/* * The ManaPlus Client * Copyright (C) 2007 Joshua Langley * Copyright (C) 2009-2010 The Mana Developers * Copyright (C) 2011-2016 The ManaPlus Developers * * This file is part of The ManaPlus Client. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #ifndef INPUT_KEYBOARDCONFIG_H #define INPUT_KEYBOARDCONFIG_H #ifdef USE_SDL2 #pragma GCC diagnostic push #pragma GCC diagnostic ignored "-Wswitch-default" #endif // USE_SDL2 #include _SDL_stdinc_h #ifdef USE_SDL2 #pragma GCC diagnostic pop #endif // USE_SDL2 #include #include #include "sdlshared.h" #include "events/inputevent.h" class KeyboardConfig final { public: KeyboardConfig(); A_DELETE_COPY(KeyboardConfig) /** * Initializes the keyboard config explicitly. */ void init(); void deinit(); /** * Get the enable flag, which will stop the user from doing actions. */ bool isEnabled() const noexcept2 A_WARN_UNUSED { return mEnabled; } /** * Get the key function index by providing the keys value. */ static InputActionT getKeyIndex(const SDL_Event &event, const int grp = 1) A_WARN_UNUSED; /** * Set the enable flag, which will stop the user from doing actions. */ void setEnabled(const bool flag) { mEnabled = flag; } /** * Takes a snapshot of all the active keys. */ void refreshActiveKeys(); static std::string getKeyShortString(const std::string &key) A_WARN_UNUSED; constexpr static SDLKey getKeyFromEvent(const SDL_Event &event) A_WARN_UNUSED { #ifdef USE_SDL2 return event.key.keysym.scancode; #else // USE_SDL2 return event.key.keysym.sym; #endif // USE_SDL2 } constexpr static int getKeyValueFromEvent(const SDL_Event &event) A_WARN_UNUSED { #ifdef USE_SDL2 return event.key.keysym.scancode; #else // USE_SDL2 if (event.key.keysym.sym) return CAST_S32(event.key.keysym.sym); else if (event.key.keysym.scancode > 1) return -event.key.keysym.scancode; return 0; #endif // USE_SDL2 } KeysVector *getActionVector(const SDL_Event &event) A_WARN_UNUSED; KeysVector *getActionVectorByKey(const int i) A_WARN_UNUSED; static std::string getKeyName(const int key) A_WARN_UNUSED; bool isActionActive(const InputActionT index) const A_WARN_UNUSED; void update(); void handleActivateKey(const SDL_Event &event); void handleActivateKey(const int key); void handleDeActicateKey(const SDL_Event &event); void handleDeActicateKey(const int key); InputActionT getActionId(const SDL_Event &event) A_WARN_UNUSED; void handleRepeat(const int time); void resetRepeat(const int key); private: bool mEnabled; /**< Flag to respond to key input */ const uint8_t *mActiveKeys; /**< Stores a list of all the keys */ uint8_t *mActiveKeys2; /**< Stores a list of all the keys */ unsigned int mRepeatTime; KeyToActionMap mKeyToAction; KeyToIdMap mKeyToId; KeyTimeMap mKeyTimeMap; }; extern KeyboardConfig keyboard; #endif // INPUT_KEYBOARDCONFIG_H