From b5a5f804e6beac792370a9aead9f951e67655b65 Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Sun, 10 Sep 2017 23:25:51 +0300 Subject: Fix loading icon two times. --- src/progs/dyecmd/client.cpp | 12 ++++++++---- src/progs/manaplus/client.cpp | 12 ++++++++---- 2 files changed, 16 insertions(+), 8 deletions(-) (limited to 'src/progs') diff --git a/src/progs/dyecmd/client.cpp b/src/progs/dyecmd/client.cpp index a46227f08..ccc8a51af 100644 --- a/src/progs/dyecmd/client.cpp +++ b/src/progs/dyecmd/client.cpp @@ -246,11 +246,12 @@ void Client::gameInit() eventsManager.enableEvents(); #ifdef WIN32 - Dirs::extractDataDir(); Dirs::mountDataDir(); #endif // WIN32 - +#ifndef USE_SDL2 WindowManager::setIcon(); +#endif // USE_SDL2 + ConfigManager::checkConfigVersion(); logVars(); Cpu::detect(); @@ -276,14 +277,14 @@ void Client::gameInit() Dirs::updateDataPath(); - // Add the main data directories to our PhysicsFS search path + // Add the main data directories to our VirtFs search path if (!settings.options.dataPath.empty()) { VirtFs::mountDir(settings.options.dataPath, Append_false); } - // Add the local data directory to PhysicsFS search path + // Add the local data directory to VirtFs search path VirtFs::mountDir(settings.localDataDir, Append_false); TranslationManager::loadCurrentLang(); @@ -292,6 +293,9 @@ void Client::gameInit() TranslationManager::loadGettextLang(); #endif // ENABLE_CUSTOMNLS +#ifdef USE_SDL2 + WindowManager::setIcon(); +#endif // USE_SDL2 WindowManager::initTitle(); mainGraphics->postInit(); diff --git a/src/progs/manaplus/client.cpp b/src/progs/manaplus/client.cpp index 6526fc82a..af46d8683 100644 --- a/src/progs/manaplus/client.cpp +++ b/src/progs/manaplus/client.cpp @@ -375,11 +375,12 @@ void Client::gameInit() eventsManager.enableEvents(); #ifdef WIN32 - Dirs::extractDataDir(); Dirs::mountDataDir(); #endif // WIN32 - +#ifndef USE_SDL2 WindowManager::setIcon(); +#endif // USE_SDL2 + ConfigManager::checkConfigVersion(); logVars(); Cpu::detect(); @@ -411,14 +412,14 @@ void Client::gameInit() Dirs::updateDataPath(); - // Add the main data directories to our PhysicsFS search path + // Add the main data directories to our VirtFs search path if (!settings.options.dataPath.empty()) { VirtFs::mountDir(settings.options.dataPath, Append_false); } - // Add the local data directory to PhysicsFS search path + // Add the local data directory to VirtFs search path VirtFs::mountDir(settings.localDataDir, Append_false); TranslationManager::loadCurrentLang(); @@ -427,6 +428,9 @@ void Client::gameInit() TranslationManager::loadGettextLang(); #endif // ENABLE_CUSTOMNLS +#ifdef USE_SDL2 + WindowManager::setIcon(); +#endif // USE_SDL2 WindowManager::initTitle(); mainGraphics->postInit(); -- cgit v1.2.3-70-g09d2