From d4342501946eefc127ef9a0e18164a3d5544d2ad Mon Sep 17 00:00:00 2001 From: jak1 Date: Sun, 5 Sep 2021 17:56:25 +0200 Subject: removed unused random number from player/bullets --- client/index.html | 2 -- server/Entities/Player.js | 2 -- 2 files changed, 4 deletions(-) diff --git a/client/index.html b/client/index.html index e9540a4..aca8039 100644 --- a/client/index.html +++ b/client/index.html @@ -195,7 +195,6 @@ var self = {}; self.id = initPack.id; self.playerName = initPack.playerName; - self.number = initPack.number; self.x = initPack.x; self.y = initPack.y; self.map = initPack.map; @@ -249,7 +248,6 @@ var Bullet = function(initPack){ var self = {}; self.id = initPack.id; - self.number = initPack.number; self.x = initPack.x; self.y = initPack.y; self.map = initPack.map; diff --git a/server/Entities/Player.js b/server/Entities/Player.js index 5b9817f..4374d68 100644 --- a/server/Entities/Player.js +++ b/server/Entities/Player.js @@ -7,7 +7,6 @@ var Player = function(id){ var self = Entity.Entity(); self.id = id; self.playerName = ""; - self.number = "" + Math.floor(10 * Math.random()); self.pressingRight = false; self.pressingLeft = false; self.pressingUp = false; @@ -71,7 +70,6 @@ var Player = function(id){ x: self.x, y: self.y, map: self.map, - number: self.number, hp: self.hp, hpMax: self.hpMax, score: self.score, -- cgit v1.2.3-70-g09d2