From 972fdcbd1ed61e2528c8b4c733f21a70d7f674b1 Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Fri, 9 Jun 2017 02:02:15 +0300 Subject: Fix hide issue in ConnectionDialog::action. --- src/gui/windows/connectiondialog.cpp | 2 +- src/gui/windows/connectiondialog.h | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) (limited to 'src') diff --git a/src/gui/windows/connectiondialog.cpp b/src/gui/windows/connectiondialog.cpp index 1be79f6db..ec23ab646 100644 --- a/src/gui/windows/connectiondialog.cpp +++ b/src/gui/windows/connectiondialog.cpp @@ -67,7 +67,7 @@ void ConnectionDialog::postInit() setVisible(Visible_true); } -void ConnectionDialog::action(const ActionEvent &action A_UNUSED) +void ConnectionDialog::action(const ActionEvent &event A_UNUSED) { logger->log1("Cancel pressed"); client->setState(mCancelState); diff --git a/src/gui/windows/connectiondialog.h b/src/gui/windows/connectiondialog.h index 312ec5c8a..ca403c477 100644 --- a/src/gui/windows/connectiondialog.h +++ b/src/gui/windows/connectiondialog.h @@ -56,7 +56,7 @@ class ConnectionDialog final : public Window, * Called when the user presses Cancel. Restores the global state to * the previous one. */ - void action(const ActionEvent &action) override final; + void action(const ActionEvent &event) override final; void draw(Graphics *const graphics) override final A_NONNULL(2); -- cgit v1.2.3-60-g2f50