From ac5b6771c50c97dc667611a104acb8c87cf65231 Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Thu, 20 Nov 2014 17:39:34 +0300 Subject: Move processNameResponse2 into ea namespace. --- src/net/tmwa/beinghandler.cpp | 46 ------------------------------------------- src/net/tmwa/beinghandler.h | 2 -- 2 files changed, 48 deletions(-) (limited to 'src/net/tmwa') diff --git a/src/net/tmwa/beinghandler.cpp b/src/net/tmwa/beinghandler.cpp index 3c77e70a1..23c23c213 100644 --- a/src/net/tmwa/beinghandler.cpp +++ b/src/net/tmwa/beinghandler.cpp @@ -421,52 +421,6 @@ void BeingHandler::processBeingChangeLookContinue(Being *const dstBeing, } } -void BeingHandler::processNameResponse2(Net::MessageIn &msg) -{ - BLOCK_START("BeingHandler::processNameResponse2") - if (!actorManager || !localPlayer) - { - BLOCK_END("BeingHandler::processNameResponse2") - return; - } - - const int len = msg.readInt16("len"); - const int beingId = msg.readInt32("account ic"); - const std::string str = msg.readString(len - 8, "name"); - Being *const dstBeing = actorManager->findBeing(beingId); - if (dstBeing) - { - if (beingId == localPlayer->getId()) - { - localPlayer->pingResponse(); - } - else - { - dstBeing->setName(str); - dstBeing->updateGuild(); - dstBeing->addToCache(); - - if (dstBeing->getType() == ActorType::Player) - dstBeing->updateColors(); - - if (localPlayer) - { - const Party *const party = localPlayer->getParty(); - if (party && party->isMember(dstBeing->getId())) - { - PartyMember *const member = party->getMember( - dstBeing->getId()); - - if (member) - member->setName(dstBeing->getName()); - } - localPlayer->checkNewName(dstBeing); - } - } - } - BLOCK_END("BeingHandler::processNameResponse2") -} - void BeingHandler::processPlayerUpdate1(Net::MessageIn &msg) { BLOCK_START("BeingHandler::processPlayerMoveUpdate") diff --git a/src/net/tmwa/beinghandler.h b/src/net/tmwa/beinghandler.h index 1ecc23d43..cb366d8a1 100644 --- a/src/net/tmwa/beinghandler.h +++ b/src/net/tmwa/beinghandler.h @@ -56,8 +56,6 @@ class BeingHandler final : public MessageHandler, public Ea::BeingHandler static void processBeingMove(Net::MessageIn &msg); - static void processNameResponse2(Net::MessageIn &msg); - static void processPlayerUpdate1(Net::MessageIn &msg); static void processPlayerUpdate2(Net::MessageIn &msg); -- cgit v1.2.3-70-g09d2