/* * The ManaPlus Client * Copyright (C) 2009-2010 The Mana Developers * Copyright (C) 2011-2020 The ManaPlus Developers * Copyright (C) 2020-2023 The ManaVerse Developers * * This file is part of The ManaPlus Client. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #include "net/eathena/guildhandler.h" #include "actormanager.h" #include "being/localplayer.h" #include "being/playerinfo.h" #include "gui/widgets/tabs/chat/guildtab.h" #include "net/eathena/guildrecv.h" #include "net/eathena/messageout.h" #include "net/eathena/protocolout.h" #include "utils/delete2.h" #include "debug.h" GuildTab *guildTab = nullptr; extern int packetVersion; namespace EAthena { GuildHandler::GuildHandler() : Net::GuildHandler() { guildHandler = this; GuildRecv::showBasicInfo = false; } GuildHandler::~GuildHandler() { delete2(guildTab) guildHandler = nullptr; taGuild = nullptr; } void GuildHandler::clear() const { taGuild = nullptr; } ChatTab *GuildHandler::getTab() const { return guildTab; } void GuildHandler::create(const std::string &name) const { createOutPacket(CMSG_GUILD_CREATE); outMsg.writeInt32(0, "unused"); outMsg.writeString(name, 24, "guild name"); } void GuildHandler::invite(const std::string &name) const { if (actorManager == nullptr) return; const Being *const being = actorManager->findBeingByName( name, ActorType::Player); if (being != nullptr) { createOutPacket(CMSG_GUILD_INVITE); outMsg.writeBeingId(being->getId(), "account id"); outMsg.writeInt32(0, "unused"); outMsg.writeInt32(0, "unused"); } else if (packetVersion >= 20120418) { createOutPacket(CMSG_GUILD_INVITE2); outMsg.writeString(name, 24, "name"); } } void GuildHandler::invite(const Being *const being) const { if (being == nullptr) return; createOutPacket(CMSG_GUILD_INVITE); outMsg.writeBeingId(being->getId(), "account id"); outMsg.writeInt32(0, "unused"); outMsg.writeInt32(0, "unused"); } void GuildHandler::inviteResponse(const int guildId, const bool response) const { createOutPacket(CMSG_GUILD_INVITE_REPLY); outMsg.writeInt32(guildId, "guild id"); outMsg.writeInt8(static_cast(response), "response"); outMsg.writeInt8(0, "unused"); outMsg.writeInt16(0, "unused"); } void GuildHandler::leave(const int guildId) const { if (localPlayer == nullptr) return; createOutPacket(CMSG_GUILD_LEAVE); outMsg.writeInt32(guildId, "guild id"); outMsg.writeBeingId(localPlayer->getId(), "account id"); outMsg.writeInt32(PlayerInfo::getCharId(), "char id"); outMsg.writeString("", 40, "message"); } void GuildHandler::kick(const GuildMember *restrict const member, const std::string &restrict reason) const { if ((member == nullptr) || (member->getGuild() == nullptr)) return; createOutPacket(CMSG_GUILD_EXPULSION); outMsg.writeInt32(member->getGuild()->getId(), "guild id"); outMsg.writeBeingId(member->getID(), "account id"); outMsg.writeInt32(member->getCharId(), "char id"); outMsg.writeString(reason, 40, "message"); } void GuildHandler::chat(const std::string &text) const { if (localPlayer == nullptr) return; const std::string str = std::string(localPlayer->getName()).append( " : ").append(text); createOutPacket(CMSG_GUILD_MESSAGE); if (packetVersion >= 20151001) { outMsg.writeInt16(CAST_U16(str.size() + 4), "len"); outMsg.writeString(str, CAST_S32(str.length()), "message"); } else { outMsg.writeInt16(CAST_U16(str.size() + 4 + 