# lines starting with # or // are comments # all other lines will be parsed and treated as filenames. # Rules for Woodlands. # basic tiles ./rule_woodland_001.tmx # different sorts of basic tiles for grass ./rule_woodland_002.tmx # different sorts of basic tiles for water ./rule_woodland_003.tmx # different stones ./rule_woodland_004.tmx # flowerpower in 4 different styles ./rule_woodland_005.tmx ./rule_woodland_006.tmx ./rule_woodland_007.tmx ./rule_woodland_008.tmx # trees (sort one: robust healthy broad leaved tree) ./rule_woodland_050.tmx # trees (sort two: dead trees, different heights) ./rule_woodland_053.tmx # straight borders of water ./rule_woodland_100.tmx # corners at waterside ./rule_woodland_101.tmx ./rule_woodland_102.tmx # errorhandling at waterside ./rule_woodland_105.tmx # straight borders of high grass ./rule_woodland_110.tmx # corners at at high grass ./rule_woodland_111.tmx ./rule_woodland_112.tmx # errors in high grass ./rule_woodland_115.tmx # ways: straight ./rule_woodland_120.tmx # corners ./rule_woodland_121.tmx ./rule_woodland_122.tmx # narrow pathes ./rule_woodland_123.tmx # narrow pathes ends ./rule_woodland_124.tmx # narrow pathes corners ./rule_woodland_125.tmx # narrow pathes T-crossings ./rule_woodland_126.tmx # narrow pathes X-crossings ./rule_woodland_127.tmx # pathes to narrow pathes ./rule_woodland_128.tmx # pathes error handling ./rule_woodland_129.tmx