From 38b866f15a5ed386341cd1248ee848a9133edcc6 Mon Sep 17 00:00:00 2001 From: jak1 Date: Mon, 2 Aug 2021 00:25:17 +0200 Subject: changed direction from byte to sprite order added VERY basic player direction rendering (not animated) --- client/index.html | 2 +- server/Entities/Player.js | 4 ++-- 2 files changed, 3 insertions(+), 3 deletions(-) diff --git a/client/index.html b/client/index.html index eb88280..69e2c86 100644 --- a/client/index.html +++ b/client/index.html @@ -212,7 +212,7 @@ var width = 64; var height = 64; ctx.drawImage(Img.player, - 0,0, + 0 /* base sprite */, (height * self.dir), width, height, x-width/2, y-height/2, width, height); diff --git a/server/Entities/Player.js b/server/Entities/Player.js index 8286355..e83a371 100644 --- a/server/Entities/Player.js +++ b/server/Entities/Player.js @@ -38,7 +38,7 @@ var Player = function(id){ self.updateSpeed = function(){ if(self.pressingRight){ self.speedX = self.maxSpeed; - self.dir = 4; + self.dir = 3; } else if(self.pressingLeft){ self.speedX = -self.maxSpeed; @@ -104,7 +104,7 @@ Player.onConnect = function(socket, pName){ } else if (data.inputId === 'right'){ player.pressingRight = data.state; - player.dir = 4; + player.dir = 3; } else if (data.inputId === 'up'){ player.pressingUp = data.state; -- cgit v1.2.3-60-g2f50