1), "len"); outMsg.writeString(str, CAST_S32(str.length()), "message"); outMsg.writeInt8(0, "zero byte"); } } void GuildHandler::memberList() const { // 0 = basic info + alliance info // 1 = position name list + member list // 2 = position name list + position info list // 3 = skill info // 4 = expulsion list createOutPacket(CMSG_GUILD_REQUEST_INFO); outMsg.writeInt32(1, "action"); // Request member list } void GuildHandler::info() const { // 0 = basic info + alliance info // 1 = position name list + member list // 2 = position name list + position info list // 3 = skill info // 4 = expulsion list GuildRecv::showBasicInfo = true; createOutPacket(CMSG_GUILD_REQUEST_INFO); outMsg.writeInt32(0, "action"); // Request basic info } void GuildHandler::changeMemberPostion(const GuildMember *const member, const int level) const { if ((member == nullptr) || (member->getGuild() == nullptr)) return; createOutPacket(CMSG_GUILD_CHANGE_MEMBER_POS); outMsg.writeInt16(16, "len"); outMsg.writeBeingId(member->getID(), "account id"); outMsg.writeInt32(member->getCharId(), "char id"); outMsg.writeInt32(level, "pos"); } void GuildHandler::changeNotice(const int guildId, const std::string &restrict msg1, const std::string &restrict msg2) const { createOutPacket(CMSG_GUILD_CHANGE_NOTICE); outMsg.writeInt32(guildId, "guild id"); outMsg.writeString(msg1, 60, "msg1"); outMsg.writeString(msg2, 120, "msg2"); } void GuildHandler::checkMaster() const { createOutPacket(CMSG_GUILD_CHECK_MASTER); } void GuildHandler::requestAlliance(const Being *const being) const { if (being == nullptr) return; createOutPacket(CMSG_GUILD_ALLIANCE_REQUEST); outMsg.writeBeingId(being->getId(), "account id"); outMsg.writeInt32(0, "inviter account id"); outMsg.writeInt32(0, "inviter char id"); } void GuildHandler::requestAllianceResponse(const int beingId, const bool accept) const { createOutPacket(CMSG_GUILD_ALLIANCE_REPLY); outMsg.writeInt32(beingId, "account id"); outMsg.writeInt32(static_cast(accept), "accept flag"); } void GuildHandler::endAlliance(const int guildId, const int flag) const { createOutPacket(CMSG_GUILD_ALLIANCE_DELETE); outMsg.writeInt32(guildId, "guild id"); outMsg.writeInt32(flag, "flag"); } void GuildHandler::changePostionInfo(const int posId, const int mode, const int ranking, const int payRate, const std::string &name) const { createOutPacket(CMSG_GUILD_CHANGE_POS_INFO); outMsg.writeInt16(44, "len"); outMsg.writeInt32(posId, "position id"); outMsg.writeInt32(mode, "mode"); outMsg.writeInt32(ranking, "ranking"); outMsg.writeInt32(payRate, "pay rate"); outMsg.writeString(name, 24, "name"); } void GuildHandler::requestOpposition(const Being *const being) const { if (being == nullptr) return; createOutPacket(CMSG_GUILD_OPPOSITION); outMsg.writeBeingId(being->getId(), "account id"); } void GuildHandler::breakGuild(const std::string &name) const { createOutPacket(CMSG_GUILD_BREAK); outMsg.writeString(name, 40, "name"); } void GuildHandler::changeEmblem(std::string emblem) const { createOutPacket(CMSG_GUILD_CHANGE_EMBLEM); if (emblem.size() > 200) emblem = emblem.substr(0, 200); const int sz = CAST_S32(emblem.size()); outMsg.writeInt16(CAST_S16(sz + 4), "len"); outMsg.writeString(emblem, sz, "emblem"); } void GuildHandler::requestEmblem(const int guildId) const { createOutPacket(CMSG_GUILD_REQUEST_EMBLEM); outMsg.writeInt32(guildId, "guild id"); } } // namespace EAthena