diff options
-rw-r--r-- | world/map/db/item_db_foot.txt | 2 | ||||
-rw-r--r-- | world/map/db/item_db_head.txt | 6 | ||||
-rw-r--r-- | world/map/db/item_db_leg.txt | 2 | ||||
-rw-r--r-- | world/map/db/item_db_trinket.txt | 2 | ||||
-rw-r--r-- | world/map/db/item_db_weapon.txt | 6 |
5 files changed, 9 insertions, 9 deletions
diff --git a/world/map/db/item_db_foot.txt b/world/map/db/item_db_foot.txt index e86be1c2..5d0537dc 100644 --- a/world/map/db/item_db_foot.txt +++ b/world/map/db/item_db_foot.txt @@ -1,6 +1,6 @@ // Name and Label MUST NOT exceed 23 characters (as marked) //ID, Name___________________, Label__________________, Type, Price, Sell, Weight, ATK, DEF, Range, Mbonus, Slot, Gender, Loc, wLV, eLV, View, {UseScript}, {EquipScript} -528, Boots, Boots, 5, 8000, 500, 80, 0, 2, 0, -2, 0, 2, 64, 0, 0, 0, {}, {} +528, Boots, Boots, 5, 2000, 500, 80, 0, 2, 0, -2, 0, 2, 64, 0, 0, 0, {}, {} 655, FurBoots, Fur Boots, 5, 5000, 600, 50, 0, 3, 0, -3, 0, 2, 64, 0, 0, 0, {}, {} 734, BlackBoots, Black Boots, 5, 20000, 3000, 25, 0, 3, 0, -10, 0, 2, 64, 0, 0, 0, {}, {} 735, CottonBoots, Cotton Boots, 5, 2000, 500, 10, 0, 1, 0, 1, 0, 2, 64, 0, 0, 0, {}, {} diff --git a/world/map/db/item_db_head.txt b/world/map/db/item_db_head.txt index 922ea4b3..a82e68b7 100644 --- a/world/map/db/item_db_head.txt +++ b/world/map/db/item_db_head.txt @@ -27,14 +27,14 @@ 644, BlackCowboyHat, Black Cowboy Hat, 5, 1800, 900, 30, 0, 6, 0, -12, 0, 2, 256, 0, 0, 0, {}, {} 646, Crown, Crown, 5, 5000, 1000, 240, 0, 4, 0, 0, 0, 2, 256, 0, 0, 0, {}, {} 647, DevelopersCap, Developer's Cap, 5, 2000, 500, 20, 0, 5, 0, 5, 0, 2, 256, 0, 0, 0, {}, {} -654, Cap, Cap, 5, 2000, 500, 20, 0, 5, 0, 0, 0, 2, 256, 0, 0, 0, {}, {} +654, Cap, Cap, 5, 4000000, 500, 20, 0, 5, 0, 0, 0, 2, 256, 0, 0, 0, {}, {} 656, SerfHat, Serf Hat, 5, 500, 100, 20, 0, 2, 0, 0, 0, 2, 256, 0, 0, 0, {}, {} 675, GraduationCap, Graduation Cap, 5, 1000, 250, 20, 0, 2, 0, 0, 0, 2, 256, 0, 0, 0, {}, {} 678, NohMask, Noh Mask, 5, 7000, 1000, 18, 0, 3, 0, 1, 0, 2, 256, 0, 0, 0, {}, {} 679, DemonMask, Demon Mask, 5, 10000, 5000, 23, 0, 3, 0, 5, 0, 2, 256, 0, 0, 0, {}, {} //ID, Name___________________, Label__________________, Type, Price, Sell, Weight, ATK, DEF, Range, Mbonus, Slot, Gender, Loc, wLV, eLV, View, {UseScript}, {EquipScript} -721, HighPriestCrown, High Priest Crown, 5, 20000, 