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author | wushin <pasekei@gmail.com> | 2015-04-21 13:42:04 -0500 |
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committer | wushin <pasekei@gmail.com> | 2015-04-25 23:28:57 -0500 |
commit | b1ff0f2cbbf03cbda01945537dfd65f6cc6f4e53 (patch) | |
tree | 3607a90959888954db09b369588bbc5bc5687499 /world/map/npc/029-1/hideandseek.txt | |
parent | c93710edb93f00d42119adbc332ab4152ead4341 (diff) | |
download | serverdata-b1ff0f2cbbf03cbda01945537dfd65f6cc6f4e53.tar.gz serverdata-b1ff0f2cbbf03cbda01945537dfd65f6cc6f4e53.tar.bz2 serverdata-b1ff0f2cbbf03cbda01945537dfd65f6cc6f4e53.tar.xz serverdata-b1ff0f2cbbf03cbda01945537dfd65f6cc6f4e53.zip |
Quest Log example
Diffstat (limited to 'world/map/npc/029-1/hideandseek.txt')
-rw-r--r-- | world/map/npc/029-1/hideandseek.txt | 97 |
1 files changed, 40 insertions, 57 deletions
diff --git a/world/map/npc/029-1/hideandseek.txt b/world/map/npc/029-1/hideandseek.txt index 51280978..a8cc5fa1 100644 --- a/world/map/npc/029-1/hideandseek.txt +++ b/world/map/npc/029-1/hideandseek.txt @@ -1,5 +1,5 @@ // Children playing Hide and Seek -// QUEST_NorthTulimshar +// QL_HIDENSEEK // BYTE 0 // Bit 0: started quest at Ayasha // Bit 1 - 5: found one of the kids each @@ -24,15 +24,15 @@ OnInit: function|script|CountHideNSeek { set @hidden_kid_cnt, 0; - if (QUEST_NorthTulimshar & $@hideandseekNT_found1) + if (QL_HIDENSEEK & $@hideandseekNT_found1) set @hidden_kid_cnt, (@hidden_kid_cnt + 1); - if (QUEST_NorthTulimshar & $@hideandseekNT_found2) + if (QL_HIDENSEEK & $@hideandseekNT_found2) set @hidden_kid_cnt, (@hidden_kid_cnt + 1); - if (QUEST_NorthTulimshar & $@hideandseekNT_found3) + if (QL_HIDENSEEK & $@hideandseekNT_found3) set @hidden_kid_cnt, (@hidden_kid_cnt + 1); - if (QUEST_NorthTulimshar & $@hideandseekNT_found4) + if (QL_HIDENSEEK & $@hideandseekNT_found4) set @hidden_kid_cnt, (@hidden_kid_cnt + 1); - if (QUEST_NorthTulimshar & $@hideandseekNT_found5) + if (QL_HIDENSEEK & $@hideandseekNT_found5) set @hidden_kid_cnt, (@hidden_kid_cnt + 1); return; } @@ -45,26 +45,25 @@ function|script|CountHideNSeek "Close.", L_Close; L_Show: - set @state, ((QUEST_NorthTulimshar & BYTE_0_MASK) >> BYTE_0_SHIFT); - mes "State: " + @state; - if (QUEST_NorthTulimshar & $@hideandseekNT_started) + mes "State: " + QL_HIDENSEEK; + if (QL_HIDENSEEK & $@hideandseekNT_started) mes "Start set"; - if (QUEST_NorthTulimshar & $@hideandseekNT_found1) + if (QL_HIDENSEEK & $@hideandseekNT_found1) mes "Found 1 set"; - if (QUEST_NorthTulimshar & $@hideandseekNT_found2) + if (QL_HIDENSEEK & $@hideandseekNT_found2) mes "Found 2 set"; - if (QUEST_NorthTulimshar & $@hideandseekNT_found3) + if (QL_HIDENSEEK & $@hideandseekNT_found3) mes "Found 3 set"; - if (QUEST_NorthTulimshar & $@hideandseekNT_found4) + if (QL_HIDENSEEK & $@hideandseekNT_found4) mes "Found 4 set"; - if (QUEST_NorthTulimshar & $@hideandseekNT_found5) + if (QL_HIDENSEEK & $@hideandseekNT_found5) mes "Found 5 set"; - if (QUEST_NorthTulimshar & $@hideandseekNT_ended) + if (QL_HIDENSEEK & $@hideandseekNT_ended) mes "Complete set"; goto L_Close; L_Reset: - set QUEST_NorthTulimshar, 0; + set QL_HIDENSEEK, 0; goto L_Close; L_Close: @@ -80,13 +79,11 @@ OnInit: set @child_number, 0; callfunc "XmasList"; - set @state, ((QUEST_NorthTulimshar & BYTE_0_MASK) >> BYTE_0_SHIFT); - set @EXP, 75; - if (@state > 63) goto L_Done; - if (@state == 63) goto L_Reward; - if (@state > 0) goto L_Doing; + if (QL_HIDENSEEK > 63) goto L_Done; + if (QL_HIDENSEEK == 63) goto L_Reward; + if (QL_HIDENSEEK > 0) goto L_Doing; mes "You see a girl who is holding her hands in front of her face."; mes "[Ayasha]"; @@ -109,7 +106,7 @@ L_Next1: mes "\"Great! You can take my turn with searching. You need to find all five of my friends."; mes "They're hiding somewhere on the island, you will have to explore to find them. They could be hiding anywhere.\""; - set QUEST_NorthTulimshar, QUEST_NorthTulimshar | $@hideandseekNT_started; + set QL_HIDENSEEK, QL_HIDENSEEK | $@hideandseekNT_started; goto L_Close; L_Doing: @@ -123,7 +120,7 @@ L_Reward: mes "[Ayasha]"; mes "\"Oh, you found them all! Good job! Now it's my turn with searching again. Go and hide!\""; getexp @EXP, 0; - set QUEST_NorthTulimshar, QUEST_NorthTulimshar | $@hideandseekNT_ended; + set QL_HIDENSEEK, QL_HIDENSEEK | $@hideandseekNT_ended; menu "I think I need to do other things now.",L_Next2; @@ -140,7 +137,6 @@ L_Done: goto L_Close; L_Close: - set @state, 0; set @EXP, 0; close; } @@ -149,13 +145,11 @@ L_Close: { set @child_number, 1; callfunc "XmasList"; - set @state, ((QUEST_NorthTulimshar & BYTE_0_MASK) >> BYTE_0_SHIFT); - set @EXP, 15; - if (@state > 63) goto L_Done; - if ((@state > 0) && !(QUEST_NorthTulimshar & $@hideandseekNT_found1)) goto L_Find; - if (@state > 0) goto L_Doing; + if (QL_HIDENSEEK > 63) goto L_Done; + if ((QL_HIDENSEEK > 0) && !(QL_HIDENSEEK & $@hideandseekNT_found1)) goto L_Find; + if (QL_HIDENSEEK > 0) goto L_Doing; mes "You see a kid hiding behind a box."; menu @@ -185,7 +179,7 @@ L_Find: mes "[Latif]"; mes "\"Hey! Ah, you found me. Well done. But my hiding place wasn't that difficult this time.\""; getexp @EXP, 0; - set QUEST_NorthTulimshar, QUEST_NorthTulimshar | $@hideandseekNT_found1; + set QL_HIDENSEEK, QL_HIDENSEEK | $@hideandseekNT_found1; mes "\"Here, do you want a candy?\""; getitem "Candy", 1; goto L_Close; @@ -203,7 +197,6 @@ L_Done: goto L_Close; L_Close: - set @state, 0; set @EXP, 0; close; } @@ -212,13 +205,11 @@ L_Close: { set @child_number, 2; callfunc "XmasList"; - set @state, ((QUEST_NorthTulimshar & BYTE_0_MASK) >> BYTE_0_SHIFT); - set @EXP, 15; - if (@state > 63) goto L_Done; - if ((@state > 0) && !(QUEST_NorthTulimshar & $@hideandseekNT_found2)) goto L_Find; - if (@state > 0) goto L_Doing; + if (QL_HIDENSEEK > 63) goto L_Done; + if ((QL_HIDENSEEK > 0) && !(QL_HIDENSEEK & $@hideandseekNT_found2)) goto L_Find; + if (QL_HIDENSEEK > 0) goto L_Doing; mes "[Charda]"; mes "\"Hello. Psht, be careful. I'm playing hide and seek with Ayasha. You'll draw attention to my hiding place.\""; @@ -229,7 +220,7 @@ L_Find: mes "[Charda]"; mes "\"Oh! Got me! You're good at this.\""; getexp @EXP, 0; - set QUEST_NorthTulimshar, QUEST_NorthTulimshar | $@hideandseekNT_found2; + set QL_HIDENSEEK, QL_HIDENSEEK | $@hideandseekNT_found2; mes "She takes something out of her pocket."; mes "\"I'm hungry now. Do you want chocolate too?