_count == 100) goto L_TooMany; + if (@inventorylist_count == 100 && countitem(@SNAKE_SKIN) > 1) goto L_TooMany; set zeny, zeny - @LEATHER_PATCH_PRICE; delitem @SNAKE_SKIN, 1; diff --git a/npc/009-2_Hurnscald/nicholas.txt b/npc/009-2_Hurnscald/nicholas.txt index c7e1728c..349593db 100644 --- a/npc/009-2_Hurnscald/nicholas.txt +++ b/npc/009-2_Hurnscald/nicholas.txt @@ -244,8 +244,7 @@ L_YesShield: if (countitem(@INFANTRY) < 2) goto L_ShieldNoInfantry; if (countitem(@IRON_ORE) < 10) goto L_ShieldNoOre; if (countitem(@LEATHER_PATCH) < 1) goto L_ShieldNoLeatherPatch; - getinventorylist; - if (@inventorylist_count == 100) goto L_TooMany; + // No inventory check needed, as infantry helms are removed, opening two slots mes "[Nicholas]"; mes "\"Yes, it looks as if you have all that is needed!\""; @@ -334,8 +333,7 @@ L_SetzerQuest: if (countitem(@IRON_ORE) < 5) goto L_SetzerNoOre; if (countitem(@MONSTER_OIL) < 1) goto L_SetzerNoMonsterOil; if (countitem(@SHORT_SWORD) < 1) goto L_SetzerNoSword; - getinventorylist; - if ((@inventorylist_count == 100) && (countitem(@MONSTER_OIL) > 1)) goto L_TooMany; + // No inventory check needed, as the short sword is removed, opening a slot mes "[Nicholas]"; mes "Nicholas takes the items, heats up your sword and pounds it with a heavy hammer. Before your eyes it turns thinner and flatter. Finally he pours the monster oil over it, heats it up again and douses it in water."; diff --git a/npc/020-2_Nivalis/furquest.txt b/npc/020-2_Nivalis/furquest.txt index 31538371..67a6eb10 100644 --- a/npc/020-2_Nivalis/furquest.txt +++ b/npc/020-2_Nivalis/furquest.txt @@ -309,8 +309,7 @@ L_State_12: L_State_12_pay: if (zeny < 15000) goto L_State_12_missing; if (countitem(528) < 1) goto L_State_12_missing; - getinventorylist; - if (@inventorylist_count == 100) goto L_TooMany; + // No inventory check needed, as boots are removed, opening a slot set zeny, zeny-15000; delitem 528, 1; getitem 655, 1; -- cgit v1.2.3-60-g2f50