# TODO: Translation updated at 2021-05-18 14:35 # game/soul.rpy:155 translate it intro_1d65fd1f: # evil "{cps=80}Look at this... All this mana... Doesn't it look peaceful?{/cps}" evil "{cps=80}Look at this... All this mana... Doesn't it look peaceful?{/cps}" # game/soul.rpy:156 translate it intro_fc641e8d: # evil "{cps=80}What do you think that would happen if I mess with it... like this?!{/cps}{nw}" evil "{cps=80}What do you think that would happen if I mess with it... like this?!{/cps}{nw}" # game/soul.rpy:160 translate it intro_774f5206: # evil "What do you think that would happen if I mess with it... like this?!{fast}{nw}" with vpunch evil "What do you think that would happen if I mess with it... like this?!{fast}{nw}" with vpunch # game/soul.rpy:161 translate it intro_873ea3a8: # evil "What do you think that would happen if I mess with it... like this?!{fast}{nw}" with hpunch evil "What do you think that would happen if I mess with it... like this?!{fast}{nw}" with hpunch # game/soul.rpy:162 translate it intro_774f5206_1: # evil "What do you think that would happen if I mess with it... like this?!{fast}{nw}" with vpunch evil "What do you think that would happen if I mess with it... like this?!{fast}{nw}" with vpunch # game/soul.rpy:163 translate it intro_67488d5e: # evil "What do you think that would happen if I mess with it... like this?!{fast}" with hpunch evil "What do you think that would happen if I mess with it... like this?!{fast}" with hpunch # game/soul.rpy:164 translate it intro_aa2c08ed: # evil "{cps=80}...What? No, you cannot stop me.{/cps}" evil "{cps=80}...What? No, you cannot stop me.{/cps}" # game/soul.rpy:165 translate it intro_96ce8641: # evil "{i}*evil grin*{/i} {cps=80}Hey, let's play a game.{/cps}" evil "{i}*evil grin*{/i} {cps=80}Hey, let's play a game.{/cps}" # game/soul.rpy:166 translate it intro_da56d90b: # evil "{cps=80}I'll shatter your Soul and I want see if you can catch me!{/cps}" evil "{cps=80}I'll shatter your Soul and I want see if you can catch me!{/cps}" # game/soul.rpy:167 translate it intro_6fae2a3d: # evil "{cps=80}HAHAHAHAHAHA--{/cps}{w=.5}{nw}" evil "{cps=80}HAHAHAHAHAHA--{/cps}{w=.5}{nw}" # game/soul.rpy:171 translate it intro_88ebea11: # evil "HAHAHAHAHAHA{fast}{cps=80}HAHAHAHAHAHAHAH!{/cps}" evil "HAHAHAHAHAHA{fast}{cps=80}HAHAHAHAHAHAHAH!{/cps}" # game/soul.rpy:178 translate it intro_19c5c775: # centered "{color=#fff}{cps=80}Having your soul shattered to pieces, you drift along the void...{p=1.5}\n Your soul was shattered, your memories forfeit, but your willpower remained.{p=1.5}\n That's right - You have a task to do, a mission to accomplish.{p=1.5}\n \"This is not the end.\" You think to yourself.{p=1.5}\n So, you dive in the Mirror Lake, allowing your willpower to become part of the worlds which came to be...{/cps}{/color}" centered "{color=#fff}{cps=80}Having your soul shattered to pieces, you drift along the void...{p=1.5}\n Your soul was shattered, your memories forfeit, but your willpower remained.{p=1.5}\n That's right - You have a task to do, a mission to accomplish.{p=1.5}\n \"This is not the end.\" You think to yourself.{p=1.5}\n So, you dive in the Mirror Lake, allowing your willpower to become part of the worlds which came to be...{/cps}{/color}" # game/soul.rpy:186 translate it intro_82ae0cb5: # centered "{color=#fff}{b}Tutorial{/b}\n\n In the next screen, you'll be at the Mirror Lake Interface.\nThe worlds are listed to the left, and a description is available at right.\n Select any world, and allow your willpower to take form on the world, as one of its inhabitants.\n Each world is different from each other, there is no consistency on gameplay rules, art style or history.\n \n And eventually, your power shall return to you...{/color}{fast}" centered "{color=#fff}{b}Tutorial{/b}\n\n In the next screen, you'll be at the Mirror Lake Interface.\nThe worlds are listed to the left, and a description is available at right.\n Select any world, and allow your willpower to take form on the world, as one of its inhabitants.\n Each world is different from each other, there is no consistency on gameplay rules, art style or history.\n \n And eventually, your power shall return to you...{/color}{fast}" # game/soul.rpy:192 translate it intro_32b6ce88: # centered "{color=#f35}{b}DISCLAIMER{/b}\n\n {color=#fff}The worlds may be operated by different staff, and are in an eternal mutation state.\n Be sure to read each subworld specific rules and complete the tutorial to spot the differences!\n \n Attempt to restore your soul as you try to stop the evil which threatens the multiverse.\n Soul Level remains constant regardless of the subworld you're at.{/color}{fast}" centered "{color=#f35}{b}DISCLAIMER{/b}\n\n {color=#fff}The worlds may be operated by different staff, and are in an eternal mutation state.\n Be sure to read each subworld specific rules and complete the tutorial to spot the differences!\n \n Attempt to restore your soul as you try to stop the evil which threatens the multiverse.\n Soul Level remains constant regardless of the subworld you're at.{/color}{fast}" translate it strings: # game/soul.rpy:37 old "Level" new "Niveau" # game/soul.rpy:42 old "Scene Recollection" new "Scene Recollection" # game/soul.rpy:51 old "Prologue" new "Prologue" # game/soul.rpy:55 old "Replay the prologue." new "Replay the prologue." # game/soul.rpy:66 old "Return »" new "Return »" # game/soul.rpy:119 old "{color=#FFF}Loading user data...{/color}" new "{color=#FFF}Loading user data...{/color}" # game/soul.rpy:134 old "Wanderer" new "Wanderer"