From c3bb2697f63e6c70504d52b5c049f4d05b37239d Mon Sep 17 00:00:00 2001 From: Ali-G Date: Tue, 26 Apr 2011 20:55:36 +0200 Subject: Fixed a tile + some collisions in graveyard and easter island. MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit By "ticked some boxes" I mean that when you open it, it doesn't show everything such as collisions and/or ground, etc… I fixed that. Nothing to worry about, there isn't any other change on these maps. Woodland_graveyard_crypt.png -> fixed some weird blue pixels on the roof. 027-1.tmx: - Fixed some ground under two graves. - Changed some collisions here and there and erased two trees. These link because people could walk onto these two trees 028-1.tmx -> Changed some collisions near the water. Sometimes, people could walk on the water and somewhere else, they couldn't walk on the ground. 010-2.tmx -> Erased some grey ground that was not in the map itself, doesn't change the map at all. 003-2.tmx -> ticked some boxes 008-1.tmx -> ticked some boxes 009-3.tmx -> ticked some boxes and something more! 013-1.tmx -> ticked some boxes 013-3.tmx -> ticked some boxes 015-3.tmx -> ticked some boxes 017-2.tmx -> ticked some boxes 018-3.tmx -> ticked some boxes 029-3.tmx -> ticked some boxes 030-1.tmx -> ticked some boxes 031-1.tmx -> ticked some boxes 031-2.tmx -> ticked some boxes 031-3.tmx -> ticked some boxes --- graphics/tiles/Woodland_graveyard_crypt.png | Bin 95182 -> 94897 bytes 1 file changed, 0 insertions(+), 0 deletions(-) (limited to 'graphics') diff --git a/graphics/tiles/Woodland_graveyard_crypt.png b/graphics/tiles/Woodland_graveyard_crypt.png index bfabec9d..8b11e8cc 100644 Binary files a/graphics/tiles/Woodland_graveyard_crypt.png and b/graphics/tiles/Woodland_graveyard_crypt.png differ -- cgit v1.2.3-60-g2f50