From 907a1cfc8a5fe0ee58bdd18582fddb31f08af3b4 Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Sat, 8 Apr 2017 22:06:08 +0300 Subject: Use unique keys for different resource types in cache. --- src/resources/loaders/spritedefloader.cpp | 1 + 1 file changed, 1 insertion(+) (limited to 'src/resources/loaders/spritedefloader.cpp') diff --git a/src/resources/loaders/spritedefloader.cpp b/src/resources/loaders/spritedefloader.cpp index bdc0c40f0..cb535ca7a 100644 --- a/src/resources/loaders/spritedefloader.cpp +++ b/src/resources/loaders/spritedefloader.cpp @@ -59,6 +59,7 @@ SpriteDef *Loader::getSprite(const std::string &path, { SpriteDefLoader rl = { path, variant}; const std::string str = std::string( + "sprite_").append( path).append( "[").append(toString( variant).append( -- cgit v1.2.3-70-g09d2