From a859c1fa8c67dadb908e476803b128004b08db57 Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Tue, 26 Jan 2016 15:09:45 +0300 Subject: Add support for move 1 amount of item to craft if hold stop attack key (left shift) --- src/gui/widgets/itemcontainer.cpp | 7 ++++++- 1 file changed, 6 insertions(+), 1 deletion(-) (limited to 'src') diff --git a/src/gui/widgets/itemcontainer.cpp b/src/gui/widgets/itemcontainer.cpp index 65c5f24e5..4c183d87d 100644 --- a/src/gui/widgets/itemcontainer.cpp +++ b/src/gui/widgets/itemcontainer.cpp @@ -46,6 +46,10 @@ #include "gui/windows/npcdialog.h" #endif +#ifdef EATHENA_SUPPORT +#include "input/inputmanager.h" +#endif + #include "net/inventoryhandler.h" #ifdef EATHENA_SUPPORT #include "net/npchandler.h" @@ -872,7 +876,8 @@ void ItemContainer::mouseReleased(MouseEvent &event) if (!item || item->isEquipped() == Equipped_true) return; const int slot = getSlotByXY(event.getX(), event.getY()); - if (item->getQuantity() > 1) + if (item->getQuantity() > 1 + && !inputManager.isActionActive(InputAction::STOP_ATTACK)) { ItemAmountWindow::showWindow(ItemAmountWindow::CraftAdd, npcHandler->getCurrentNpcDialog(), -- cgit v1.2.3-60-g2f50