From 4688d64d9881d296193b03d3dd6f5a7305bbf3a7 Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Wed, 18 Mar 2015 17:34:23 +0300 Subject: Move processBeingAction from ea namespace into tmwa. --- src/net/ea/beinghandler.cpp | 91 ---------------------------------------- src/net/ea/beinghandler.h | 2 - src/net/eathena/beinghandler.cpp | 13 ++---- src/net/eathena/beinghandler.h | 2 +- src/net/eathena/protocol.h | 3 +- src/net/tmwa/beinghandler.cpp | 91 ++++++++++++++++++++++++++++++++++++++++ src/net/tmwa/beinghandler.h | 2 + 7 files changed, 99 insertions(+), 105 deletions(-) (limited to 'src') diff --git a/src/net/ea/beinghandler.cpp b/src/net/ea/beinghandler.cpp index 54f13472e..58e7c334c 100644 --- a/src/net/ea/beinghandler.cpp +++ b/src/net/ea/beinghandler.cpp @@ -166,97 +166,6 @@ void BeingHandler::processSkillDamage(Net::MessageIn &msg) BLOCK_END("BeingHandler::processSkillDamage") } -void BeingHandler::processBeingAction(Net::MessageIn &msg) -{ - BLOCK_START("BeingHandler::processBeingAction") - if (!actorManager) - { - BLOCK_END("BeingHandler::processBeingAction") - return; - } - - Being *const srcBeing = actorManager->findBeing( - msg.readInt32("src being id")); - Being *const dstBeing = actorManager->findBeing( - msg.readInt32("dst being id")); - - msg.readInt32("tick"); - const int srcSpeed = msg.readInt32("src speed"); - msg.readInt32("dst speed"); - const int param1 = msg.readInt16("param1"); - msg.readInt16("param 2"); - const uint8_t type = msg.readUInt8("type"); - msg.readInt16("param 3"); - - switch (type) - { - case AttackType::HIT: // Damage - case AttackType::CRITICAL: // Critical Damage - case AttackType::MULTI: // Critical Damage - case AttackType::REFLECT: // Reflected Damage - case AttackType::FLEE: // Lucky Dodge - if (srcBeing) - { - if (srcSpeed && srcBeing->getType() == ActorType::Player) - srcBeing->setAttackDelay(srcSpeed); - // attackid=1, type - srcBeing->handleAttack(dstBeing, param1, 1); - if (srcBeing->getType() == ActorType::Player) - srcBeing->setAttackTime(); - } - if (dstBeing) - { - dstBeing->takeDamage(srcBeing, param1, - static_cast(type)); - } - break; - - case 0x01: // dead or pickup? - break; - // tmw server can send here garbage? -// if (srcBeing) -// srcBeing->setAction(BeingAction::DEAD, 0); - - case 0x02: // Sit - if (srcBeing) - { - srcBeing->setAction(BeingAction::SIT, 0); - if (srcBeing->getType() == ActorType::Player) - { - srcBeing->setMoveTime(); - if (localPlayer) - localPlayer->imitateAction(srcBeing, BeingAction::SIT); - } - } - break; - - case 0x03: // Stand up - if (srcBeing) - { - srcBeing->setAction(BeingAction::STAND, 0); - if (srcBeing->getType() == ActorType::Player) - { - srcBeing->setMoveTime(); - if (localPlayer) - { - localPlayer->imitateAction(srcBeing, - BeingAction::STAND); - } - } - } - break; - default: - logger->log("QQQ1 SMSG_BEING_ACTION:"); - if (srcBeing) - logger->log("srcBeing:" + toString(srcBeing->getId())); - if (dstBeing) - logger->log("dstBeing:" + toString(dstBeing->getId())); - logger->log("type: " + toString(type)); - break; - } - BLOCK_END("BeingHandler::processBeingAction") -} - void BeingHandler::processBeingEmotion(Net::MessageIn &msg) { BLOCK_START("BeingHandler::processBeingEmotion") diff --git a/src/net/ea/beinghandler.h b/src/net/ea/beinghandler.h index f9d787e72..5b43bbf32 100644 --- a/src/net/ea/beinghandler.h +++ b/src/net/ea/beinghandler.h @@ -50,8 +50,6 @@ class BeingHandler notfinal : public Net::BeingHandler static void processSkillDamage(Net::MessageIn &msg); - static void processBeingAction(Net::MessageIn &msg); - static void processBeingEmotion(Net::MessageIn &msg); static void processNameResponse(Net::MessageIn &msg); diff --git a/src/net/eathena/beinghandler.cpp b/src/net/eathena/beinghandler.cpp index beda48d15..798506991 100644 --- a/src/net/eathena/beinghandler.cpp +++ b/src/net/eathena/beinghandler.cpp @@ -77,7 +77,6 @@ BeingHandler::BeingHandler(const bool enableSync) : SMSG_BEING_REMOVE_SKILL, SMSG_SKILL_DAMAGE, SMSG_BEING_ACTION, - SMSG_BEING_ACTION2, SMSG_BEING_SELFEFFECT, SMSG_BEING_SPECIAL_EFFECT, SMSG_BEING_SPECIAL_EFFECT_NUM, @@ -190,10 +189,6 @@ void BeingHandler::handleMessage(Net::MessageIn &msg) processBeingAction(msg); break; - case SMSG_BEING_ACTION2: - processBeingAction2(msg); - break; - case SMSG_BEING_SELFEFFECT: processBeingSelfEffect(msg); break; @@ -1236,12 +1231,12 @@ void BeingHandler::processBeingMove2(Net::MessageIn &msg) BLOCK_END("BeingHandler::processBeingMove2") } -void BeingHandler::processBeingAction2(Net::MessageIn &msg) +void BeingHandler::processBeingAction(Net::MessageIn &msg) { - BLOCK_START("BeingHandler::processBeingAction2") + BLOCK_START("BeingHandler::processBeingAction") if (!actorManager) { - BLOCK_END("BeingHandler::processBeingAction2") + BLOCK_END("BeingHandler::processBeingAction") return; } @@ -1328,7 +1323,7 @@ void BeingHandler::processBeingAction2(Net::MessageIn &msg) logger->log("type: " + toString(type)); break; } - BLOCK_END("BeingHandler::processBeingAction2") + BLOCK_END("BeingHandler::processBeingAction") } void BeingHandler::processMonsterHp(Net::MessageIn &msg) diff --git a/src/net/eathena/beinghandler.h b/src/net/eathena/beinghandler.h index 6c3df23ef..7e673a863 100644 --- a/src/net/eathena/beinghandler.h +++ b/src/net/eathena/beinghandler.h @@ -71,7 +71,7 @@ class BeingHandler final : public MessageHandler, public Ea::BeingHandler static void processBeingMove2(Net::MessageIn &msg); - static void processBeingAction2(Net::MessageIn &msg); + static void processBeingAction(Net::MessageIn &msg); static void processMonsterHp(Net::MessageIn &msg); diff --git a/src/net/eathena/protocol.h b/src/net/eathena/protocol.h index 311650643..4480adf35 100644 --- a/src/net/eathena/protocol.h +++ b/src/net/eathena/protocol.h @@ -150,8 +150,7 @@ #define SMSG_BEING_SPECIAL_EFFECT_NUM 0x0284 #define SMSG_BEING_SOUND_EFFECT 0x01d3 #define SMSG_BEING_EMOTION 0x00c0 -#define SMSG_BEING_ACTION 0x008a /**< Attack, sit, stand up, ... */ -#define SMSG_BEING_ACTION2 0x02e1 +#define SMSG_BEING_ACTION 0x02e1 #define SMSG_BEING_CHAT 0x008d /**< A being talks */ #define SMSG_BEING_SLIDE 0x01ff #define SMSG_BEING_CHARM 0x08cf diff --git a/src/net/tmwa/beinghandler.cpp b/src/net/tmwa/beinghandler.cpp index 33c1db769..0f9373d01 100644 --- a/src/net/tmwa/beinghandler.cpp +++ b/src/net/tmwa/beinghandler.cpp @@ -1619,4 +1619,95 @@ void BeingHandler::processIpResponse(Net::MessageIn &msg) BLOCK_END("BeingHandler::processIpResponse") } +void BeingHandler::processBeingAction(Net::MessageIn &msg) +{ + BLOCK_START("BeingHandler::processBeingAction") + if (!actorManager) + { + BLOCK_END("BeingHandler::processBeingAction") + return; + } + + Being *const srcBeing = actorManager->findBeing( + msg.readInt32("src being id")); + Being *const dstBeing = actorManager->findBeing( + msg.readInt32("dst being id")); + + msg.readInt32("tick"); + const int srcSpeed = msg.readInt32("src speed"); + msg.readInt32("dst speed"); + const int param1 = msg.readInt16("param1"); + msg.readInt16("param 2"); + const uint8_t type = msg.readUInt8("type"); + msg.readInt16("param 3"); + + switch (type) + { + case AttackType::HIT: // Damage + case AttackType::CRITICAL: // Critical Damage + case AttackType::MULTI: // Critical Damage + case AttackType::REFLECT: // Reflected Damage + case AttackType::FLEE: // Lucky Dodge + if (srcBeing) + { + if (srcSpeed && srcBeing->getType() == ActorType::Player) + srcBeing->setAttackDelay(srcSpeed); + // attackid=1, type + srcBeing->handleAttack(dstBeing, param1, 1); + if (srcBeing->getType() == ActorType::Player) + srcBeing->setAttackTime(); + } + if (dstBeing) + { + dstBeing->takeDamage(srcBeing, param1, + static_cast(type)); + } + break; + + case 0x01: // dead or pickup? + break; + // tmw server can send here garbage? +// if (srcBeing) +// srcBeing->setAction(BeingAction::DEAD, 0); + + case 0x02: // Sit + if (srcBeing) + { + srcBeing->setAction(BeingAction::SIT, 0); + if (srcBeing->getType() == ActorType::Player) + { + srcBeing->setMoveTime(); + if (localPlayer) + localPlayer->imitateAction(srcBeing, BeingAction::SIT); + } + } + break; + + case 0x03: // Stand up + if (srcBeing) + { + srcBeing->setAction(BeingAction::STAND, 0); + if (srcBeing->getType() == ActorType::Player) + { + srcBeing->setMoveTime(); + if (localPlayer) + { + localPlayer->imitateAction(srcBeing, + BeingAction::STAND); + } + } + } + break; + default: + logger->log("QQQ1 SMSG_BEING_ACTION:"); + if (srcBeing) + logger->log("srcBeing:" + toString(srcBeing->getId())); + if (dstBeing) + logger->log("dstBeing:" + toString(dstBeing->getId())); + logger->log("type: " + toString(type)); + break; + } + BLOCK_END("BeingHandler::processBeingAction") +} + } // namespace TmwAthena diff --git a/src/net/tmwa/beinghandler.h b/src/net/tmwa/beinghandler.h index f2117e2bc..4ce315446 100644 --- a/src/net/tmwa/beinghandler.h +++ b/src/net/tmwa/beinghandler.h @@ -94,6 +94,8 @@ class BeingHandler final : public MessageHandler, public Ea::BeingHandler static void processSkillCastCancel(Net::MessageIn &msg); static void processIpResponse(Net::MessageIn &msg); + + static void processBeingAction(Net::MessageIn &msg); }; } // namespace TmwAthena -- cgit v1.2.3-60-g2f50