From e5272cde78d23a297dad05976e8579b3e5759de4 Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Sun, 26 Feb 2012 21:49:39 +0300 Subject: Fix incorrect last dead frame delay for old servers. --- src/resources/action.h | 6 +++++- 1 file changed, 5 insertions(+), 1 deletion(-) (limited to 'src/resources/action.h') diff --git a/src/resources/action.h b/src/resources/action.h index 3951cc02c..f9c5da75b 100644 --- a/src/resources/action.h +++ b/src/resources/action.h @@ -29,6 +29,7 @@ class Animation; + /** * An action consists of several animations, one for each direction. */ @@ -49,9 +50,12 @@ class Action void setNumber(unsigned n) { mNumber = n; } + void setLastFrameDelay(int delay); + protected: typedef std::map Animations; - typedef Animations::iterator AnimationIterator; + typedef Animations::iterator AnimationIter; + Animations mAnimations; unsigned mNumber; }; -- cgit v1.2.3-60-g2f50