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author | Jessica Tölke <jtoelke@mail.upb.de> | 2012-06-05 15:55:17 +0200 |
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committer | Jessica Tölke <jtoelke@mail.upb.de> | 2012-06-11 20:42:33 +0200 |
commit | b683a8cfeb43f4c6b9547ad9c31e82b8af50626b (patch) | |
tree | 65bfa1ca0e8b49984274b5faafae58bb3ac7992f /graphics/sprites/monsters/wolvern.xml | |
parent | 93b68068f1c940d9437b1849047349b1a8a1e91e (diff) | |
download | clientdata-b683a8cfeb43f4c6b9547ad9c31e82b8af50626b.tar.gz clientdata-b683a8cfeb43f4c6b9547ad9c31e82b8af50626b.tar.bz2 clientdata-b683a8cfeb43f4c6b9547ad9c31e82b8af50626b.tar.xz clientdata-b683a8cfeb43f4c6b9547ad9c31e82b8af50626b.zip |
Format xml files.
Running tools/formatXML.sh
Applying manual edits to:
- effects.xml to place comments above the line they belong to instead of below
- to paths.xml and portal-door.particle.xml to remove tabs within a comment
- to playerglow.particle.xml to remove an superflous '-->' which messed up the automatic indentation.
- used 'sed 's/^\(.*\)\(<!--.*-->\)\(.*\)$/\2\1\3/' -i npcs.xml' to move comments in front of the tags they belong to,
manually edited npcs 251 to 265
Diffstat (limited to 'graphics/sprites/monsters/wolvern.xml')
-rw-r--r-- | graphics/sprites/monsters/wolvern.xml | 199 |
1 files changed, 97 insertions, 102 deletions
diff --git a/graphics/sprites/monsters/wolvern.xml b/graphics/sprites/monsters/wolvern.xml index 93ed16be..a761c4e0 100644 --- a/graphics/sprites/monsters/wolvern.xml +++ b/graphics/sprites/monsters/wolvern.xml @@ -1,105 +1,100 @@ <?xml version="1.0"?> <sprite> - <imageset name="base" src="graphics/sprites/monsters/wolvern.png|W" width="92" height="64" /> - - <action name="stand" imageset="base"> - <animation direction="down"> - <frame index="28" delay="300"/> - <frame index="29" delay="300"/> - <frame index="30" delay="300"/> - <frame index="29" delay="300"/> - <frame index="30" delay="300"/> - <frame index="28" delay="300"/> - <frame index="30" delay="300"/> - <frame index="31" delay="500"/> - <frame index="32" delay="600"/> - <frame index="31" delay="400"/> - <frame index="32" delay="700"/> - </animation> - <animation direction="left"> - <frame index="6" delay="300"/> - <frame index="7" delay="300"/> - <frame index="8" delay="300"/> - <frame index="7" delay="300"/> - <frame index="8" delay="300"/> - <frame index="6" delay="300"/> - <frame index="8" delay="300"/> - <frame index="9" delay="500"/> - <frame index="10" delay="600"/> - <frame index="9" delay="400"/> - <frame index="10" delay="700"/> - </animation> - <animation direction="up"> - <frame index="39" delay="300"/> - <frame index="40" delay="300"/> - <frame index="41" delay="300"/> - <frame index="40" delay="300"/> - <frame index="41" delay="300"/> - <frame index="39" delay="300"/> - <frame index="41" delay="300"/> - <frame index="42" delay="500"/> - <frame index="43" delay="600"/> - <frame index="42" delay="400"/> - <frame index="43" delay="700"/> - </animation> - <animation direction="right"> - <frame index="17" delay="300"/> - <frame index="18" delay="300"/> - <frame index="19" delay="300"/> - <frame index="18" delay="300"/> - <frame index="19" delay="300"/> - <frame index="17" delay="300"/> - <frame index="19" delay="300"/> - <frame index="20" delay="500"/> - <frame index="21" delay="600"/> - <frame index="20" delay="400"/> - <frame index="21" delay="700"/> - </animation> - </action> - - <action name="walk" imageset="base"> - <animation direction="down"> - <sequence start="22" end="27" delay="100"/> - </animation> - <animation direction="left"> - <sequence start="0" end="5" delay="100"/> - </animation> - <animation direction="up"> - <sequence start="33" end="38" delay="100"/> - </animation> - <animation