/* * The ManaPlus Client * Copyright (C) 2011-2020 The ManaPlus Developers * Copyright (C) 2020-2023 The ManaVerse Developers * * This file is part of The ManaPlus Client. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #include "net/tmwa/mercenaryhandler.h" #include "debug.h" namespace TmwAthena { MercenaryHandler::MercenaryHandler() { mercenaryHandler = this; } MercenaryHandler::~MercenaryHandler() { mercenaryHandler = nullptr; } void MercenaryHandler::fire() const { } void MercenaryHandler::moveToMaster() const { } void MercenaryHandler::move(const int x A_UNUSED, const int y A_UNUSED) const { } void MercenaryHandler::attack(const BeingId targetId A_UNUSED, const Keep keep A_UNUSED) const { } void MercenaryHandler::talk(const std::string &restrict text A_UNUSED) const { } void MercenaryHandler::emote(const uint8_t emoteId A_UNUSED) const { } void MercenaryHandler::setDirection(const unsigned char type A_UNUSED) const { } } // namespace TmwAthena