5000, 400, 0, 4, 0, 20, 0, 2, 256, 0, 0, 0, {}, {bonus bMaxSP, 20;} -722, MonsterSkullHelmet, Monster Skull Helmet, 5, 15000, 3000, 250, 0, 7, 0, 10, 0, 2, 256, 0, 0, 0, {}, {bonus bMdef, 20;} +721, HighPriestCrown, High Priest Crown, 5, 6000000, 5000, 400, 0, 4, 0, 20, 0, 2, 256, 0, 0, 0, {}, {bonus bMaxSP, 20;} +722, MonsterSkullHelmet, Monster Skull Helmet, 5, 6000000, 3000, 250, 0, 7, 0, 10, 0, 2, 256, 0, 0, 0, {}, {bonus bMdef, 20;} 723, DesertHat, Desert Hat, 5, 2400, 600, 20, 0, 3, 0, -1, 0, 2, 256, 0, 0, 0, {}, {} 724, CottonHeadband, Cotton Headband, 5, 3000, 500, 5, 0, 2, 0, 0, 0, 2, 256, 0, 0, 0, {}, {} 725, GMCap, GM Cap, 5, 2000, 500, 20, 0, 5, 0, 5, 0, 2, 256, 0, 0, 0, {}, {callfunc "RestrictedItem";} diff --git a/world/map/db/item_db_leg.txt b/world/map/db/item_db_leg.txt index 95fb53b4..173b8f98 100644 --- a/world/map/db/item_db_leg.txt +++ b/world/map/db/item_db_leg.txt @@ -11,7 +11,7 @@ 796, BromenalLegs, Bromenal Legs, 5, 2000, 1000, 150, 0, 6, 0, -12, 0, 2, 1, 0, 0, 0, {}, {} 857, LeatherTrousers, Leather Trousers, 5, 1000, 500, 25, 0, 5, 0, -4, 0, 2, 1, 0, 0, 0, {}, {bonus bHit, 2;} 881, RaggedShorts, Ragged Shorts, 5, 60, 1, 7, 0, 1, 0, -2, 0, 2, 1, 0, 1, 0, {}, {} -1172, SilkPants, Silk Pants, 5, 5000, 750, 10, 0, 2, 0, 0, 0, 2, 1, 0, 1, 0, {}, {} +1172, SilkPants, Silk Pants, 5, 20000, 750, 10, 0, 2, 0, 0, 0, 2, 1, 0, 1, 0, {}, {} //ID, Name___________________, Label__________________, Type, Price, Sell, Weight, ATK, DEF, Range, Mbonus, Slot, Gender, Loc, wLV, eLV, View, {UseScript}, {EquipScript} 2100, RedCottonSkirt, Red Cotton Skirt, 5, 1000, 500, 20, 0, 4, 0, -8, 0, 2, 1, 0, 1, 0, {}, {} 2101, GreenCottonSkirt, Green Cotton Skirt, 5, 1000, 500, 20, 0, 4, 0, -8, 0, 2, 1, 0, 1, 0, {}, {} diff --git a/world/map/db/item_db_trinket.txt b/world/map/db/item_db_trinket.txt index f3b77bc9..b589f249 100644 --- a/world/map/db/item_db_trinket.txt +++ b/world/map/db/item_db_trinket.txt @@ -18,4 +18,4 @@ 4011, SapphireRing, Sapphire Ring, 5, 5000, 2500, 1, 0, 0, 0, 0, 0, 2, 128, 0, 0, 0, {}, {bonus bInt, 1;} 4012, TopazRing, Topaz Ring, 5, 5000, 2500, 1, 0, 0, 0, 0, 0, 2, 128, 0, 0, 0, {}, {bonus bAgi, 1;} 4013, AmethystRing, Amethyst Ring, 5, 5000, 2500, 1, 0, 0, 0, 0, 0, 2, 128, 0, 0, 0, {}, {bonus bDex, 1;} -4014, SimpleRing, Simple Ring, 5, 5000, 2500, 1, 0, 0, 0, 0, 0, 2, 128, 0, 0, 