/* * The ManaPlus Client * Copyright (C) 2014-2020 The ManaPlus Developers * Copyright (C) 2020-2023 The ManaVerse Developers * * This file is part of The ManaPlus Client. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #ifdef USE_OPENGL #include "render/shaders/shaderprogram.h" #include "render/opengl/mgl.h" #ifdef __native_client__ #include "render/opengl/naclglfunctions.h" #endif // __native_client__ #include "render/shaders/shader.h" #include "debug.h" ShaderProgram::ShaderProgram(const unsigned int id, Shader *const vertex, Shader *const fragment) : Resource(), mProgramId(id), mVertex(vertex), mFragment(fragment) { } ShaderProgram::~ShaderProgram() { if (mProgramId != 0U) mglDeleteProgram(mProgramId); if (mVertex != nullptr) mVertex->decRef(); if (mFragment != nullptr) mFragment->decRef(); } #endif // USE_OPENGL