\""; getitem "ChocolateBar", 1; @@ -254,7 +245,6 @@ L_Done: goto L_Close; L_Close: - set @state, 0; set @EXP, 0; close; } @@ -263,13 +253,11 @@ L_Close: { set @child_number, 3; callfunc "XmasList"; - set @state, ((QUEST_NorthTulimshar & BYTE_0_MASK) >> BYTE_0_SHIFT); - set @EXP, 25; - if (@state > 63) goto L_Done; - if ((@state > 0) && !(QUEST_NorthTulimshar & $@hideandseekNT_found3)) goto L_Find; - if (@state > 0) goto L_Doing; + if (QL_HIDENSEEK > 63) goto L_Done; + if ((QL_HIDENSEEK > 0) && !(QL_HIDENSEEK & $@hideandseekNT_found3)) goto L_Find; + if (QL_HIDENSEEK > 0) goto L_Doing; mes "[Faris]"; mes "\"Oh, hi there. What are you doing here on the beach?\""; @@ -287,7 +275,7 @@ L_Find: mes "\"You found me! Well done. You look a bit thirsty, here.\""; getexp @EXP, 0; getitem "CactusDrink", 1; - set QUEST_NorthTulimshar, QUEST_NorthTulimshar | $@hideandseekNT_found3; + set QL_HIDENSEEK, QL_HIDENSEEK | $@hideandseekNT_found3; mes "\"It's really cool you're playing with us. I'm sure you have a lot of other things to do."; mes "You're an adventurer, right? I want to become an adventurer too when I'm grown up. I'll talk to Aidan then.\""; mes "\"Aidan is outside Sorfina's place and you can register there for monster points. That's something the Wizard's Council made up. They reward you for slaying monsters. It's so cool.\""; @@ -306,7 +294,6 @@ L_Done: goto L_Close; L_Close: - set @state, 0; set @EXP, 0; close; } @@ -315,13 +302,12 @@ L_Close: { set @child_number, 4; callfunc "XmasList"; - set @state, ((QUEST_NorthTulimshar & BYTE_0_MASK) >> BYTE_0_SHIFT); set @EXP, 15; - if (@state > 63) goto L_Done; - if ((@state > 0) && !(QUEST_NorthTulimshar & $@hideandseekNT_found4)) goto L_Find; - if (@state > 0) goto L_Doing; + if (QL_HIDENSEEK > 63) goto L_Done; + if ((QL_HIDENSEEK > 0) && !(QL_HIDENSEEK & $@hideandseekNT_found4)) goto L_Find; + if (QL_HIDENSEEK > 0) goto L_Doing; mes "[Rasin]"; mes "\"The harbor is to the south from here. There you can take a ferry to other places."; @@ -332,7 +318,7 @@ L_Find: mes "[Rasin]"; mes "\"Ah, you found me. I need to find a better place to hide next time.\""; getexp @EXP, 0; - set QUEST_NorthTulimshar, QUEST_NorthTulimshar | $@hideandseekNT_found4; + set QL_HIDENSEEK, QL_HIDENSEEK | $@hideandseekNT_found4; goto L_Close; L_Doing: @@ -349,7 +335,6 @@ L_Done: goto L_Close; L_Close: - set @state, 0; set @EXP, 0; close; } @@ -358,13 +343,12 @@ L_Close: { set @child_number, 5; callfunc "XmasList"; - set @state, ((QUEST_NorthTulimshar & BYTE_0_MASK) >> BYTE_0_SHIFT); set @EXP, 15; - if (@state > 63) goto L_Done; - if ((@state > 0) && !(QUEST_NorthTulimshar & $@hideandseekNT_found5)) goto L_Find; - if (@state > 0) goto L_Doing; + if (QL_HIDENSEEK > 63) goto L_Done; + if ((QL_HIDENSEEK > 0) && !(QL_HIDENSEEK & $@hideandseekNT_found5)) goto L_Find; + if (QL_HIDENSEEK > 0) goto L_Doing; mes "You see a girl standing behind the wheat. She has a look of intense concentration on her face."; menu @@ -381,7 +365,7 @@ L_Find: mes "\"Oh no! You found me! You must be very clever."; mes "My friend Sandra is clever too, but she said it's a waste of time to play hide and seek.\""; getexp @EXP, 0; - set QUEST_NorthTulimshar, QUEST_NorthTulimshar | $@hideandseekNT_found5; + set QL_HIDENSEEK, QL_HIDENSEEK | $@hideandseekNT_found5; goto L_Close; L_Doing: @@ -397,7 +381,6 @@ L_Done: goto L_Close; L_Close: - set @state, 0; set @EXP, 0; close; } |