direction="right"> - <sequence start="11" end="16" delay="100"/> - </animation> - </action> - - - <action name="dead" imageset="base"> - <animation direction="up"> - <frame index="54" delay="0" /> - </animation> - <animation direction="down"> - <frame index="65" delay="0" /> - </animation> - <animation direction="right"> - <frame index="54" delay="0" /> - </animation> - <animation direction="left"> - <frame index="65" delay="0" /> - </animation> - </action> - - <action name="attack" imageset="base"> - <animation direction="down"> - <sequence start="55" end="59" delay="70"/> - </animation> - <animation direction="left"> - <sequence start="49" end="53" delay="70"/> - </animation> - <animation direction="up"> - <sequence start="60" end="64" delay="70"/> - </animation> - <animation direction="right"> - <sequence start="44" end="48" delay="70"/> - </animation> - </action> + <imageset name="base" src="graphics/sprites/monsters/wolvern.png|W" width="92" height="64"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="28" delay="300"/> + <frame index="29" delay="300"/> + <frame index="30" delay="300"/> + <frame index="29" delay="300"/> + <frame index="30" delay="300"/> + <frame index="28" delay="300"/> + <frame index="30" delay="300"/> + <frame index="31" delay="500"/> + <frame index="32" delay="600"/> + <frame index="31" delay="400"/> + <frame index="32" delay="700"/> + </animation> + <animation direction="left"> + <frame index="6" delay="300"/> + <frame index="7" delay="300"/> + <frame index="8" delay="300"/> + <frame index="7" delay="300"/> + <frame index="8" delay="300"/> + <frame index="6" delay="300"/> + <frame index="8" delay="300"/> + <frame index="9" delay="500"/> + <frame index="10" delay="600"/> + <frame index="9" delay="400"/> + <frame index="10" delay="700"/> + </animation> + <animation direction="up"> + <frame index="39" delay="300"/> + <frame index="40" delay="300"/> + <frame index="41" delay="300"/> + <frame index="40" delay="300"/> + <frame index="41" delay="300"/> + <frame index="39" delay="300"/> + <frame index="41" delay="300"/> + <frame index="42" delay="500"/> + <frame index="43" delay="600"/> + <frame index="42" delay="400"/> + <frame index="43" delay="700"/> + </animation> + <animation direction="right"> + <frame index="17" delay="300"/> + <frame index="18" delay="300"/> + <frame index="19" delay="300"/> + <frame index="18" delay="300"/> + <frame index="19" delay="300"/> + <frame index="17" delay="300"/> + <frame index="19" delay="300"/> + <frame index="20" delay="500"/> + <frame index="21" delay="600"/> + <frame index="20" delay="400"/> + <frame index="21" delay="700"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="22" end="27" delay="100"/> + </animation> + <animation direction="left"> + <sequence start="0" end="5" delay="100"/> + </animation> + <animation direction="up"> + <sequence start="33" end="38" delay="100"/> + </animation> + <animation direction="right"> + <sequence start="11" end="16" delay="100"/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation direction="up"> + <frame index="54" delay="0"/> + </animation> + <animation direction="down"> + <frame index="65" delay="0"/> + </animation> + <animation direction="right"> + <frame index="54" delay="0"/> + </animation> + <animation direction="left"> + <frame index="65" delay="0"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="55" end="59" delay="70"/> + </animation> + <animation direction="left"> + <sequence start="49" end="53" delay="70"/> + </animation> + <animation direction="up"> + <sequence start="60" end="64" delay="70"/> + </animation> + <animation direction="right"> + <sequence start="44" end="48" delay="70"/> + </animation> + </action> </sprite> |