/* * The ManaPlus Client * Copyright (C) 2004-2009 The Mana World Development Team * Copyright (C) 2009-2010 The Mana Developers * Copyright (C) 2011-2013 The ManaPlus Developers * * This file is part of The ManaPlus Client. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #include "net/eathena/tradehandler.h" #include "item.h" #include "playerinfo.h" #include "net/eathena/protocol.h" #include "net/ea/eaprotocol.h" #include "debug.h" extern Net::TradeHandler *tradeHandler; namespace EAthena { TradeHandler::TradeHandler() : MessageHandler(), Ea::TradeHandler() { static const uint16_t _messages[] = { SMSG_TRADE_REQUEST, SMSG_TRADE_RESPONSE, SMSG_TRADE_ITEM_ADD, SMSG_TRADE_ITEM_ADD_RESPONSE, SMSG_TRADE_OK, SMSG_TRADE_CANCEL, SMSG_TRADE_COMPLETE, 0 }; handledMessages = _messages; tradeHandler = this; } void TradeHandler::handleMessage(Net::MessageIn &msg) { switch (msg.getId()) { case SMSG_TRADE_REQUEST: processTradeRequest(msg); break; case SMSG_TRADE_RESPONSE: processTradeResponse(msg); break; case SMSG_TRADE_ITEM_ADD: processTradeItemAdd(msg); break; case SMSG_TRADE_ITEM_ADD_RESPONSE: processTradeItemAddResponse(msg); break; case SMSG_TRADE_OK: processTradeOk(msg); break; case SMSG_TRADE_CANCEL: processTradeCancel(msg); break; case SMSG_TRADE_COMPLETE: processTradeComplete(msg); break; default: break; } } void TradeHandler::request(const Being *const being) const { if (!being) return; MessageOut outMsg(CMSG_TRADE_REQUEST); outMsg.writeInt32(being->getId()); } void TradeHandler::respond(const bool accept) const { if (!accept) PlayerInfo::setTrading(false); MessageOut outMsg(CMSG_TRADE_RESPONSE); outMsg.writeInt8(accept ? 3 : 4); } void TradeHandler::addItem(const Item *const item, const int amount) const { if (!item) return; MessageOut outMsg(CMSG_TRADE_ITEM_ADD_REQUEST); outMsg.writeInt16(static_cast( item->getInvIndex() + INVENTORY_OFFSET)); outMsg.writeInt32(amount); } void TradeHandler::setMoney(const int amount) const { MessageOut outMsg(CMSG_TRADE_ITEM_ADD_REQUEST); outMsg.writeInt16(0); outMsg.writeInt32(amount); } void TradeHandler::confirm() const { MessageOut outMsg(CMSG_TRADE_ADD_COMPLETE); } void TradeHandler::finish() const { MessageOut outMsg(CMSG_TRADE_OK); } void TradeHandler::cancel() const { MessageOut outMsg(CMSG_TRADE_CANCEL_REQUEST); } } // namespace EAthena