stages: - build "win32": image: jak891/mxe-win-build:1.0.1 stage: build variables: CROSS: i686-w64-mingw32.shared script: - git clone https://gitlab.com/freedroid/freedroid-src.git freedroid - cd freedroid - git checkout master - git rev-parse HEAD - git apply ../windres.patch || exit 1 - export PATH=/mxe/usr/bin:/mxe/usr/x86_64-unknown-linux-gnu/bin:/mxe/usr/${CROSS}/bin:$PATH - export AR=${CROSS}-ar - export AS=${CROSS}-as - export LD=${CROSS}-ld - export NM=${CROSS}-nm - export RC=${CROSS}-windres - export WINDRES=${CROSS}-windres - export ADD2LINE=${CROSS}-addr2line - export STRIP=${CROSS}-strip - export CC=${CROSS}-gcc - export CXX=${CROSS}-g++ - export CXXCPP=${CROSS}-cpp - export CPP=${CROSS}-cpp - export RANLIB=${CROSS}-ranlib - export PKG_CONFIG="/mxe/usr/bin/${CROSS}-pkg-config" - export AM_MAKEFLAGS="WINDRES=${CROSS}-windres" - WINDRES=${CROSS}-windres autoreconf -i || exit 1 - ./configure --disable-opengl --prefix=/mxe/usr/bin/ --host=i686-w64-mingw32.shared --without-x --enable-nls LIBS="-lintl" # - ./configure --build=i686 --host=${CROSS} --target=i686 --disable-dependency-tracking || exit 1 - make all - ls --recursive -lha artifacts: paths: - "freedroid/build_mingw32/build" - "freedroid/src/freedroidRPG.exe" # Experimental build on fedora # Doesn't work because SDL_image is not available # for mingw ."win32": image: fedora:34 stage: build script: - dnf install -y git autoconf automake mingw32-gcc python2 which pkgconfig - dnf install -y mingw-w64-tools mingw32-SDL_image mingw32-win-iconv - dnf install -y SDL_image-devel SDL_mixer-devel SDL_gfx-devel SDL_ttf-devel libjpeg-devel libpng-devel libvorbis-devel libGLU-devel lua-devel gettext gettext-devel SDL_image SDL_gfx - dnf install -y mingw32* SDL* # Extreme remedy - git --version - git clone https://gitlab.com/freedroid/freedroid-src.git freedroid - cd freedroid - git checkout master - git rev-parse HEAD - ./autogen.sh - mingw32-configure --without-x --disable-dependency-tracking - make clean - make all artifacts: paths: - "freedroid/build_mingw32/build" # Python2 is called "python" in 18.04 "appimage": image: ubuntu:18.04 stage: build script: - apt-get update - apt-get install -y git autoconf automake pkg-config autopoint gcc python libsdl-gfx1.2-dev libsdl-image1.2-dev libsdl-mixer1.2-dev libsdl-sound1.2-dev libsdl1.2-dev libjpeg-dev libpng-dev libsdl-ttf2.0-dev libvorbis-dev libogg-dev libzstd-dev zlib1g-dev libgl-dev libgl-dev libglew-dev gettext - git clone https://gitlab.com/freedroid/freedroid-src.git freedroid - ls - chmod +x linuxdeploy-x86_64.AppImage - chmod +x AppRun - ./linuxdeploy-x86_64.AppImage --appimage-extract - cd freedroid - ./autogen.sh - dir=`pwd` - ./configure --datadir=$dir/run/share/games --bindir=$dir/run/bin --mandir=$dir/run/share/man - make -s - make install - cd .. - mkdir AppDir - ls --recursive ./freedroid/run - cp -r ./freedroid/run/share/games/freedroidrpg/ AppDir/ # data - echo "Manually deploying AppRun ─ Not waiting for symlink!" - cp ./AppRun AppDir/AppRun - cp ./freedroid/run/bin/freedroidRPG AppDir/freedroidrpg # May not work at all - cp ./freedroid/run/bin/freedroidRPG ./freedroid/run/bin/freedroidrpg - sed 's/Icon=freedroidrpg/Icon=freedroidRPG/g' freedroid/pkgs/freedesktop/freedroidrpg.desktop > tmp.desktop - mv tmp.desktop freedroid/pkgs/freedesktop/freedroidrpg.desktop - ./squashfs-root/AppRun --appdir AppDir -i freedroid/pkgs/freedesktop/icons/hicolor/scalable/apps/freedroidRPG.svg -d freedroid/pkgs/freedesktop/freedroidrpg.desktop -e freedroid/run/bin/freedroidRPG --output appimage - mkdir public - ls - mv *.AppImage public except: - branches@jak1/freedroid-buildbot artifacts: paths: - "public/"