/* * The ManaPlus Client * Copyright (C) 2007-2009 The Mana World Development Team * Copyright (C) 2009-2010 The Mana Developers * Copyright (C) 2011-2013 The ManaPlus Developers * * This file is part of The ManaPlus Client. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #ifndef GUI_OUTFITWINDOW_H #define GUI_OUTFITWINDOW_H #include "gui/widgets/window.h" #include const unsigned int OUTFITS_COUNT = 100; const unsigned int OUTFIT_ITEM_COUNT = 16; class Button; class CheckBox; class Label; class OutfitWindow final : public Window, private gcn::ActionListener { public: /** * Constructor. */ OutfitWindow(); A_DELETE_COPY(OutfitWindow) /** * Destructor. */ ~OutfitWindow(); void action(const gcn::ActionEvent &event) override; void draw(gcn::Graphics *graphics) override; void mousePressed(gcn::MouseEvent &event) override; void mouseDragged(gcn::MouseEvent &event) override; void mouseReleased(gcn::MouseEvent &event) override; void load(const bool oldConfig = false); void wearOutfit(const int outfit, const bool unwearEmpty = true, const bool select = false); void copyOutfit(const int outfit); void copyOutfit(const int src, const int dst); void copyFromEquiped(); void copyFromEquiped(const int dst); void unequipNotInOutfit(const int outfit) const; void next(); void previous(); void wearNextOutfit(const bool all = false); void wearPreviousOutfit(const bool all = false); void wearAwayOutfit(); void unwearAwayOutfit(); void showCurrentOutfit(); std::string keyName(const int number) const A_WARN_UNUSED; void clearCurrentOutfit(); private: Button *mPreviousButton; Button *mNextButton; Button *mEquipButtom; Label *mCurrentLabel; CheckBox *mUnequipCheck; CheckBox *mAwayOutfitCheck; int mCurrentOutfit; Label *mKeyLabel; int getIndexFromGrid(const int pointX, const int pointY) const A_WARN_UNUSED; void save() const; int mBoxWidth; int mBoxHeight; int mGridWidth; int mGridHeight; int mItems[OUTFITS_COUNT + 1][OUTFIT_ITEM_COUNT]; int mAwayOutfit; gcn::Color mBorderColor; gcn::Color mBackgroundColor; unsigned char mItemColors[OUTFITS_COUNT + 1][OUTFIT_ITEM_COUNT]; bool mItemClicked; bool mItemsUnequip[OUTFITS_COUNT]; static float mAlpha; }; extern OutfitWindow *outfitWindow; #endif // GUI_OUTFITWINDOW_H