From 1e4aa6a5e7476bea736b89fe5d7094b6a68705e5 Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Thu, 25 Oct 2012 01:13:56 +0300 Subject: Add support for different hover/pickup cursors for monsters, npc, items, etc. In monsters.xml new monster attribute: hoverCursor - default value "attack". In npcs.xml new npc attribute: hoverCursor - default value "talk". In items.xml new item attribute: pickupCursor - default value "pickup". Warps using "up" cursor for now. --- src/resources/monsterdb.cpp | 3 +++ 1 file changed, 3 insertions(+) (limited to 'src/resources/monsterdb.cpp') diff --git a/src/resources/monsterdb.cpp b/src/resources/monsterdb.cpp index ae0d6c3ba..48c14b06a 100644 --- a/src/resources/monsterdb.cpp +++ b/src/resources/monsterdb.cpp @@ -87,6 +87,9 @@ void MonsterDB::load() currentInfo->setTargetCursorSize(XML::getProperty(monsterNode, "targetCursor", "medium")); + currentInfo->setHoverCursor(XML::getProperty(monsterNode, + "hoverCursor", "attack")); + currentInfo->setTargetOffsetX(XML::getProperty(monsterNode, "targetOffsetX", 0)); -- cgit v1.2.3-70-g09d2