0, {}, {} +4014, SimpleRing, Simple Ring, 5, 100000, 2500, 1, 0, 0, 0, 0, 0, 2, 128, 0, 0, 0, {}, {} diff --git a/world/map/db/item_db_weapon.txt b/world/map/db/item_db_weapon.txt index a16425f8..0a36f27d 100644 --- a/world/map/db/item_db_weapon.txt +++ b/world/map/db/item_db_weapon.txt @@ -3,7 +3,7 @@ 521, Dagger, Dagger, 4, 1000, 500, 200, 15, 0, 1, 0, 0, 2, 2, 1, 1, 1, {}, {} 522, SharpKnife, Sharp Knife, 4, 100, 50, 150, 10, 0, 1, 0, 0, 2, 2, 1, 1, 1, {}, {} 529, IronArrow, Iron Arrow, 10, 4, 2, 1, 40, 0, 0, 0, 0, 2, 32768, 0, 0, 0, {}, {set @AmmoType, AMMO_BOW; callfunc "CheckAmmo";} -530, ShortBow, Short Bow, 4, 8000, 2000, 600, 50, 0, 5, 0, 0, 2, 34, 1, 4, 11, {}, {set @LauncherType, AMMO_BOW; callfunc "CheckLauncher";} +530, ShortBow, Short Bow, 4, 2000, 2000, 600, 50, 0, 5, 0, 0, 2, 34, 1, 4, 11, {}, {set @LauncherType, AMMO_BOW; callfunc "CheckLauncher";} 536, ShortSword, Short Sword, 4, 8000, 4000, 2000, 100, 0, 1, 0, 0, 2, 2, 1, 1, 1, {}, {} 545, ForestBow, Forest Bow, 4, 20000, 5000, 1200, 70, 0, 5, 0, 0, 2, 34, 1, 0, 11, {}, {set @LauncherType, AMMO_BOW; callfunc "CheckLauncher";} 547, Bardiche, Bardiche, 4, 20, 10, 10, 0, 100, 1, -200, 0, 2, 2, 0, 0, 1, {}, {callfunc "UnreleasedItem";} @@ -56,8 +56,8 @@ 903, SlingShot, Sling Shot, 4, 500, 50, 10, 5, 0, 3, 0, 0, 2, 34, 1, 1, 11, {}, {set @LauncherType, AMMO_SLING; callfunc "CheckLauncher";} 904, SlingBullet, Sling Bullet, 10, 1, 0, 1, 3, 0, 0, 0, 0, 2, 32768, 0, 0, 0, {}, {set @AmmoType, AMMO_SLING; callfunc "CheckAmmo";} 906, KidBook, Kid Book, 4, 10000, 5000, 100, 1, 0, 3, 0, 0, 2, 34, 1, 1, 1, {}, {} -1199, Arrow, Arrow, 10, 2, 1, 1, 20, 0, 0, 0, 0, 2, 32768, 0, 0, 0, {}, {set @AmmoType, AMMO_BOW; callfunc "CheckAmmo";} +1199, Arrow, Arrow, 10, 1, 1, 1, 20, 0, 0, 0, 0, 2, 32768, 0, 0, 0, {}, {set @AmmoType, AMMO_BOW; callfunc "CheckAmmo";} 1200, Bow, Bow, 4, 1000, 500, 20, 20, 0, 5, 0, 0, 2, 34, 1, 4, 11, {}, {set @LauncherType, AMMO_BOW; callfunc "CheckLauncher";} 1201, Knife, Knife, 4, 50, 25, 120, 5, 0, 1, 0, 0, 2, 2, 1, 1, 1, {}, {} -1215, ToySabre, Toy Sabre, 4, 50, 25, 1, 1, 0, 1, 0, 0, 2, 2, 1, 1, 1, {}, {} +1215, ToySabre, Toy Sabre, 4, 2000000, 25, 1, 1, 0, 1, 0, 0, 2, 2, 1, 1, 1, {}, {} 1282, BoneArrows, Bone Arrows, 10, 50, 20, 0, 55, 0, 0, 0, 0, 2, 32768, 0, 0, 0, {}, {bonus bCritical, 1;set @AmmoType, AMMO_BOW; callfunc "CheckAmmo";} |